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Rec.Autos.Simulators Archive

N2002 Track request

15 posts by 7 people · 15 Jun 2002 10:59 UTC - 16 Jun 2002 12:37 UTC

Tom Osbon 15 Jun 2002 10:59 UTC#114760
Will someone please make or convert Nurburgring from GPL to N2K2 Please please please.
Tom Osbon wrote: > > Will someone please make or convert Nurburgring from GPL to N2K2 Please > please please. Not going to happen, there's a limit in N2002 as to how long a track can be, the exact number escapes me, but it's either 5 or 6 miles, that is unless David Noonan or some of the other wizards out there comes up with something clever, AFAIK David has already tried as he knew this request would come up ...... if nobody else had asked for it, I would have :-) This is the current state of things though, whether this limit is actually in the game engine, or it happens because of the way the tracks are converted/made, I don't know, so things *may* change, just don't hold your breath Beers and cheers (uncle) Goy "The Pits" http://www.theuspits.com/ "A man is only as old as the woman he feels" --Groucho Marx--
"Tom Osbon" <[email hidden]> wrote in message news:<m6FO8.23341$[email hidden]>... > Will someone please make or convert Nurburgring from GPL to N2K2 Please > please please. Sorry, not going to happen, my friend. As I understand it from those who know these things, NR2002 has a limit as to the overall length of a single track and it's about 5miles, give or take. This also means that Spa is out. This question/request has come up several times on The Pits and Papy boards and each time that is the answer. It's too bad, but doesn't look good. I'd like to see Monaco for Nr2002 as well as some of the other GPL circuits. Also some of the existing tracks, but edited. The banked Indy is a nice addtion, if you dont' have it. Flat Talladega is a real challenge too. I hear a banked Watkins Glen is in the works. A nice GUI based track editor would be the ultimate, but I sense that track creation is well beyond the normal users abilities. I remember a game for the old Commodore 64 that was similar to stadium racing with trucks (Destruction Derby??) and it had the BEST track editor I ever recall. So simple to use. Dave
Why would you want such a useless track for N2002?? I mean it's utterly useless even for GPL! "Lawman_02766" said: > > I'd like to see Monaco for Nr2002 as well as some of the other GPL > circuits.
Joachim Trensz wrote: > > That, I think, is purely a matter of personal preference :-) > > Achim No it's not, some things in life is dead certain, like death and taxes and stuff, and to that you can add that Monaco sucks :-) Beers and cheers (uncle) Goy "The Pits" http://www.theuspits.com/ "A man is only as old as the woman he feels" --Groucho Marx--
Goy Larsen wrote:
Quoted text (16 lines)> Tom Osbon wrote: > > > > Will someone please make or convert Nurburgring from GPL to N2K2 Please > > please please. > > Not going to happen, there's a limit in N2002 as to how long a track can > be, the exact number escapes me, but it's either 5 or 6 miles, that is > unless David Noonan or some of the other wizards out there comes up with > something clever, AFAIK David has already tried as he knew this request > would come up ...... if nobody else had asked for it, I would have :-) > > This is the current state of things though, whether this limit is > actually in the game engine, or it happens because of the way the tracks > are converted/made, I don't know, so things *may* change, just don't > hold your breath >
Hmm...is it a square area issue, or linear track distance issue? If you installed an infield road course section in Zenjoltis, for example (which currently measures just a hair under 5 miles), would the program then time out as you indicate? John DiFool
John DiFool wrote: > > Hmm...is it a square area issue, or linear track distance issue? If you > installed an infield road course section in Zenjoltis, for example (which > currently measures just a hair under 5 miles), would the program then > time out as you indicate? I'm not sure, but if memory serves me right, it's linear track length they're talking about, so in your example, yes, the track would then be too long Please take this fwiw, I know *nothing* about the subject myself and only pass along info that I've seen being passed back and forth between some of the guys, and I probably don't get to see *all* relevant info, just the Reader's Digest version :-) Beers and cheers (uncle) Goy "The Pits" http://www.theuspits.com/ "A man is only as old as the woman he feels" --Groucho Marx--
>Lawman_02766" <[email hidden]> wrote > NR2002 has a limit as to the overall length I'm almost sure Papy did that on purpose. -- -- Fran�ois M�nard <ymenard> -- http://www.ymenard.8m.com/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
That, I think, is purely a matter of personal preference :-) Achim "Ed Solheim" <edwins[ REMOVE ]@[ THIS ].no> wrote in message news:E3JO8.2580$[email hidden]...
Quoted text (9 lines)> Why would you want such a useless track for N2002?? > I mean it's utterly useless even for GPL! > > "Lawman_02766" said: > > > > I'd like to see Monaco for Nr2002 as well as some of the other GPL > > circuits. > >
Lamer! :-) <bg,d&r> Achim "Goy Larsen" <[email hidden]> wrote in message news:[email hidden]... ... > No it's not, some things in life is dead certain, like death and taxes > and stuff, and to that you can add that Monaco sucks :-)
I like the track - did so in every sim that had it. Achim "Goy Larsen" <[email hidden]> wrote in message news:[email hidden]... ... > Pffft, if you ask me, Monaco is nothing but a glorified go-kart track

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