You can always argue about music in car-games, but sometimes its great.
Ok, these games gets my vote: (In no particular order really)
1. Need For Speed : Porsche Unleashed.
These music sets you in the mood to go faster down cot da'zur (spelling?).
Brilliant mix of electronic music, with some samples you recognise from
Elektric Music etc.
2. Ridge Racer 4 : Offers lots of "Acid jazz techno". Especially track 3+6
is one of my favourites.
Not to mention the catchy main-tune "he is ridge racer" ;)
3. Rage Racer : Namco always had great music (until Ridge Racer 5, which
lacked in the audio-department)
4. F1 2001 : Only offers menu-music, but well written pieces from Chicane.
It made me spend more time
in the menus, then on the racetrack ;D (I copied the music into F1 2002
also, since F1 2002 didnt have as good)
5. Need for speed 4 : There is one song that stands out more then the
others, "Quantum Singularity". Listen
to the low frequency bass!. Omg!, brilliant track.
6. Ridge Racer 1 : yes.. some brilliant masterpieces.
7. West Racing : I hope to put you here ;)
music i cant stand :
Sega Rally 1 + 2, Super GT, etc. (Dont know why, but i always found it
sounds.. like bad rock music.. and i dont
like rock music)
The Ferrari in GPL. Music doesn't get much better :o)
Andrew McP
[email hidden] (Andrew MacPherson) writes:
> The Ferrari in GPL. Music doesn't get much better :o)
You beat me to it. The full V12 song blasting down the Masta
straight. mmmmmmm.
--
Olav Malmin
remove .spam when replying
Hehe, well, i find the sound in GPL to be a bit lacking.
Same sample for all revs, and it sounds the same in neatral as under load,
aswell as no idle sound, no gearbox whine, etc. Maybe GPL2 will change it :)
"Andrew MacPherson" <[email hidden]> wrote in message
news:[email hidden]...
>
> The Ferrari in GPL. Music doesn't get much better :o)
>
> Andrew McP
Andreas Nystrom <[email hidden]> wrote:
> Hehe, well, i find the sound in GPL to be a bit lacking.
> Same sample for all revs, and it sounds the same in neatral as under load,
> aswell as no idle sound, no gearbox whine, etc. Maybe GPL2 will change it :)
there is a system [1] which models the sound producing bits of an
engine to create the sound. if, for example a cylinder stops working,
that'll change in the model and the sound will change too. if it
works in real-time, i image it'll be a big step forwards for our
ear-drums.
i read a bit about it in a copy of the Edge a while (18 months?) back.
i mentioned this to chris west last year (when he was at the lan), and
he knew a lot about it. :-)
dr martin.
--
[1] i'm really sorry/stupid, but i can't remember or find the name,
perhaps sonata or staccato or something like that. does anyone know?
Out Run! :)
--
Cheers,
Robin ................... `o^=o-
now playing: Underworld - Sappys curry
http://www.oppositelock.freeserve.co.uk - N�rburgring/GPL
"Andreas Nystrom" <[email hidden]> wrote in message
news:zwdV8.46397$[email hidden]...
> You can always argue about music in car-games, but sometimes its great.
>
> Ok, these games gets my vote: (In no particular order really)
>
> 1. Need For Speed : Porsche Unleashed.
> These music sets you in the mood to go faster down cot da'zur (spelling?).
> Brilliant mix of electronic music, with some samples you recognise from
> Elektric Music etc.
>
> 2. Ridge Racer 4 : Offers lots of "Acid jazz techno". Especially track 3+6
> is one of my favourites.
> Not to mention the catchy main-tune "he is ridge racer" ;)
>
> 3. Rage Racer : Namco always had great music (until Ridge Racer 5, which
> lacked in the audio-department)
>
> 4. F1 2001 : Only offers menu-music, but well written pieces from Chicane.
> It made me spend more time
> in the menus, then on the racetrack ;D (I copied the music into F1 2002
> also, since F1 2002 didnt have as good)
>
> 5. Need for speed 4 : There is one song that stands out more then the
> others, "Quantum Singularity". Listen
> to the low frequency bass!. Omg!, brilliant track.
>
> 6. Ridge Racer 1 : yes.. some brilliant masterpieces.
>
> 7. West Racing : I hope to put you here ;)
>
> music i cant stand :
>
> Sega Rally 1 + 2, Super GT, etc. (Dont know why, but i always found it
> sounds.. like bad rock music.. and i dont
> like rock music)
>
>
"Robin Lord" <[email hidden]> wrote in
message news:SxhV8.9490$[email hidden]...
> Out Run! :)
>
Yes, indeed a classic!. :)
Staccato?
<[email hidden]> wrote in message news:[email hidden]...
> Andreas Nystrom <[email hidden]> wrote:
> > Hehe, well, i find the sound in GPL to be a bit lacking.
> > Same sample for all revs, and it sounds the same in neatral as underload,
> > aswell as no idle sound, no gearbox whine, etc. Maybe GPL2 will changeit :)
Quoted text (16 lines)
> > there is a system [1] which models the sound producing bits of an > engine to create the sound. if, for example a cylinder stops working, > that'll change in the model and the sound will change too. if it > works in real-time, i image it'll be a big step forwards for our > ear-drums. > > i read a bit about it in a copy of the Edge a while (18 months?) back. > > i mentioned this to chris west last year (when he was at the lan), and > he knew a lot about it. :-) > > dr martin. > -- > [1] i'm really sorry/stupid, but i can't remember or find the name, > perhaps sonata or staccato or something like that. does anyone know?I found the staccato webpage, and they mention games like test drive, and
motoracer 3 uses
their technology.. hm..
How good is the sound in those games?. never played them
<[email hidden]> wrote in message news:[email hidden]...
> Andreas Nystrom <[email hidden]> wrote:
> > Hehe, well, i find the sound in GPL to be a bit lacking.
> > Same sample for all revs, and it sounds the same in neatral as underload,
> > aswell as no idle sound, no gearbox whine, etc. Maybe GPL2 will changeit :)
>
Andreas Nystrom wrote:
I typically turn off any default music, and instead play my own. The
Ozric Tentacles are much better than anything I have heard in these games...
John DiFool
--
========================================================
The reasonable man adapts himself to the world; the unreasonable one
persists in trying to adapt the world to himself. Therefore all progress
depends on the unreasonable man.
-George Bernard Shaw-
========================================================
Quoted text (34 lines)
> You can always argue about music in car-games, but sometimes its great. > > Ok, these games gets my vote: (In no particular order really) > > 1. Need For Speed : Porsche Unleashed. > These music sets you in the mood to go faster down cot da'zur (spelling?). > Brilliant mix of electronic music, with some samples you recognise from > Elektric Music etc. > > 2. Ridge Racer 4 : Offers lots of "Acid jazz techno". Especially track 3+6 > is one of my favourites. > Not to mention the catchy main-tune "he is ridge racer" ;) > > 3. Rage Racer : Namco always had great music (until Ridge Racer 5, which > lacked in the audio-department) > > 4. F1 2001 : Only offers menu-music, but well written pieces from Chicane. > It made me spend more time > in the menus, then on the racetrack ;D (I copied the music into F1 2002 > also, since F1 2002 didnt have as good) > > 5. Need for speed 4 : There is one song that stands out more then the > others, "Quantum Singularity". Listen > to the low frequency bass!. Omg!, brilliant track. > > 6. Ridge Racer 1 : yes.. some brilliant masterpieces. > > 7. West Racing : I hope to put you here ;) > > music i cant stand : > > Sega Rally 1 + 2, Super GT, etc. (Dont know why, but i always found it > sounds.. like bad rock music.. and i dont > like rock music)>"Andreas Nystrom" <[email hidden]> wrote
> You can always argue about music in car-games, but sometimes its great.
Hey I posted something like this in 1997 here on r.a.s. Here are some
selected answers from me and others :
- The 2 tracks that were on the CD version of Nascar Racing (the original
one). :-)
- Indianapolis 500 : The Simulation (intro music)
- IndyCar Racing 2 (intro music)
- Any track from the Need for Speed series.
- Interstate 76 (I really have to agree, it's great music)
--
-- Fran�ois M�nard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...
I kind of like the replay music in Rally Trophy.
-Larry
"Andreas Nystrom" <[email hidden]> wrote in message
news:zwdV8.46397$[email hidden]...
Quoted text (36 lines)
> You can always argue about music in car-games, but sometimes its great. > > Ok, these games gets my vote: (In no particular order really) > > 1. Need For Speed : Porsche Unleashed. > These music sets you in the mood to go faster down cot da'zur (spelling?). > Brilliant mix of electronic music, with some samples you recognise from > Elektric Music etc. > > 2. Ridge Racer 4 : Offers lots of "Acid jazz techno". Especially track 3+6 > is one of my favourites. > Not to mention the catchy main-tune "he is ridge racer" ;) > > 3. Rage Racer : Namco always had great music (until Ridge Racer 5, which > lacked in the audio-department) > > 4. F1 2001 : Only offers menu-music, but well written pieces from Chicane. > It made me spend more time > in the menus, then on the racetrack ;D (I copied the music into F1 2002 > also, since F1 2002 didnt have as good) > > 5. Need for speed 4 : There is one song that stands out more then the > others, "Quantum Singularity". Listen > to the low frequency bass!. Omg!, brilliant track. > > 6. Ridge Racer 1 : yes.. some brilliant masterpieces. > > 7. West Racing : I hope to put you here ;) > > music i cant stand : > > Sega Rally 1 + 2, Super GT, etc. (Dont know why, but i always found it > sounds.. like bad rock music.. and i dont > like rock music) > >On Fri, 05 Jul 2002 09:19:27 GMT, "Andreas Nystrom" <[email hidden]>
wrote:
<snip>
Rally Trophy, hand's down. Nothing comes close.
Jason
The very first thing I do in every game I buy is turn off the music...
Rob Adams wrote:
>
> The very first thing I do in every game I buy is turn off the music...
Reminds of the "Top 10 strategy tips" I read for a strategy game I used
to play, the name of which escapes me at the moment of course,
"something General", tip number 10 said;
"Turn off the music, nobody can win this game with that awful music
playing"
Been doing that ever since, it works :-)
Beers and cheers
(uncle) Goy
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
On Fri, 5 Jul 2002 14:54:22 +0100, "Robin Lord"
<[email hidden]> wrote:
>Out Run! :)
Magical Sound Showever forever! As far as cheesy Sega music
goes, I'd have say that "Daytonaaaaaaaaaa!!!" still sticks in my mind
the most. I remember going to an HMV in Hong Kong and seeing half an
aisle devoted to music from games. The Sega Rally soundtrack CD sold
for ~US$30!
There were a couple of "techno" tracks on the original NFS
that I liked. The theme to Test Drive 2 is also unforgettable. I
still get confused by World Circuit/Grand Prix's Fleetwood Mac ripoff
tune. Does GTA 1/2/3 count as "car-games"? :-)
Still, my pick for best music overall would have to go to a
series of sims I didn't even particularly like: Whoever did the music
for Magnetic Fields' series of rally games (RAC/IRC/RC2000) really
knew how to incorporate current (at the time of each game's release)
electronic music trends into the soundtrack.
Martin
Long Live Nigel Mansell!
What about the music in "Stunts"? That's one I haven't forgotten in all these
years (while I don't remember any of the others you mention).
On Fri, 05 Jul 2002 09:19:27 GMT, "Andreas Nystrom" <[email hidden]> wrote:
--
__________ ____---____ Marco Antonio Checa Funcke
\_________D /-/---_----' Santiago de Surco, Lima, Peru
_H__/_/ http://machf.tripod.com
'-_____|(
remove the "no_me_j." and "sons.of." parts before replying
Quoted text (35 lines)
>You can always argue about music in car-games, but sometimes its great. > >Ok, these games gets my vote: (In no particular order really) > >1. Need For Speed : Porsche Unleashed. >These music sets you in the mood to go faster down cot da'zur (spelling?). >Brilliant mix of electronic music, with some samples you recognise from >Elektric Music etc. > >2. Ridge Racer 4 : Offers lots of "Acid jazz techno". Especially track 3+6 >is one of my favourites. >Not to mention the catchy main-tune "he is ridge racer" ;) > >3. Rage Racer : Namco always had great music (until Ridge Racer 5, which >lacked in the audio-department) > >4. F1 2001 : Only offers menu-music, but well written pieces from Chicane. >It made me spend more time >in the menus, then on the racetrack ;D (I copied the music into F1 2002 >also, since F1 2002 didnt have as good) > >5. Need for speed 4 : There is one song that stands out more then the >others, "Quantum Singularity". Listen >to the low frequency bass!. Omg!, brilliant track. > >6. Ridge Racer 1 : yes.. some brilliant masterpieces. > >7. West Racing : I hope to put you here ;) > >music i cant stand : > >Sega Rally 1 + 2, Super GT, etc. (Dont know why, but i always found it >sounds.. like bad rock music.. and i dont >like rock music) >>- Indianapolis 500 : The Simulation (intro music)
Finally, someone mentions it! This music has been drilled into my brain for a
couple years now. :)
-----------------------------------------
Dan Belcher
Webmaster,
http://simcrash.fameflame.dk
It depends what type of music you like. For me, GT3 has some quality tracks
(and some pants ones, but you can select which ones you like in the options
menu). Feeder, Ash and Muse - quality. Especially Muse.
But still, even GT3 can't compete with the ultimate... Lotus Esprit Turbo
Challenge on the Amiga. What a fantastic game, with quality music tracks and
fantastic driver names (if you played it you'll know what I mean). It is the
only recorded instance of fake names designed to sound like real race
drivers (audonyms?) that were not annoying, and sometimes even bordering on
the funny. Compare to stuff like David Beckham's Soccer, with Cambel and
Owin...
BTW, it only sounded good on an Amiga, something to do with the amazing
hardware that you just can't replicate on a PC, either by conversion or
emulation.


































