Race Sim Central
Rec.Autos.Simulators Archive

GP4 release date

44 posts by 16 people · 20 Jun 2002 18:39 UTC - 28 Jun 2002 14:31 UTC

GP4 release, piracy and physics debate

A poster asked why GP4 was being criticised before its 21 June UK release, and others said it was already in Dutch and Norwegian shops and a leaked copy matched retail. Many said they had deleted it after a few laps, while Bart Westra argued the stable default setups hid the real physics. A heated exchange followed between Andre Warringa and Ronald Stoehr over GP4 versus F1 2002.

release/newsreview/impressionsgame comparisonGrand Prix 4

Automated summary.

@ 20 Jun 2002 18:39 UTC#113556
Has GP4 been released earlier than Friday 21st June in other Countries, as I am a bit baffled by all of the bad comments from people who have apparently played the game as it is only released tomorrow?
Gerry Aitken 20 Jun 2002 18:58 UTC↳ reply to @#113558
":-)" wrote: > > Has GP4 been released earlier than Friday 21st June in other Countries, as I > am a bit baffled by all of the bad comments from people who have apparently > played the game as it is only released tomorrow? Most people travelled forward in time, tried the game, then returned to our time to tell us about it. Gerry
Frode 20 Jun 2002 19:53 UTC↳ reply to @#113563
"Sebastion Melmoth" <[email hidden]> wrote > They downloaded a free/stolen preview version off the internet. I thought this was the gold. I hope not cause it doesn't seem halfway ready to me. -- Frode
"Sebastion Melmoth" <[email hidden]> wrote in message news:[email hidden]... > On Thu, 20 Jun 2002 19:39:14 +0100, ":-\)" <Spam me not> bleeted: > > >Has GP4 been released earlier than Friday 21st June in other Countries,as I > >am a bit baffled by all of the bad comments from people who haveapparently > >played the game as it is only released tomorrow? > > > > They downloaded a free/stolen preview version off the internet. > -- And some, including myself, are glad we did. The game isn't worth the money. If it were worth it, I'd buy it. As it now stands the game is off my hard drive and the ISO deleted. I can't see any problem with that approach. Software companies feel different, no doubt. If they let everyone pretest the full version of a soon-to-be-released game, they'd know that half would see it for what it was and they'd loose the revenue. They like it this way: you buy, you don't like, too bad. We have your money. And if we loose you for good, which very well might happen, not to worry, there will be more where you came from. Make a good game and it will be bought straight out, piracy or no piracy. Alanb > Experience is the name everyone gives to their mistakes.
Gerry Aitken 20 Jun 2002 20:18 UTC↳ reply to @#113567
Sebastion Melmoth wrote:
Quoted text (9 lines)> > On Thu, 20 Jun 2002 19:39:14 +0100, ":-\)" <Spam me not> bleeted: > > >Has GP4 been released earlier than Friday 21st June in other Countries, as I > >am a bit baffled by all of the bad comments from people who have apparently > >played the game as it is only released tomorrow? > > > > They downloaded a free/stolen preview version off the internet.
'Stolen' is what happens to your money if you buy GP4!
On Thu, 20 Jun 2002 15:27:18 -0400, Sebastion Melmoth <[email hidden]> wrote: >They downloaded a free/stolen preview version off the internet. It's allready in the shops here in Holland. I downloaded a stolen version though. Andre
On Thu, 20 Jun 2002 19:53:45 GMT, "Frode" <[email hidden]> wrote: >"Sebastion Melmoth" <[email hidden]> wrote >> They downloaded a free/stolen preview version off the internet. > >I thought this was the gold. I hope not cause it doesn't seem halfway ready >to me. The stolen version is the gold version, exactly as crappy as the legal version. Andre
On Thu, 20 Jun 2002 19:54:05 GMT, "Alan Bernardo" <[email hidden]> wrote: >Make a good game and it will be bought straight out, piracy or no piracy. > >Alanb Exactly. Downloaded F1 2002, bought it the next day. Downloaded GP4, deleted it after driving three laps. Life is so simple. Andre
Sebastion Melmoth <[email hidden]> writes:
Quoted text (7 lines)> On Thu, 20 Jun 2002 19:39:14 +0100, ":-\)" <Spam me not> bleeted: > > >Has GP4 been released earlier than Friday 21st June in other Countries, as I > >am a bit baffled by all of the bad comments from people who have apparently > >played the game as it is only released tomorrow? > > They downloaded a free/stolen preview version off the internet.
it's been in the stores in Norway all week. -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 FJ�SE!
"Andre Warringa" <[email hidden]> wrote in message news:[email hidden]... > Exactly. Downloaded F1 2002, bought it the next day. Downloaded GP4, > deleted it after driving three laps. Life is so simple. So you only tried default setups in GP4? Bart asking.
"Bart Westra" wrote... > <snip> > So you only tried default setups in GP4? I wonder who makes the default setups for the GPx games... Jan./ bet ya a beer he's a keyboarder! ;-)) =---
With all this talk of piracy I'm suprised we havent heard from our buddy Barton Brown for a good ole fashioned ethics lessons <g> After GP3... Fool me once shame on you. Fool me twice shame on me.. "Andre Warringa" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> On Thu, 20 Jun 2002 15:27:18 -0400, Sebastion Melmoth > <[email hidden]> wrote: > > >They downloaded a free/stolen preview version off the internet. > > It's allready in the shops here in Holland. > I downloaded a stolen version though. > > Andre
Sebastion Melmoth <[email hidden]> writes: > On 21 Jun 2002 00:04:33 +0200, Gunnar Horrigmo <[email hidden]> > bleeted: > > >it's been in the stores in Norway all week. > > Where's the reviews then? I haven't got one. didn�t buy it, you see. -- Gunnar #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo�: 2 to err is human -- to forgive is bovine.
Uncle Fester 21 Jun 2002 00:00 UTC↳ reply to @#113515
:-) wrote: > Has GP4 been released earlier than Friday 21st June in other Countries, as I > am a bit baffled by all of the bad comments from people who have apparently > played the game as it is only released tomorrow? > > Hong Kong version. :-) -- Fester
"Gerry Aitken" <[email hidden]> wrote in message news:[email hidden]... > > > ":-)" wrote: > > > > Has GP4 been released earlier than Friday 21st June in other Countries,as I > > am a bit baffled by all of the bad comments from people who haveapparently > > played the game as it is only released tomorrow? > > Most people travelled forward in time, tried the game, then returned to > our time to tell us about it. ROTFLOL!
"Andre Warringa" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> On Thu, 20 Jun 2002 19:54:05 GMT, "Alan Bernardo" > <[email hidden]> wrote: > > >Make a good game and it will be bought straight out, piracy or no piracy. > > > >Alanb > > Exactly. Downloaded F1 2002, bought it the next day. Downloaded GP4, > deleted it after driving three laps. Life is so simple.
I downloaded GP4 and bought F1-2002 the next day ;) Oh, and I deleted GP4 as well... - David Cook
On Thu, 20 Jun 2002 21:18:05 +0100, Gerry Aitken <[email hidden]> wrote:
Quoted text (14 lines)> > > Sebastion Melmoth wrote: >> >> On Thu, 20 Jun 2002 19:39:14 +0100, ":-\)" <Spam me not> bleeted: >> >> >Has GP4 been released earlier than Friday 21st June in other Countries, as I >> >am a bit baffled by all of the bad comments from people who have apparently >> >played the game as it is only released tomorrow? >> > >> >> They downloaded a free/stolen preview version off the internet. > > 'Stolen' is what happens to your money if you buy GP4!
Nice one, Gerry! Submitted to alt.humor.best-of-usenet ;-) Cheers, uwe -- Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) PGP Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
"Bart Westra" <[email hidden]> wrote > > Exactly. Downloaded F1 2002, bought it the next day. Downloaded GP4, > > deleted it after driving three laps. Life is so simple. > So you only tried default setups in GP4? The default setups will get you pole and #1 on pro level just fine in GP4. Depressing but true. I was never much into tweaking the car setup, but when reaching the limit of my car/driving skills shaving a few tenths from haphazardly tweaking stuff I had no clue about was still gratifying. Now I think I just might be able to squeeze enough out of the default setup to not even have to do it on ace level. :( -- Frode
"Andre Warringa" <[email hidden]> wrote > >I thought this was the gold. I hope not cause it doesn't seem halfwayready > >to me. > The stolen version is the gold version, exactly as crappy as the legal > version. That sucks... Stuff that *really* needs fixing (and would be obvious after 1 day of beta testing): - AI (especially during qualifying. The AI cars drive flat out on both in and out lap and don't care if you're on a flier) - Pit crew not bringing you into the garage while qualifing. That's happened to be several times. The engine automatically shuts off and I'm stranded out on the tarmac with noone coming to pick me up. Annoying stuff that *should* be fixed cause it's annoying and silly: - The rev lights deciding to skip one. That is the entire row except 1 green light in the middle lights up. - The pit crew getting stuck in your mirrors. They just stay there like statues untill you do something to make them move. Normally they leave the mirrors after doing their stuff. These are all from about 30 laps of testing GP4 out. I shudder to think of all the stuff I'll have seen by the 500th lap. -- Frode
Let's not be fooled by the old feeling that because GP4 is a weak product that what everyone is playing and reporting on is different than the retail version. They are exactly the same-- always have been. I recall this happening before with GPx and F1RC. As it turned out the ISO release and the retail version were the same and what was thought to be true about various aspects of these games turned out to be true. Alanb "Sebastion Melmoth" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> On 21 Jun 2002 01:50:29 +0200, Gunnar Horrigmo <[email hidden]> > bleeted: > > >Sebastion Melmoth <[email hidden]> writes: > > >I haven't got one. didn�t buy it, you see. > > I didn't ask were *your* review is. Only reviews I have seen have been > from people with the pirated version. > -- > Experience is the name everyone gives to their mistakes.
On Fri, 21 Jun 2002 00:32:11 +0200, "Bart Westra" <[email hidden]> wrote: >So you only tried default setups in GP4? > >Bart asking. Yes. And I have seen enough. Andre answering :)
"Andre Warringa" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> On Fri, 21 Jun 2002 00:32:11 +0200, "Bart Westra" <[email hidden]> > wrote: > > >So you only tried default setups in GP4? > > > >Bart asking. > > Yes. And I have seen enough. > > Andre answering :) >
I don't think so. The default setups are very stable and understeering. They give the riding on rails feeling. You should try again with a better, more challenging setup to feel what the physics are really like. For example something like the ones on http://www.hotlaps.de (take from GP3 charts). Increase the ride height if you want to run more than one fast lap. Also should you start it up again, try with your 3D glasses on. The well-filled environment makes for a good 3D effect, and there are no more 2D graphics to spoil it. I do see distortions on the track texture around other cars, guess that is a driver compatibility thing, not something fundamental. Bart retaliating ;-)
"Bart Westra" <[email hidden]> wrote > Also should you start it up again, try with your 3D glasses on. The > well-filled environment makes for a good 3D effect, and there are no more2D > graphics to spoil it. Are you bonkers? I spun today and ended up facing the wall. There were some specators + a camera team on the other side. They were totally 100% flat cardboard cutouts, blurry and obviously only meant to ever be seen when passing by at 300kph. I really wish Geoff had any sense of attention to detail :( Seeing the track behind you when standing backed into the garage also ruins a lot of the feel. -- Frode
On Sat, 22 Jun 2002 00:41:00 +0200, "Bart Westra" <[email hidden]> wrote: >Bart retaliating ;-) Bart, just one question: Have you tried F1 2002, and how do you think about the physics of F1 2002 compared to those of GP4? Andre
Frode wrote:
Quoted text (18 lines)> "Bart Westra" <[email hidden]> wrote > >>Also should you start it up again, try with your 3D glasses on. The >>well-filled environment makes for a good 3D effect, and there are no more >> > 2D > >>graphics to spoil it. >> > > Are you bonkers? I spun today and ended up facing the wall. There were some > specators + a camera team on the other side. They were totally 100% flat > cardboard cutouts, blurry and obviously only meant to ever be seen when > passing by at 300kph. > > I really wish Geoff had any sense of attention to detail :( Seeing the track > behind you when standing backed into the garage also ruins a lot of the > feel.
Every 3D game released today has some bitmap objects. People are already complaining about fps problems, imagine all trees and spectators were 3D objects. -- l8er ronny Your mouse has moved. Windows must be restarted for the change to take effect. Reboot now?
"Ronald Stoehr" <[email hidden]> wrote > Every 3D game released today has some bitmap objects. People are already > complaining about fps problems, imagine all trees and spectators were > 3D objects. Aye, the original poster claimed there was no more 2D though. That's what I was responding to. Having all that 2D scenery in a game that's so hardware demanding, seems a joke. It shouldn't require half the machine it needs to run smoothly when taking into account the lack of graphical flare. -- Frode
Frode wrote:
Quoted text (11 lines)> "Ronald Stoehr" <[email hidden]> wrote > >>Every 3D game released today has some bitmap objects. People are already >>complaining about fps problems, imagine all trees and spectators were >>3D objects. >> > > Aye, the original poster claimed there was no more 2D though. That's what I > was responding to. Having all that 2D scenery in a game that's so hardware > demanding, seems a joke. It shouldn't require half the machine it needs to > run smoothly when taking into account the lack of graphical flare.
Well, I commented on both of you! ;) I really like the graphics much better than F12k1: palette, tracks, cars. It's subjective, so nothing to fight about (except for the tracks, maybe ;). BTW, when did the last sim get released that ran great on "half the machine"?? AMD 1.4 + GF4 4200 is not the top of the line, not really. And GP4 runs beautifully on it... -- l8er ronny Your mouse has moved. Windows must be restarted for the change to take effect. Reboot now?
"Ronald Stoehr" <[email hidden]> wrote > I really like the graphics much better than F12k1: palette, tracks, cars. > It's subjective, so nothing to fight about (except for the tracks, maybe;). > > BTW, when did the last sim get released that ran great on "half themachine"?? That's sorta my point. It doesn't look like it was released this year, more like 1-2 years ago. It runs great on my machine as well, but GP3 ran twice as fast on higher resolutions. And the graphical improvements aren't anywhere near great enough to warrant that kind of performance loss. Everybody's entitled to their opinions, obviously. My opinion is that the people sitting in this newsgroup stating how totally gorgeous and cutting-edge GP4 looks could use very strong prescription glasses. The improvements in gameplay and graphics from GP3 to GP4 are very slim, imo, and thus nowhere near justifying the increase in hardware demands. -- Frode
"Frode" wrote: > The improvements in gameplay and graphics from GP3 to GP4 are veryslim, > imo, and thus nowhere near justifying the increase in hardwaredemands. Perhaps it is just me but I always thought GP3 looked bloody awful. I quite liked the gameplay but always found GPL a revelation after playing it cos it looked so good! I have found the GP4 graphics engine a significant improvement, but only to bring it up to modern day standards - rather than a step ahead of the others. NR2002 is ahead IMHO. In that respect it does justify the hardware demands compared with GP3, just not in comparison with its rivals. Tony
"Tony Rickard" <[email hidden]> wrote > I have found the GP4 graphics engine a significant improvement, but only > to bring it up to modern day standards - rather than a step ahead of the > others. NR2002 is ahead IMHO. > > In that respect it does justify the hardware demands compared with GP3, > just not in comparison with its rivals. I played GP3 right up till the release of GP4. I played it in 1280x1024 (the max it could be set to in the display properties I think). It looked quite decent. My first impression of GP4 was "errr, is this a joke?". It autocalibrated to 1024x768 with the other graphics options set to medium/high. I popped everything to max (which still got me sub 100 PO on an empty track) and I was still wondering why they bothered releasing something that improved so marginally on GP3. -- Frode
"Andre Warringa" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> On Sat, 22 Jun 2002 00:41:00 +0200, "Bart Westra" <[email hidden]> > wrote: > > >Bart retaliating ;-) > > Bart, just one question: Have you tried F1 2002, and how do you think > about the physics of F1 2002 compared to those of GP4?
I have briefly tried the F1 2002 demo, but stopped because of lack of time. My time goes to GPL and GP3_2000 at the moment, plus a lot of league and team managing. I have F1 2001 but did not play it much for the same reason. Also the series does not appeal to me enough to drop the other stuff. If my -offline- GP3 league would switch to F1 200x I would probably follow them though. The team mates and opponents and the atmosphere are most important for me. So I can't compare GP4 well to F1 200x. My point is this discussion was not which is better though. It's just that I find 15 minutes a rather short time to judge a fairly complicated sim. Bart
"Frode" <[email hidden]> wrote in message news:SJOQ8.5187$[email hidden]... > > "Bart Westra" <[email hidden]> wrote > > Also should you start it up again, try with your 3D glasses on. The > > well-filled environment makes for a good 3D effect, and there are nomore > 2D > > graphics to spoil it. > > Are you bonkers? I spun today and ended up facing the wall. There weresome > specators + a camera team on the other side. They were totally 100% flat > cardboard cutouts, blurry and obviously only meant to ever be seen when > passing by at 300kph. No I am not "bonkers". Maybe on the hardware we will have 10 years from now those sort of things will be 3D ----- and they will move around too :) The thing is that they do not interfere with 3D stereo viewing. In GP3 it was really bad, with parts of the cockpit floating at screen depth and such. That has all gone away in GP4. > I really wish Geoff had any sense of attention to detail :( Seeing thetrack > behind you when standing backed into the garage also ruins a lot of the > feel. The amount of (graphical) detail is astounding I think. And somehow they made it such that it helps the racing instead of distracting from it. What you mention is an error in the program, not lack of detail. Bart Westra
Bart Westra wrote:
Quoted text (12 lines)> "Andre Warringa" <[email hidden]> wrote in message > news:[email hidden]... > >>On Sat, 22 Jun 2002 00:41:00 +0200, "Bart Westra" <[email hidden]> >>wrote: >> >> >>>Bart retaliating ;-) >>> >>Bart, just one question: Have you tried F1 2002, and how do you think >>about the physics of F1 2002 compared to those of GP4? >>
snip > > So I can't compare GP4 well to F1 200x. My point is this discussion was not > which is better though. It's just that I find 15 minutes a rather short time > to judge a fairly complicated sim. Not, if you love to hate something. I hate F12kwhatever, and I love doing it. ;) -- l8er ronny Your mouse has moved. Windows must be restarted for the change to take effect. Reboot now?
"Bart Westra" <[email hidden]> wrote > The amount of (graphical) detail is astounding I think. And somehow they > made it such that it helps the racing instead of distracting from it. What > you mention is an error in the program, not lack of detail. Considering no QA department on the planet could have missed the fact the garages are invisible in the mirrors would indicate they chose to make it that way. That's a lack of detail. Or a rushed release. I believe the game is plagued by both. Its engine is years behind the time in looks, it also runs with the speed of a debug build. Heck, who knows, maybe they shipped a debug build in the rush to get it out. If so maybe all our problems goes away in the first patch. Somehow I doubt it. I also doubt it'll be better taken care of post-release than the previous GP titles. -- Frode
On Sat, 22 Jun 2002 19:48:06 +0200, "Bart Westra" <[email hidden]> wrote:
Quoted text (7 lines)>I have briefly tried the F1 2002 demo, but stopped because of lack of time. >My time goes to GPL and GP3_2000 at the moment, plus a lot of league and >team managing. >I have F1 2001 but did not play it much for the same reason. Also the series >does not appeal to me enough to drop the other stuff. If my -offline- GP3 >league would switch to F1 200x I would probably follow them though. The team >mates and opponents and the atmosphere are most important for me.
I get it :) >So I can't compare GP4 well to F1 200x. My point is this discussion was not >which is better though. It's just that I find 15 minutes a rather short time >to judge a fairly complicated sim. >Bart True, I absolutely didn't test everything in GP4. But after F1 2002 it was such a huge disappointment, the physics are nowhere as near as those of F1 2002, and that's the most important aspect of any racing sim for me. In a racing sim a car should feel alive, you should be able to feel what the car is doing. Only a few sim offer this, GPL, N2002 and F1 2002 come to memory, but GP4 certainly isn't one of those. Unless the default setups suck THAT much that they spoil GP4 entirely, please mail me when that is truly the case, I promise to give GP4 a second change then :) Andre
On Sun, 23 Jun 2002 00:53:43 +0200, Ronald Stoehr <[email hidden]> wrote: >Not, if you love to hate something. I hate F12kwhatever, and I love doing it. >;) Your statement is nonsense. Andre
Andre Warringa wrote:
Quoted text (9 lines)> On Sun, 23 Jun 2002 00:53:43 +0200, Ronald Stoehr > <[email hidden]> wrote: > > >>Not, if you love to hate something. I hate F12kwhatever, and I love doing it. >>;) >> > > Your statement is nonsense.
Oooh, now I made you angry, didn't I? Well, your statements about GP4's physics are nonsense, too. Or maybe just very subjective? After 15 minutes testing a warez version. Not even checking out the setups realizing they are very stable and for beginners. -- l8er ronny Your mouse has moved. Windows must be restarted for the change to take effect. Reboot now?
On Sun, 23 Jun 2002 17:24:36 +0200, Ronald Stoehr <[email hidden]> wrote: >> Your statement is nonsense. > >Oooh, now I made you angry, didn't I? You did not, I was merely stating that you are talking nonsense. Andre
Andre Warringa wrote:
Quoted text (11 lines)> On Sun, 23 Jun 2002 17:24:36 +0200, Ronald Stoehr > <[email hidden]> wrote: > > > >>>Your statement is nonsense. >>> >>Oooh, now I made you angry, didn't I? >> > > You did not, I was merely stating that you are talking nonsense.
Whatever, I made a not so serious post, I even included a smiley for the F12k fan boys, and you get personal. So, get a life. -- l8er ronny Your mouse has moved. Windows must be restarted for the change to take effect. Reboot now?
On Sun, 23 Jun 2002 21:57:20 +0200, Ronald Stoehr <[email hidden]> wrote: >> You did not, I was merely stating that you are talking nonsense. > > >Whatever, I made a not so serious post, I even included a smiley for >the F12k fan boys, and you get personal. So, get a life. In several posts you are refering to 'Papy-lovers', insinuating that my/others opinions are not objective. For the record, I really liked GP3 2000, untill I got my hands on F1 2001. F1 2002 is a step forward, especially in terms of physics. What I hate so much about GP4 is that is has the same ridiculous flaws as GP3 has, the silly black flag -> slowdown rules, the wonderfull processor occupancy method, the calibration puzzle, the same canned spins feeling.. Just give a game some new graphics and still there are people out there who buy this crap, instead of letting the programmer(s) know we don't want this crap anymore. Andre
----- Original Message ----- From: "Andre Warringa" <[email hidden]> Newsgroups: rec.autos.simulators Sent: Sunday, June 23, 2002 4:24 PM Subject: Re: GP4 release date ....... > >So I can't compare GP4 well to F1 200x. My point is this discussion wasnot > >which is better though. It's just that I find 15 minutes a rather shorttime
Quoted text (14 lines)> >to judge a fairly complicated sim. > >Bart > > True, I absolutely didn't test everything in GP4. But after F1 2002 it > was such a huge disappointment, the physics are nowhere as near as > those of F1 2002, and that's the most important aspect of any racing > sim for me. > > In a racing sim a car should feel alive, you should be able to feel > what the car is doing. Only a few sim offer this, GPL, N2002 and F1 > 2002 come to memory, but GP4 certainly isn't one of those. > Unless the default setups suck THAT much that they spoil GP4 entirely, > please mail me when that is truly the case, I promise to give GP4 a > second change then :)
Well the "feel" you get from a sim is something that one constructs in one's head from the clues given by the sim. The clues are: sound (engine, tyre squeel), vision (surroundings, track flowing by, moving cockpit, steering wheel) and force feedback if your control device supports it. Using these clues you compensate for not driving in a real car, where in addition you feel G-forces along three axis and rumbles of the machine though your seat. It takes time to get the right feeling from the feedback that the sim provides. Also one must more or less learn the "language" the sim is using. For example, I doubt very much that you were getting a great feel out of GPL in the first 15 minutes that you tried it. It must have been a spinning frenzy (unless you are a "GPL natural talent" ;-) Now GP4 (and GP3_2K) provides all the feedbacks that I have mentioned, in this respect it is equal to the sims you mention. Also these feedbacks come from the physics engine, they are not just effects. The problem is that GP4 speaks a slightly different language. If I run GPL right after GP3, I spin all the time. If I run GP3 right after GPL, it feels dead. Therefor it is not a good idea to first run your favorite sim, and then immediately switch to GP4 for comparison. Better pick a few days/evenings in the course of a week, and dedicate those to learning GP4 while not driving one of the other sims at the same day. Fiddling patiently with the setup will help a lot to interpret the feel. Also the thing comes really comes alive if you drive close the limit, which takes time to get at. If at the end of that you still find GP4 is not your piece of cake, I think it's a matter of taste. As a start for setup experimenting, here is a race setup (taken from GP3 2K) for Sepang: Setup: Wing 18,16 Brake balance R40.000:60.000F Gear 26,32,38,44,50,56 Differential 3/9,6/6 ARB: F 01000 R 0000 Tyre type: Soft Drys packers/fast bump/fast rebound/slow bump/slow rebound/springs/ride height F 34/2/3/10/13/0900/18.0 34/2/3/10/13/0900/18.0 R 50/0/1/04/06/0600/39.5 50/0/1/04/06/0600/39.5 ARB will change the feel a lot, as will the wings and the brake balance. And rain of course ;-) Bart
In article <afc6he$eau$[email hidden]>, [email hidden] (Bart Westra) wrote: > I doubt very much that you were getting a great feel out of GPL > in the first 15 minutes that you tried it. Controlling GPL at speed was definitely hard work at first, much more than 15 mins. But IMO as soon as I started to drive the demo... the very first few seconds, I felt that GPL was doing something very special: modelling a real vehicle doing real things... albeit with a really stupid driver :o) Ok, getting controller configs sorted out can make a big change to the experience, but this kind of gut reaction has rarely been wrong (for me) in all the sims I've tried over the years. Same goes for flight models in flight sims. Andrew McP
On Wed, 26 Jun 2002 12:46:49 +0200, "Bart Westra" <[email hidden]> wrote:
Quoted text (8 lines)>Well the "feel" you get from a sim is something that one constructs in one's >head from the clues given by the sim. The clues are: sound (engine, tyre >squeel), vision (surroundings, track flowing by, moving cockpit, steering >wheel) and force feedback if your control device supports it. Using these >clues you compensate for not driving in a real car, where in addition you >feel G-forces along three axis and rumbles of the machine though your seat. >It takes time to get the right feeling from the feedback that the sim >provides. Also one must more or less learn the "language" the sim is using.
I agree completely :) >For example, I doubt very much that you were getting a great feel out of GPL >in the first 15 minutes that you tried it. It must have been a spinning >frenzy (unless you are a "GPL natural talent" ;-) Wrong Bart.. I hardly read anything about GPL before it's release, so I realyl didn't knew what to expect. Ofcourse I spun the car at every corner, but it was the first time the racing -felt- freaking real.. Immediately called all my friends to tell them about this amazing new game :) I was hooked immediately. I didn't knew much about car racing and physics, but I did knew immediately that this sim was really special! Thanks for the setup, I will give it a try. Andre
On Thu, 27 Jun 2002 07:37 +0100 (BST), [email hidden] (Andrew MacPherson) wrote:
Quoted text (11 lines)>Controlling GPL at speed was definitely hard work at first, much more than >15 mins. But IMO as soon as I started to drive the demo... the very first >few seconds, I felt that GPL was doing something very special: modelling a >real vehicle doing real things... albeit with a really stupid driver :o) > >Ok, getting controller configs sorted out can make a big change to the >experience, but this kind of gut reaction has rarely been wrong (for me) >in all the sims I've tried over the years. Same goes for flight models in >flight sims. > >Andrew McP
I wish I would have read your post before I posted my reply.. then I could have just copy&pasted your reply with my name under it :) Andre

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy