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F1 2002 : going back to F1 2000

6 posts by 6 people · 25 Jun 2002 01:03 UTC - 29 Jun 2002 18:18 UTC

John Metcow 25 Jun 2002 01:03 UTC#112544
hey what is going on? Having spend time racing in F1 2000 with all settings at max and winnng against AI set to maximum , I thought it is time to upgrade it's graphic and cars to the latest version so I went out to get the F1 2002 with the latest weather etc and newer drivers ,,,,thinking this is the only benefits since the tracks are the same...... BUT as soon as you get on the track, everything is different. YES, JUST DIFFERENT not BETTER....... no, they did not learn from exprience at all the same bloody replay piece of shit is still there. no slow motion, no fast forward by scale ( like GPL ) Same stupid zoom-in camera angle in replay. This time they added the tracking view which gives me a headache just looking them,,,,,,,,sheez In fact, SBK2001 has such a splendid replay( from EAgames too ) they should simply just import it. All the cars setup is wrong, all previous game setting are not available YOU CAN'T import them across, ( the files goes in but not the setting ) WING ANGLES 2000 version has highest is17.5max 2002 version has highest is 50max SLOW REBOUND 2000 version goes to 15000 2002 version goes to 5000max ( good god, a 30% of previous ) what is going on here ???
Comparing F 2002 to F 2000 is probably NOT in your best interest. 2000 was a rushed port of SCGT. ANYTHING and everything should be considered suspect in the old 2000. So because things that worked in 2000 don't in 2002, it is NOT a bad thing. Because the Numbers are different, that in itself is NOT a bad thing. Most likely 2000 was a big collection of hacks to approximate the handling of a F1 car. THat is why the lowspeed/highspeed grip was all wrong, (just one of 2000's many failings) So you should be saying.. YES! They have changed dang near everything in 2002. I will be the first to ask for better multiplayer, and others have critique'd the replay system as well, but I think the # of people who prefer 2000 vs 2002 would be you and.... well I'm sure there are some...after all there is still a loyal cadre of N3 Dega heads who hate N4/N2002 because it pulls left(amoung other things....) btw...try dropping a setup from N3 into N2002.... the results will be just as dismal as your experience moving from 2000(not even CS?) to 2002. When sims evolve, the setups must change with them... Surely the setups that worked great for Ferrari in 2000 are barely recognizable on today's current version. dave henrie
There are some simple controls for the replays. I'm not sure if they're documented, I found them by accident. When playing a replay use the arrow keys: UP - pause the playback, used in conjunction with the swingcam you can recreate cool Matrix moments. DOWN - is super slow-mo mode. LEFT - is rewind RIGHT - is fast forward PrimaryMan On Tue, 25 Jun 2002 02:41:24 GMT, "Dave Henrie" <[email hidden]> wrote:
Quoted text (37 lines)> Comparing F 2002 to F 2000 is probably NOT in your best interest. 2000 >was a rushed port of SCGT. ANYTHING and everything should be considered >suspect in the old 2000. So because things that worked in 2000 don't in >2002, it is NOT a bad thing. Because the Numbers are different, that in >itself is NOT a bad thing. > Most likely 2000 was a big collection of hacks to approximate the handling >of a F1 car. THat is why the lowspeed/highspeed grip was all wrong, (just >one of 2000's many failings) So you should be saying.. > YES! They have changed dang near everything in 2002. I will be the >first to ask for better multiplayer, and others have critique'd the replay >system as well, but I think the # of people who prefer 2000 vs 2002 would be >you and.... > > > > > > > > > > > > > > > > well I'm sure there are some...after all there is still a loyal cadre of >N3 Dega heads who hate N4/N2002 because it pulls left(amoung other >things....) btw...try dropping a setup from N3 into N2002.... the results >will be just as dismal as your experience moving from 2000(not even CS?) to >2002. When sims evolve, the setups must change with them... > Surely the setups that worked great for Ferrari in 2000 are barely >recognizable on today's current version. > dave henrie > >
I think the replays are OK - it's just that you can't trim them like you can in Papy games. -- Damien Smith [email hidden] ICQ: 77028579 F1 2001 rank: -11.512
some poeple just aint to bright....i wouldnt where to start explaining.... John Metcow <[email hidden]> wrote in message news:[email hidden]...
Quoted text (54 lines)> hey > what is going on? > > > Having spend time racing in F1 2000 with all settings > at max > and winnng against AI set to maximum , I thought it is > time > to upgrade it's graphic and cars to the latest version > > > so I went out to get the F1 2002 with the latest > weather etc > and newer drivers ,,,,thinking this is the only > benefits > since the tracks are the same...... > > > BUT as soon as you get on the track, everything is > different. > YES, JUST DIFFERENT not BETTER....... > no, they did not learn from exprience at all > > > the same bloody replay piece of shit is still there. > no slow motion, no fast forward by scale ( like GPL ) > Same stupid zoom-in camera angle in replay. > This time they added the tracking view which gives me > a headache just looking them,,,,,,,,sheez > In fact, SBK2001 has such a splendid replay( from > EAgames too ) > they should simply just import it. > > > All the cars setup is wrong, all previous game setting > are not available > YOU CAN'T import them across, ( the files goes in but > not the setting ) > > WING ANGLES > 2000 version has highest is17.5max > 2002 version has highest is 50max > > SLOW REBOUND > 2000 version goes to 15000 > 2002 version goes to 5000max > ( good god, a 30% of previous ) > > > what is going on here ??? > > > >
"David Powell" wrote: > some poeple just aint to bright....i wouldnt where to startexplaining.... Now you could do a lot with that sentence, I'll put it down to purposeful irony <g> Tony

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