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F1 2002 : this is a joke, spin at 80km/hr

11 posts by 7 people · 24 Jun 2002 08:28 UTC - 26 Jun 2002 09:03 UTC

John Metcow 24 Jun 2002 08:28 UTC#112643
goodness me F1 2002, for some reason insist on you using digital joystick. there is no option at all so load up your best setup go for a spin ( literally ) at 80km/hr ( 50miles/hr ) and do a sharp turn and the whole car will just spin hopelessly out of control the other ridiculous thing is import your best setup from F1 2000, the ones that has worked well and suddenly in F1 2002 they are ALL OUT !!!! NO BLOODY USE , ALL WRONG SHIT
Quoted text (7 lines)>the other ridiculous thing is import >your best setup from F1 2000, >the ones that has worked well >and suddenly in F1 2002 they are ALL OUT !!!! >NO BLOODY USE , >ALL WRONG >
F1 2000 wasn't exactly the best physics implementation ever... ----------------------------------------- Dan Belcher Webmaster, http://www.gplworld.racesim.net/simcrash
"John Metcow" <[email hidden]> wrote in message news:[email hidden]... > goodness me > > F1 2002, for some reason insist on you using digital > joystick. > there is no option at all Not sure exactly what you mean, but it is analogue using an analogue wheel.
Quoted text (7 lines)> > so load up your best setup > go for a spin ( literally ) > at 80km/hr ( 50miles/hr ) and do a sharp > turn and the whole car will just spin hopelessly out of > control >
If for some reason it's working as a digital controller, it will.
Quoted text (7 lines)> > the other ridiculous thing is import > your best setup from F1 2000, > the ones that has worked well > and suddenly in F1 2002 they are ALL OUT !!!! > NO BLOODY USE , > ALL WRONG
I'm not surprised they're wrong, F1 2000 had a fairly crap physics engine. > > SHIT > > -- Ian P <email invalid due to spam>
Ian 24 Jun 2002 20:06 UTC#529491
Not sure exactly what you mean, but it is analogue using an analogue wheel. If for some reason it's working as a digital controller, it will. I'm not surprised they're wrong, F1 2000 had a fairly ***physics engine. -- Ian P <email invalid due to spam>
now you tell me but it feels ok when you drive it around the tracks not the twitchy bitch that is F1 2002 Digital joystick look at the option for joystick and immediately you get " digital sensitively etc "Ian P" <[email hidden]> wrote in message news:af7u37$4ue$[email hidden]...
Quoted text (8 lines)> > > > "John Metcow" <[email hidden]> wrote in message > news:[email hidden]... > > goodness me > > > > F1 2002, for some reason insist on you using
digital > > joystick. > > there is no option at all > > Not sure exactly what you mean, but it is analogueusing an analogue wheel. > > > > > so load up your best setup > > go for a spin ( literally ) > > at 80km/hr ( 50miles/hr ) and do a sharp > > turn and the whole car will just spin hopelesslyout of > > control > > > If for some reason it's working as a digitalcontroller, it will.
Quoted text (10 lines)> > > > > the other ridiculous thing is import > > your best setup from F1 2000, > > the ones that has worked well > > and suddenly in F1 2002 they are ALL OUT !!!! > > NO BLOODY USE , > > ALL WRONG > > I'm not surprised they're wrong, F1 2000 had a fairly
crap physics engine.
Quoted text (11 lines)> > > > SHIT > > > > > > -- > > Ian P > <email invalid due to spam> > >
"John > > F1 2002, for some reason insist on you using digital > joystick. > there is no option at all You really must figure out your purchase. Analog is fully available in F1 2002. Once you get your controller properly configured, you might have a more enjoyable experience. > > so load up your best setup > go for a spin ( literally ) > at 80km/hr ( 50miles/hr ) and do a sharp > turn and the whole car will just spin hopelessly out of > control By loading up your best setup do you mean your best setup for F1 2000???? I think you will have to let go of your past setup work and begin anew. The products are just too vastly different to expect a rushed 1st attempt (actually a barely tweeked SCGT physics model)to still work with a 3rd generation physics model that is present in 2002. There are several sites that have some 2002 setups available, perhaps one of those will be more to your liking.
Quoted text (8 lines)> > > the other ridiculous thing is import > your best setup from F1 2000, > the ones that has worked well > and suddenly in F1 2002 they are ALL OUT !!!! > NO BLOODY USE , > ALL WRONG
As I said elsewhere, F1 2000 and 2002 are totally separate products. I wouldn't expect my setups from the Original World Circuit to behave in the Current GP4 sim, nor would I expect any program that featured upgraded code to behave with previous versions. Can you take the theory of your setups and transfer them? Yes, but the actual numbers will be so far off, they will be, as you found useless. But what you are missing is this...... 2002 is a superior product compared to 2000. 2002 does a vastly better job at modeling the physics of a F1 car. 2002 has so many more options in the setup area and in the physics calculations themselves that your previous efforts at setting up a car will now be very VERY incomplete. If you are really industrious, you can go into the physics ini files and comment out the various improvements, the additions, the changes and you can make 2002 a sloppy bad piece of junk, just like 2000 was. NOW THIS IS CRUCIAL. Just because YOU don't like 2002, and prefer 2000, that isn't wrong. You are perfectly right to pick and choose what you prefer. I merely point out that most of your complaints are actually compliments. Every thing that seems to upset you is actually an improvement. Unfortunately you can't see that. If someday you move beyond 2000 and enjoy another title then good for you. Your posts are almost Biblical....You don't know what a diamond you have in your midst. dave henrie > > POOP > >
On Tue, 25 Jun 2002 13:09:41 +1200, John Metcow wrote: > now you tell me > > but it feels ok when you drive it around the tracks > not the twitchy bitch that is F1 2002 > Welcome to formula1 cars. You might have noticed that professional drivers actually spin real formula1 cars. Montoya's spin this weekend was probably at only 80k's - or maybe even lower. > > Digital joystick Ahh. If you don't play these games with force feedback wheels then you really haven't experienced PC race driving at its best. If you ever get serious (ie you get a wheel) you should try GPL + forcefeedback patch Nascar4 F1-2001 with forcefeedback patch. F1-2002 And make sure it is a good force feedback wheel. Personally I use the Momo but you can get away with cheaper wheels. If you are driving with a joystick then you are outside of the market for these games and you can not expect to get decent support. If you are joystick driving they think you are a console type gamer - hence your lack of options. --- Bill
HEY DAVE yeah the game improved but to say that the previous setup are unusable is quite another yes cars improve yes technology improve but the physics are physics , right ? at the very least, the old setup should give you a decent run on the track and not be spinning round and round, yeah ? are you using joystick ? if so, you MUST TELL ME what you did cause I am absolutely clueless as to how I got "digital responce range" in the joystick option "Dave Henrie" <[email hidden]> wrote in message news:d1RR8.168529$[email hidden]. .. > > "John > > > > F1 2002, for some reason insist on you usingdigital > > joystick. > > there is no option at all > > You really must figure out your purchase. Analogis fully available in > F1 2002. Once you get your controller properlyconfigured, you might have
Quoted text (7 lines)> a more enjoyable experience. > > > > > so load up your best setup > > go for a spin ( literally ) > > at 80km/hr ( 50miles/hr ) and do a sharp > > turn and the whole car will just spin hopelessly
out of > > control > > By loading up your best setup do you mean your bestsetup for F1 2000???? > I think you will have to let go of your past setupwork and begin anew. > The products are just too vastly different to expecta rushed 1st attempt > (actually a barely tweeked SCGT physics model)tostill work with a 3rd > generation physics model that is present in 2002. > There are several sites that have some 2002 setupsavailable, perhaps one of
Quoted text (11 lines)> those will be more to your liking. > > > > > > the other ridiculous thing is import > > your best setup from F1 2000, > > the ones that has worked well > > and suddenly in F1 2002 they are ALL OUT !!!! > > NO BLOODY USE , > > ALL WRONG > > As I said elsewhere, F1 2000 and 2002 are totally
separate products. I > wouldn't expect my setups from the Original WorldCircuit to behave in the > Current GP4 sim, nor would I expect any program thatfeatured upgraded code > to behave with previous versions. Can you take thetheory of your setups > and transfer them? Yes, but the actual numbers willbe so far off, they > will be, as you found useless. > But what you are missing is this...... > 2002 is a superior product compared to 2000. 2002does a vastly better job > at modeling the physics of a F1 car. 2002 has somany more options in the > setup area and in the physics calculations themselvesthat your previous > efforts at setting up a car will now be very VERYincomplete. > If you are really industrious, you can go into thephysics ini files and > comment out the various improvements, the additions,the changes and you can > make 2002 a sloppy bad piece of junk, just like 2000was. > NOW THIS IS CRUCIAL. > Just because YOU don't like 2002, and prefer 2000,that isn't wrong. You > are perfectly right to pick and choose what youprefer. I merely point out > that most of your complaints are actuallycompliments. Every thing that > seems to upset you is actually an improvement.Unfortunately you can't see > that. If someday you move beyond 2000 and enjoyanother title then good for > you. Your posts are almost Biblical....You don'tknow what a diamond you
Quoted text (8 lines)> have in your midst. > dave henrie > > > > POOP > > > > > >
"John Metcow" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (14 lines)> HEY DAVE > > yeah the game improved but to say that the > previous setup are unusable is quite another > > yes cars improve > yes technology improve > but the physics are physics , right ? > > > at the very least, the old setup should > give you a decent run on the track and > not be spinning round and round, yeah ? >
the THEORY of your setup should be transferable...but the numbers themselves would be totally useless. If you prefer a stiff low chassis, you can have that, but taking the 2000 #'s and trying to copy them just won't work. That's how BAD 2000 was. Now 2001 setups...might be closer, although even those are missing items that are now part of the 2002 setups. But 2000 was just a hackneyed collection of cludges...they took SCGT and tried to make it feel,(physics be damned) like an F1 car. Starting with 2001 they began to build a more fully realized F1 sim. Not just a knock-off of SCGT. So YES physics are physics...but 2000 made precious little use of them...that is why the numbered values of 2002 are so radically different. dave henrie
Quoted text (104 lines)> > > are you using joystick ? > if so, you MUST TELL ME what you did > cause I am absolutely clueless as to how > I got "digital responce range" in the joystick option > > > > > "Dave Henrie" <[email hidden]> wrote in message > news:d1RR8.168529$[email hidden]. > .. > > > > "John > > > > > > F1 2002, for some reason insist on you using > digital > > > joystick. > > > there is no option at all > > > > You really must figure out your purchase. Analog > is fully available in > > F1 2002. Once you get your controller properly > configured, you might have > > a more enjoyable experience. > > > > > > > > so load up your best setup > > > go for a spin ( literally ) > > > at 80km/hr ( 50miles/hr ) and do a sharp > > > turn and the whole car will just spin hopelessly > out of > > > control > > > > By loading up your best setup do you mean your best > setup for F1 2000???? > > I think you will have to let go of your past setup > work and begin anew. > > The products are just too vastly different to expect > a rushed 1st attempt > > (actually a barely tweeked SCGT physics model)to > still work with a 3rd > > generation physics model that is present in 2002. > > There are several sites that have some 2002 setups > available, perhaps one of > > those will be more to your liking. > > > > > > > > > the other ridiculous thing is import > > > your best setup from F1 2000, > > > the ones that has worked well > > > and suddenly in F1 2002 they are ALL OUT !!!! > > > NO BLOODY USE , > > > ALL WRONG > > > > As I said elsewhere, F1 2000 and 2002 are totally > separate products. I > > wouldn't expect my setups from the Original World > Circuit to behave in the > > Current GP4 sim, nor would I expect any program that > featured upgraded code > > to behave with previous versions. Can you take the > theory of your setups > > and transfer them? Yes, but the actual numbers will > be so far off, they > > will be, as you found useless. > > But what you are missing is this...... > > 2002 is a superior product compared to 2000. 2002 > does a vastly better job > > at modeling the physics of a F1 car. 2002 has so > many more options in the > > setup area and in the physics calculations themselves > that your previous > > efforts at setting up a car will now be very VERY > incomplete. > > If you are really industrious, you can go into the > physics ini files and > > comment out the various improvements, the additions, > the changes and you can > > make 2002 a sloppy bad piece of junk, just like 2000 > was. > > NOW THIS IS CRUCIAL. > > Just because YOU don't like 2002, and prefer 2000, > that isn't wrong. You > > are perfectly right to pick and choose what you > prefer. I merely point out > > that most of your complaints are actually > compliments. Every thing that > > seems to upset you is actually an improvement. > Unfortunately you can't see > > that. If someday you move beyond 2000 and enjoy > another title then good for > > you. Your posts are almost Biblical....You don't > know what a diamond you > > have in your midst. > > dave henrie > > > > > > POOP > > > > > > > > > > >
(sorry I missed this part on the first reply) "John Metcow" > > are you using joystick ? > if so, you MUST TELL ME what you did > cause I am absolutely clueless as to how > I got "digital responce range" in the joystick option I have a 3 axis wheel/pedal. I am guessing if you are using a joystick, then you are probably assigning throttle and brake to buttons rather than to a moving axis on the stick. If you can assign the gas & brake to analog axis and use the buttons for other functions, like pit speed limiter, or LCD changes, then you might get a different result. Good LUck.
Hmmm Gee you use a momo Well good for you!!! is it not strange that the really Sim wheel manufactures do not make the them FFB..????? I would not have a FFB wheel Least of all a MOMO! "Bill Ryder" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (40 lines)> On Tue, 25 Jun 2002 13:09:41 +1200, John Metcow wrote: > > > now you tell me > > > > but it feels ok when you drive it around the tracks > > not the twitchy bitch that is F1 2002 > > > > Welcome to formula1 cars. > > You might have noticed that professional drivers actually spin real > formula1 cars. Montoya's spin this weekend was probably at only 80k's - or > maybe even lower. > > > > > > Digital joystick > > Ahh. If you don't play these games with force feedback wheels then you > really haven't experienced PC race driving at its best. > > If you ever get serious (ie you get a wheel) you should try > GPL + forcefeedback patch > Nascar4 > F1-2001 with forcefeedback patch. > F1-2002 > > And make sure it is a good force feedback wheel. Personally I use the Momo > but you can get away with cheaper wheels. > > If you are driving with a joystick then you are outside of the market for > these games and you can not expect to get decent support. > > If you are joystick driving they think you are a console type gamer - > hence your lack of options. > > > --- > Bill >

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