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Decreasing grip in alms mod?

3 posts by 3 people · 02 Jun 2002 15:46 UTC - 02 Jun 2002 23:02 UTC

Luke Phillips 02 Jun 2002 15:46 UTC#117290
Is it possible to take a bit of grip out of the alms mod? How complex is it, and does it need to be done for all of the cars? They just seem a bit over done, like on the other end of the scale from the fia gt mod. Just a bit OT, but i just wanted to say that i had by far the best race ive had with maybee anything (AI or Human) at indy with the alms mod today.. We were dicing for laps, passing each other, and the ai was performing a bit of rubbings racing on me when i passed him. The highlight is where i tried to pull off a big out braking move at the end of the start finish straight, only to run wide and have him pass me. Being ultra competitive and not happy with him passing me, i drove hard out of the next turn so i could put my nose just beside him to get the inside line through turn 4, expecting the ai to back of..... to my suprise and delight the ai kept his foot into the gas and tried to drive around the ouside of me and were going at it down the short straight. We changed places 3 or 4 more times in that lap, door handle to door handle through the hairpins untill eventually i pulled a bit of a gap and then he got stuck behind a backmarker. I was totally stoked, really impressive and cant wait for the FIA GT V3 mod and also F1 2002!! Keep up the great work with all the mods guys, you deserve all the credit the world has to offer and thanks for putting in the hours to create something for free! Top stuff Thanks Luke -=87=- -- Luke -=87=-
"Luke Phillips" <(NOSPM)[email hidden]> wrote in message news:a5rK8.213346$[email hidden]... > Is it possible to take a bit of grip out of the alms mod? How complex isit, > and does it need to be done for all of the cars? They just seem a bit over > done, like on the other end of the scale from the fia gt mod. you already answered your own question...:) FIAGT. I would like to see both mods move a little from their current grip levels. GT has too little grip and ALMS too much. While I don't want them to be equal or even end up using the same physics files, I think if they both conceded a-bit it would make driving both more enjoyable. I had to work like the dickens to get my GT times to match the ALMS times (the higher powered cars of the GT patch suffered too much when I had to tippy toe through the turns) dave henrie Just a bit OT, > but i just wanted to say that i had by far the best race ive had withmaybee > anything (AI or Human) at indy with the alms mod today.. We were dicingfor > laps, passing each other, and the ai was performing a bit of rubbingsracing > on me when i passed him. The highlight is where i tried to pull off a big > out braking move at the end of the start finish straight, only to run wide > and have him pass me. Being ultra competitive and not happy with himpassing > me, i drove hard out of the next turn so i could put my nose just besidehim > to get the inside line through turn 4, expecting the ai to back of..... to > my suprise and delight the ai kept his foot into the gas and tried todrive
Quoted text (7 lines)> around the ouside of me and were going at it down the short straight. We > changed places 3 or 4 more times in that lap, door handle to door handle > through the hairpins untill eventually i pulled a bit of a gap and then he > got stuck behind a backmarker. I was totally stoked, really impressive and > cant wait for the FIA GT V3 mod and also F1 2002!! Keep up the great work > with all the mods guys, you deserve all the credit the world has to offer > and thanks for putting in the hours to create something for free! Top
stuff
Quoted text (12 lines)> > Thanks > Luke > -=87=- > > > -- > Luke > -=87=- > > >

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