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Rec.Autos.Simulators Archive

New pre-alpha of my simulator :-)

13 posts by 7 people · 01 Jul 2002 18:44 UTC - 03 Jul 2002 23:00 UTC

"J. Todd Wasson" wrote... > I just get a blank, blue window here with the fps counter > running at the top... I see a goraud shaded red BMW (318?) shell on a textured surface, indeed featuring a blue backdrop with fogging and an fps counter at the top showing about 70fps. Looks nice, moves and that's about it, really. ;-) What kind of videocard are you using? Jan. =---
Tomasz Pyra <[email hidden]> wrote on 01 Jul 2002:
Quoted text (11 lines)> http://sedez.iq.pl/~hellfire/car/pliki/car-020701.zip > > you can download source from http://sedez.iq.pl/~hellfire/car - > sorry but now page is in polish only, but you should found what > you are looking for. > > src link: http://sedez.iq.pl/~hellfire/car/pliki/src-020701.tar.gz > > > This version is without physics etc, but it works :-) > F1- change cams.
If it's any help to you, I get about 55fps on most views, and around 70fps from the "in car" camera. (P4-1.5GHz, 256MB RAM, GeForce 2 MX400 (64MB), DirectX 8.1, 800x600 resolution) -- Cricket: England 2 Sri Lanka 0 Athletics: Gt Britain & NI European Cup winners Keep those flags up! The GPL Scrapyard: http://www.btinternet.com/~gplscrapyard
Quoted text (8 lines)>I see a goraud shaded red BMW (318?) shell on a textured surface, indeed >featuring a blue backdrop with fogging and an fps counter at the top showing >about 70fps. Looks nice, moves and that's about it, really. ;-) > >What kind of videocard are you using? > >Jan. >=---
Rage LT Pro AGP 2X on a 333Mhz laptop... That's a 3-D card of sorts, isn't it? Hardware is definately not my specialty :-D Todd Wasson --- Performance Simulations Drag Racing and Top Speed Prediction Software http://PerformanceSimulations.Com My little car sim screenshots: http://performancesimulations.com/scnshot4.htm
J. Todd Wasson wrote: > I just get a blank, blue window here with the fps counter running at the > top... Sorry, but now I can't help you :( Maybe you have msvcpp installed on your computer and can debug it? I think it could be caused by fog - not compatibile with your hw accel. What kind of blue color did you see? R:0 G:0 :B:255 (default d3d background) or maybe R:0 G:100: B:180 (fog and my background color - looks like clear sky color).
Haha, not really, a 3D Virge is more of a 3d card then that. That is more of a better video card then a 2mb one. "J. Todd Wasson" <[email hidden]> wrote in message news:[email hidden]... > >I see a goraud shaded red BMW (318?) shell on a textured surface, indeed > >featuring a blue backdrop with fogging and an fps counter at the topshowing
Quoted text (9 lines)> >about 70fps. Looks nice, moves and that's about it, really. ;-) > > > >What kind of videocard are you using? > > > >Jan. > >=--- > > > Rage LT Pro AGP 2X on a 333Mhz laptop... That's a 3-D card of sorts,
isn't
Quoted text (13 lines)> it? Hardware is definately not my specialty :-D > > > Todd Wasson > --- > Performance Simulations > Drag Racing and Top Speed Prediction > Software > http://PerformanceSimulations.Com > > My little car sim screenshots: > http://performancesimulations.com/scnshot4.htm >
>Haha, not really, a 3D Virge is more of a 3d card then that. That is more of >a better video card then a 2mb one. Heh.. Maybe there's another card in there somewhere...? I just checked the display area in Windoze to find it, but the Rage is all that's mentioned. Good to hear it, actually, that explains my less than optimal frame rates :-) Todd Wasson --- Performance Simulations Drag Racing and Top Speed Prediction Software http://PerformanceSimulations.Com My little car sim screenshots: http://performancesimulations.com/scnshot4.htm
>Sorry, but now I can't help you :( >Maybe you have msvcpp installed on your computer and can debug it? > Maybe I can give that a try. I haven't used DX though, so I give myself about a 1 in 100 chance of finding the problem :-) >I think it could be caused by fog - not compatibile with your hw accel. >What kind of blue color did you see? R:0 G:0 :B:255 (default d3d >background) or maybe R:0 G:100: B:180 (fog and my background color - looks >like clear sky color). Don't think so, I do have fog running in another DX thing (not something I'm writing though) and it's ok. The color is rather light, more like the 0,100,180 I think. Will have to look again. Todd Wasson --- Performance Simulations Drag Racing and Top Speed Prediction Software http://PerformanceSimulations.Com My little car sim screenshots: http://performancesimulations.com/scnshot4.htm

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