Race Sim Central
Rec.Autos.Simulators Archive

Question for Papyrus........

19 posts by 14 people · 08 Jun 2002 06:04 UTC - 13 Jun 2002 00:51 UTC

Gary B. 08 Jun 2002 06:04 UTC#116219
Just wondering if there is any way of changing the number of caution flag laps in N2002. My friends and I have just started racing online and are not the greatest drivers yet and it would be great if we could cut down on the number of caution laps it takes before going back green. Turning off yellows completely is not really desireable to us either. Thanks for your time.
I would like to know this too. In league racing I don't know if it would screw things up too much , but if not my gas foot would not get so numb from trying to maintain pace for four laps! Steve Adams "Gary B." <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> Just wondering if there is any way of changing the number of > caution flag laps in N2002. My friends and I have just started > racing online and are not the greatest drivers yet and it would > be great if we could cut down on the number of caution laps > it takes before going back green. Turning off yellows completely > is not really desireable to us either. > > Thanks for your time.
-----------== Posted via Newsfeed.Com - Uncensored Usenet News ==---------- http://www.newsfeed.com The #1 Newsgroup Service in the World! -----= Over 100,000 Newsgroups - Unlimited Fast Downloads - 19 Servers =-----
Blake 08 Jun 2002 08:02 UTC↳ reply to FatnSlo#116234
Yea get the Patch. "FatnSlo" <[email hidden]> wrote in message news:3d01b100$[email hidden]...
Quoted text (24 lines)| I would like to know this too. In league racing I don't know if it would | screw things up too much , but if not my gas foot would not get so numb from | trying to maintain pace for four laps! | | Steve Adams | | "Gary B." <[email hidden]> wrote in message | news:[email hidden]... | > Just wondering if there is any way of changing the number of | > caution flag laps in N2002. My friends and I have just started | > racing online and are not the greatest drivers yet and it would | > be great if we could cut down on the number of caution laps | > it takes before going back green. Turning off yellows completely | > is not really desireable to us either. | > | > Thanks for your time. | | | | | -----------== Posted via Newsfeed.Com - Uncensored Usenet News ==---------- | http://www.newsfeed.com The #1 Newsgroup Service in the World! | -----= Over 100,000 Newsgroups - Unlimited Fast Downloads - 19 Servers =----- |
Ed White 08 Jun 2002 13:11 UTC↳ reply to Blake#116256
"Blake" <[email hidden]> wrote in message news:2SiM8.94765$[email hidden]... > Yea get the Patch.Blake, I have the patches, and read the readme, and can find no hint at how to set yellow flag laps.....league admins have been looking for this for some time now, 3 laps at some of the tracks seems excessive. Could be a programming nightmare to provide all the possible combinations of caution options if it was adjustable, but I dunno....just wish we could do it. Ed
I think most people buy this sim for the realism, the easy way not to worry about yellows is not to wreck. Sure the yellow flag laps take forever, but they do in Winston Cup as well. Leave it alone and drive, it's a sim and the yellow flags are very well simulated if one should wreck. Just my two cents worth. "Gary B." <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> Just wondering if there is any way of changing the number of > caution flag laps in N2002. My friends and I have just started > racing online and are not the greatest drivers yet and it would > be great if we could cut down on the number of caution laps > it takes before going back green. Turning off yellows completely > is not really desireable to us either. > > Thanks for your time.
Larry 08 Jun 2002 19:41 UTC↳ reply to Gary B.#116182
This is a really good question... -Larry "Gary B." <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> Just wondering if there is any way of changing the number of > caution flag laps in N2002. My friends and I have just started > racing online and are not the greatest drivers yet and it would > be great if we could cut down on the number of caution laps > it takes before going back green. Turning off yellows completely > is not really desireable to us either. > > Thanks for your time.
Biz 08 Jun 2002 20:31 UTC↳ reply to Gary B.#116091
The yellows are setup to exactly simulate what happens in real WC racing. Yellow comes out and pace car collects everyone, the next lap around pit is opened to lead lap cars, next lap around cars 1 or more laps down are allowed to pit, cars are all collected again and goes green next lap. This usually means at least 3-4 laps at any circuit. -- Biz "Don't touch that please, your primitive intellect wouldn't understand alloys and compositions and,......things with molecular structures,....and the....." - Ash Gary B. <[email hidden]> wrote in message news:[email hidden]... > Just wondering if there is any way of changing the number of > caution flag laps in N2002. My friends and I have just started > racing online and are not the greatest drivers yet and it would > be great if we could cut down on the number of caution laps > it takes before going back green. Turning off yellows completely > is not really desireable to us either. > > Thanks for your time.
Quoted text (7 lines)>"Gary B." <[email hidden]> wrote > Just wondering if there is any way of changing the number of > caution flag laps in N2002. My friends and I have just started > racing online and are not the greatest drivers yet and it would > be great if we could cut down on the number of caution laps > it takes before going back green. Turning off yellows completely > is not really desireable to us either.
There was a server command line for that back on the NROS, and even N3 if I remember correctly. -- -- Fran�ois M�nard <ymenard> -- http://www.ymenard.8m.com/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
In article <LxsM8.29263$[email hidden]>, "Tom Osbon" <[email hidden]> writes: >I think most people buy this sim for the realism, the easy way not to worry >about yellows is not to wreck. True, but that isn't going to happen much online. The yellow flags that get cause make people get bored with the race, and quit. It's a no-win situation. Eldred -- Homepage - http://www.umich.edu/~epickett Thanks to those of you who made a donation for breast cancer research. The walkathon is over, but donations are still being accepted. Details on my webpage. Remove SPAM-OFF to reply.
SimRacer 10 Jun 2002 17:27 UTC↳ reply to Biz#115731
BUT, it has to be something a little deeper than that. I recall noticing at one track (that I can't recall) that if no one pitted the first full time by and everyone was on the lead lap, that we got the one to go. By the same token, in that same race, once someone was a lap down, it would circle the second time so lapped cars would have an opportunity to pit if they chose and if no one pitted, then we got the one to go. I would like the ability to set this so that it would at least go green after the second time by so the lap down guys would be coming out of the pits (if there are lap down cars that pit) to catch the pace line as it gets ready to take the green. I think that would be the most effiecient way to go about it. How that would work at Bristol and Martinville would remain to be seen... "Biz" <[email hidden]> wrote in message news:yQtM8.27377$[email hidden]... > The yellows are setup to exactly simulate what happens in real WC racing.Yellow comes out and pace > car collects everyone, the next lap around pit is opened to lead lap cars,next lap around cars 1 or > more laps down are allowed to pit, cars are all collected again and goesgreen next lap. This
Quoted text (10 lines)> usually means at least 3-4 laps at any circuit. > -- > Biz > > "Don't touch that please, your primitive intellect wouldn't understand > alloys and compositions and,......things with molecular structures,....and > the....." - Ash > > > Gary B. <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (10 lines)> > Just wondering if there is any way of changing the number of > > caution flag laps in N2002. My friends and I have just started > > racing online and are not the greatest drivers yet and it would > > be great if we could cut down on the number of caution laps > > it takes before going back green. Turning off yellows completely > > is not really desireable to us either. > > > > Thanks for your time. > >
I wish they would put in a yellow flag "autopilot". The car would just hold its proper position in line while we take our own porcelain pit stops. It would relieve the boredom and allow us to relieve ourselves at the same time. Brian "Gary B." <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> Just wondering if there is any way of changing the number of > caution flag laps in N2002. My friends and I have just started > racing online and are not the greatest drivers yet and it would > be great if we could cut down on the number of caution laps > it takes before going back green. Turning off yellows completely > is not really desireable to us either. > > Thanks for your time.
"Phantom" <[email hidden]> wrote in message news:[email hidden]... > I wish they would put in a yellow flag "autopilot". The car would justhold > its proper position in line while we take our own porcelain pit stops. It > would relieve the boredom and allow us to relieve ourselves at the same > time. > > Brian > They had that back with their first title, the original Indy 500 sim where you raced a blue car or a red car or a (?)yellow(?)car against two tone cars that vaguely resembled the color schemes of drivers of that era... dave henrie
In article <DggN8.36069$pw3.1077@sccrnsc03>, "Dave Henrie" <[email hidden]> writes:
Quoted text (14 lines)>"Phantom" <[email hidden]> wrote in message >news:[email hidden]... >> I wish they would put in a yellow flag "autopilot". The car would just >hold >> its proper position in line while we take our own porcelain pit stops. It >> would relieve the boredom and allow us to relieve ourselves at the same >> time. >> >> Brian >> > They had that back with their first title, the original Indy 500 sim >where you raced a blue car or a red car or a (?)yellow(?)car against two >tone cars that vaguely resembled the color schemes of drivers of that era... >dave henrie
I do NOT remember that feature, and I ran several full races. Are you SURE about that? How was that enabled? Eldred -- Homepage - http://www.umich.edu/~epickett Thanks to those of you who made a donation for breast cancer research. The walkathon is over, but donations are still being accepted. Details on my webpage. Remove SPAM-OFF to reply.
On 11 Jun 2002 15:28:56 GMT, [email hidden] (EldredP) wrote:
Quoted text (22 lines)>In article <DggN8.36069$pw3.1077@sccrnsc03>, "Dave Henrie" <[email hidden]> >writes: > >>"Phantom" <[email hidden]> wrote in message >>news:[email hidden]... >>> I wish they would put in a yellow flag "autopilot". The car would just >>hold >>> its proper position in line while we take our own porcelain pit stops. It >>> would relieve the boredom and allow us to relieve ourselves at the same >>> time. >>> >>> Brian >>> >> They had that back with their first title, the original Indy 500 sim >>where you raced a blue car or a red car or a (?)yellow(?)car against two >>tone cars that vaguely resembled the color schemes of drivers of that era... >>dave henrie > >I do NOT remember that feature, and I ran several full races. Are you SURE >about that? How was that enabled? > >Eldred
Yeah, having wrecked several times under yellow, I sure didn't notice that... -John
"John Harwood" <[email hidden]> wrote in message news:[email hidden]... > On 11 Jun 2002 15:28:56 GMT, [email hidden] (EldredP) wrote: > > >In article <DggN8.36069$pw3.1077@sccrnsc03>, "Dave Henrie"<[email hidden]>
Quoted text (7 lines)> >writes: > > > >>"Phantom" <[email hidden]> wrote in message > >>news:[email hidden]... > >>> I wish they would put in a yellow flag "autopilot". The car would just > >>hold > >>> its proper position in line while we take our own porcelain pit stops.
It > >>> would relieve the boredom and allow us to relieve ourselves at thesame
Quoted text (7 lines)> >>> time. > >>> > >>> Brian > >>> > >> They had that back with their first title, the original Indy 500 sim > >>where you raced a blue car or a red car or a (?)yellow(?)car against two > >>tone cars that vaguely resembled the color schemes of drivers of that
era... > >>dave henrie > > > >I do NOT remember that feature, and I ran several full races. Are youSURE
Quoted text (8 lines)> >about that? How was that enabled? > > > >Eldred > > Yeah, having wrecked several times under yellow, I sure didn't notice > that... > > -John
Well probably then you guys were NEWBIES who raced the PC version. We had the Amiga version with mouse steering that most likely came out long before the pc release...((I hope I'm not guilty of memory mixup)). Big tip...don't use the mouse buttons for the throttle and brake cuz the added friction really hampers the steering...assign keys for the gas/brake and only use the mouse for steering.... hahahah That is IF you can find a version of that that still runs on current machines...lol dave henrie
In article <q5zN8.42813$pw3.1257@sccrnsc03>, "Dave Henrie" <[email hidden]> writes: > Well probably then you guys were NEWBIES who raced the PC version. We >had the Amiga version with mouse steering that most likely came out long >before the pc release...((I hope I'm not guilty of memory mixup)). Big >tip...don't use the mouse buttons for the throttle and brake cuz the added >friction really hampers the steering...assign keys for the gas/brake and >only use the mouse for steering.... Mouse?!? I used a Gravis joystick...<shrug> Eldred -- Homepage - http://www.umich.edu/~epickett Thanks to those of you who made a donation for breast cancer research. The walkathon is over, but donations are still being accepted. Details on my webpage. Remove SPAM-OFF to reply.
EldredP 12 Jun 2002 15:29 UTC#529422
writes: Mouse?!? I used a Gravis joystick...<shrug> Eldred -- Homepage - http://www.umich.edu/~epickett Thanks to those of you who made a donation for *** cancer research. The walkathon is over, but donations are still being accepted. Details on my webpage. Remove SPAM-OFF to reply.
Dave Henrie wrote:
Quoted text (9 lines)> > Well probably then you guys were NEWBIES who raced the PC version. We > had the Amiga version with mouse steering that most likely came out long > before the pc release...((I hope I'm not guilty of memory mixup)). Big > tip...don't use the mouse buttons for the throttle and brake cuz the added > friction really hampers the steering...assign keys for the gas/brake and > only use the mouse for steering.... > hahahah That is IF you can find a version of that that still runs on > current machines...lol
Ah, so you use a mouse for steering and keys for/throttle brake, that explains a few things..... Beers and cheers (uncle) Goy "The Pits" http://www.theuspits.com/ "A man is only as old as the woman he feels" --Groucho Marx--
"Goy Larsen" <[email hidden]> wrote in message news:[email hidden]... > > > Dave Henrie wrote: > > > > Well probably then you guys were NEWBIES who raced the PC version.We > > had the Amiga version with mouse steering that most likely came out long > > before the pc release...((I hope I'm not guilty of memory mixup)). Big > > tip...don't use the mouse buttons for the throttle and brake cuz theadded
Quoted text (12 lines)> > friction really hampers the steering...assign keys for the gas/brake and > > only use the mouse for steering.... > > hahahah That is IF you can find a version of that that still runs on > > current machines...lol > > Ah, so you use a mouse for steering and keys for/throttle brake, that > explains a few things..... > > > Beers and cheers > (uncle) Goy >
Fwir mouse steering was pretty good...I think there was an EA F1 title that used it and the first Papy Indy 500 the Simulation ....You could make very small steering inputs heading into turn 1. of course you kept the gas mashed so keys didn't make any difference for the 500 title...The F1...that was a different story. dave henrie

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy