OK throwing the floodgates wide open now...
Papy have had N2002 out the door now for quite awhile, and come up with a
coupla patches... where are we going to hear what exactly they aim to be
working on now? Surely work must have started on something even if they
arn't too near a press release type situation.
What is the something?! go aun... giz us a cloo :-)
What Papyrus will do after NASCAR Racing 2002
Posters speculated about Papyrus's next project, with most expecting NASCAR Racing 2003 and many lamenting the lack of a new CART or open-wheel sim. Others noted that Sierra had cut Papyrus staff. The thread drifted into running IndyCar Racing II under Windows XP, real CART and IRL controversies, and whether the ideal racing line aid should be allowed online.
Automated summary.
>"Lagwagon" <[email hidden]> wrote
> Papy have had N2002 out the door now for quite awhile, and come up with a
> coupla patches... where are we going to hear what exactly they aim to be
> working on now?
They have already stated that they are working on Nascar Racing 2003. They
had stuff about that at E3.
--
-- Fran�ois M�nard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...
How about a patch to turn OFF that damn "ideal racing line" during
multiplayer events (you know, like the one where an admin can force the
cockpit view). It might just turn some of those video game players into
real sim racers.
Mr. B
"Lagwagon" <[email hidden]> wrote in message
news:aga6k8$dhs$[email hidden]...
Quoted text (11 lines)
> OK throwing the floodgates wide open now... > > Papy have had N2002 out the door now for quite awhile, and come up with a > coupla patches... where are we going to hear what exactly they aim to be > working on now? Surely work must have started on something even if they > arn't too near a press release type situation. > > What is the something?! go aun... giz us a cloo :-) > > >
"ymenard" <[email hidden]> wrote in message
news:581W8.398$[email hidden]...
> >"Lagwagon" <[email hidden]> wrote
> > Papy have had N2002 out the door now for quite awhile, and come up witha
> > coupla patches... where are we going to hear what exactly they aim to be
> > working on now?
>
>
> They have already stated that they are working on Nascar Racing 2003.They
> had stuff about that at E3.
God dam it. Papyrus, stop with teh fucking nascar please. I know it must
make you a ton of cash but lets get back to real racing like Cart and F1.
"Lagwagon" <[email hidden]> wrote in message
news:aga6k8$dhs$[email hidden]...
> OK throwing the floodgates wide open now...
>
> Papy have had N2002 out the door now for quite awhile, and come up with a
> coupla patches... where are we going to hear what exactly they aim to be
> working on now?
N2003
Doug
>"Card" <[email hidden]> wrote
> And CART Racing 2003 with new physics model.
Sorry, but Papyrus has *not* stated they were working on this. Nor does
Sierra. It's false.
--
-- Fran�ois M�nard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...
"jackie_chan_fan" <[email hidden]> wrote in message
news:lM1W8.73090$[email hidden]...
>
>
> God dam it. Papyrus, stop with teh fucking nascar please. I know it must
> make you a ton of cash but lets get back to real racing like Cart and F1.
Or those New Zealand V12's or whatever that guy from Down Under keeps asking
for. ;o)
Elrikk
"Card" <[email hidden]> wrote in message
news:[email hidden]...
> But...It does sound good doesn't it! After watching those in-car shotsfrom
> the CART race today all I could think about was Papyrus making a new
> CART/INDY program with tracks I really enjoyed driving. Oh well. (Kind of
> sad when ya think about it).
IT's f**king tragic that Papy dont use their SUPERB combo of netcode,
physics and graphics from N2k2 and do something usefull with it
What they ARE doing with it - is N2k3
:(
Doug
> They have already stated that they are working on Nascar Racing 2003.They
> had stuff about that at E3.
>
And CART Racing 2003 with new physics model.
elrikk wrote:
AussieV8's, and I'm from Norway :-)
Beers and cheers
(uncle) Goy
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Quoted text (10 lines)
> > "jackie_chan_fan" <[email hidden]> wrote in message > news:lM1W8.73090$[email hidden]... > > > > > > God dam it. Papyrus, stop with teh fucking nascar please. I know it must > > make you a ton of cash but lets get back to real racing like Cart and F1. > > Or those New Zealand V12's or whatever that guy from Down Under keeps asking > for. ;o)
"Card" <[email hidden]> wrote in message
news:[email hidden]...
> But...It does sound good doesn't it! After watching those in-car shotsfrom
> the CART race today all I could think about was Papyrus making a new
> CART/INDY program with tracks I really enjoyed driving. Oh well. (Kind of
> sad when ya think about it).
CART definately has the best tracks, to be honest in indycar 2 i loved
flying around michigan, but Laguna sega, portland, toronto, and all the
others would be orgasmic with papy's latest physics. let us pray
I was unaware of this. If Papy are now stuck doing N(Year(Now)+1) because
that is what brings in the moolay, then surely they could employee a few
more people, to take the previous version of their engine, and convert it to
a series such as open-wheel (insert here which formulae).
I was always sure that I read Papy were developing an engine purely so
"values could be plugged in" and wallah, any form of racing could be quickly
created. i guess it didnt end up quite that versatile. i mean, if by the
time N2003 comes along, or just before, papy release a Cart sim based on
N2002 core engine, that would instantly become the best selling Cart/open
wheel sim even tho technolgy wise it were just about to be superceded in
N2003. heck I mean some people still enjoy ICR2, had an ICR3 come out after
N3... loads more would still be playing ICR3?
get me driftin' ? c'mon papy, if it aint cost effective or whatever, just be
nice to know why and what your plans are of late.
cheers.
"ymenard" <[email hidden]> wrote in message
news:581W8.398$[email hidden]...
> >"Lagwagon" <[email hidden]> wrote
> > Papy have had N2002 out the door now for quite awhile, and come up witha
> > coupla patches... where are we going to hear what exactly they aim to be
> > working on now?
>
>
> They have already stated that they are working on Nascar Racing 2003.They
Quoted text (13 lines)
> had stuff about that at E3. > > > > > -- > -- Fran�ois M�nard <ymenard> > -- http://www.ymenard.8m.com/ > -- This announcement is brought to you by the Shimago-Dominguez > Corporation - helping America into the New World... > > >
<snip>
> God dam it. Papyrus, stop with teh fucking nascar please. I know it must
> make you a ton of cash but lets get back to real racing like Cart and F1.<snip>
Nah. The word on the streets is that they are doing great progress in
developing yet another left turn. Besides, it is cheaper than doing right
handers all of the time, too.
Jon Andersen
"Goy Larsen" <[email hidden]> wrote in message
news:[email hidden]...
must
> > > make you a ton of cash but lets get back to real racing like Cart andF1.
> >
> > Or those New Zealand V12's or whatever that guy from Down Under keepsasking
Sorry about that typo. With you having such an obviously Nordic name, Goy
Larsen, I of course intended to type "from Up Over".
Elrikk ;o)
Quoted text (7 lines)
> elrikk wrote: > > > > "jackie_chan_fan" <[email hidden]> wrote in message > > news:lM1W8.73090$[email hidden]... > > > > > > > > > God dam it. Papyrus, stop with teh fucking nascar please. I know itQuoted text (8 lines)
> > for. ;o) > > AussieV8's, and I'm from Norway :-) > > > Beers and cheers > (uncle) Goy >But...It does sound good doesn't it! After watching those in-car shots from
the CART race today all I could think about was Papyrus making a new
CART/INDY program with tracks I really enjoyed driving. Oh well. (Kind of
sad when ya think about it).
Quoted text (12 lines)
> Sorry, but Papyrus has *not* stated they were working on this. Nor does > Sierra. It's false. > -- > -- Fran�ois M�nard <ymenard> > -- http://www.ymenard.8m.com/ > -- This announcement is brought to you by the Shimago-Dominguez > Corporation - helping America into the New World... > > >
"Goy Larsen"
> >
> > Or those New Zealand V12's or whatever that guy from Down Under keepsasking
Norway or Australia? Whats the difference? if you fold the map over they
are practically next door neighbors. Weren't they both :) former English
prison settlements???
(ducking)
dave henrie
Quoted text (7 lines)
> > for. ;o) > > AussieV8's, and I'm from Norway :-) > > > Beers and cheers > (uncle) GoyWhat's wrong? Don't you LIKE NASCAR? (Eyes moisting)
"Player #7" <[email hidden]> wrote in message
news:[email hidden]...
> On Sun, 7 Jul 2002 16:03:15 -0400, "ymenard"
> <[email hidden]> posted:
>
>
> >They have already stated that they are working on Nascar Racing 2003.They
> >had stuff about that at E3.
>
> Oooh great! Just what I always wanted, another Nascar sim!
>
I second that! Can you imagine what those tracks would look like now with
updated graphics? God, I have to quit thinking about it. What a bummer.
frederickson <[email hidden]> wrote in message
news:mw3W8.58073$[email hidden]...
of
Quoted text (7 lines)
> > "Card" <[email hidden]> wrote in message > news:[email hidden]... > > But...It does sound good doesn't it! After watching those in-car shots > from > > the CART race today all I could think about was Papyrus making a new > > CART/INDY program with tracks I really enjoyed driving. Oh well. (KindQuoted text (8 lines)
> > sad when ya think about it). > > CART definately has the best tracks, to be honest in indycar 2 i loved > flying around michigan, but Laguna sega, portland, toronto, and all the > others would be orgasmic with papy's latest physics. let us pray > > >Yeah, c'mon, drop this door to door, fender rubbing exciting stuff. We want
really fast cars that do hot lap after hot lap with no passing. What are
you waiting on papy? The market for it is so big. Can't you see. There
are so many more Open wheel fans in this country than nascar fans. Get real
pal.
"jackie_chan_fan" <[email hidden]> wrote in message
news:lM1W8.73090$[email hidden]...
>
> "ymenard" <[email hidden]> wrote in message
> news:581W8.398$[email hidden]...
> > >"Lagwagon" <[email hidden]> wrote
> > > Papy have had N2002 out the door now for quite awhile, and come upwith
> a
> > > coupla patches... where are we going to hear what exactly they aim tobe
Quoted text (13 lines)
> > > working on now? > > > > > > They have already stated that they are working on Nascar Racing 2003. > They > > had stuff about that at E3. > > God dam it. Papyrus, stop with teh fucking nascar please. I know it must > make you a ton of cash but lets get back to real racing like Cart and F1. > > > >Why? Would you rather drivers not learn to run clean lines?
"Mr. B" <[email hidden]> wrote in message
news:kA1W8.114793$Uu2.21185@sccrnsc03...
a
Quoted text (13 lines)
> How about a patch to turn OFF that damn "ideal racing line" during > multiplayer events (you know, like the one where an admin can force the > cockpit view). It might just turn some of those video game players into > real sim racers. > > Mr. B > > > "Lagwagon" <[email hidden]> wrote in message > news:aga6k8$dhs$[email hidden]... > > OK throwing the floodgates wide open now... > > > > Papy have had N2002 out the door now for quite awhile, and come up withQuoted text (10 lines)
> > coupla patches... where are we going to hear what exactly they aim to be > > working on now? Surely work must have started on something even if they > > arn't too near a press release type situation. > > > > What is the something?! go aun... giz us a cloo :-) > > > > > > > >>"Card" <[email hidden]> wrote
> But...It does sound good doesn't it! After watching those in-car shotsfrom
> the CART race today all I could think about was Papyrus making a new
> CART/INDY program with tracks I really enjoyed driving. Oh well. (Kind of
> sad when ya think about it).
Yes, we can always dream :)
But hey, don't we have Icr2 now? Since CART cars now use anti-wheel spin
techniques, Icr2 is pretty realistic except for wheel locking!
--
-- Fran�ois M�nard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...
>"Lagwagon" <[email hidden]> wrote
> I was unaware of this. If Papy are now stuck doing N(Year(Now)+1) because
> that is what brings in the moolay, then surely they could employee a few
> more people, to take the previous version of their engine, and convert itto
> a series such as open-wheel (insert here which formulae).
Sierra made them do the exact opposite not long ago. They cut back on their
staff at Papyrus and kicked out many people, probably (speculatively)
working on secondary projects.
> get me driftin' ? c'mon papy, if it aint cost effective or whatever, justbe
> nice to know why and what your plans are of late.
The value of money is unfortunately more valuable to survive than the value
of the pleasures of the world. :(
--
-- Fran�ois M�nard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...
That's what testing sessions are for.
There should be a "swift kick to the testes" button for people who try
and learn tracks online.
Jason
On Sun, 7 Jul 2002 23:16:59 -0300, "Schooner" <[email hidden]>
wrote:
Quoted text (30 lines)
>Why? Would you rather drivers not learn to run clean lines? > >"Mr. B" <[email hidden]> wrote in message >news:kA1W8.114793$Uu2.21185@sccrnsc03... >> How about a patch to turn OFF that damn "ideal racing line" during >> multiplayer events (you know, like the one where an admin can force the >> cockpit view). It might just turn some of those video game players into >> real sim racers. >> >> Mr. B >> >> >> "Lagwagon" <[email hidden]> wrote in message >> news:aga6k8$dhs$[email hidden]... >> > OK throwing the floodgates wide open now... >> > >> > Papy have had N2002 out the door now for quite awhile, and come up with >a >> > coupla patches... where are we going to hear what exactly they aim to be >> > working on now? Surely work must have started on something even if they >> > arn't too near a press release type situation. >> > >> > What is the something?! go aun... giz us a cloo :-) >> > >> > >> > >> >> > >"Kevin Webb" <[email hidden]> writes:
> Yeah, c'mon, drop this door to door, fender rubbing exciting stuff. We want
> really fast cars that do hot lap after hot lap with no passing. What are
> you waiting on papy? The market for it is so big. Can't you see. There
> are so many more Open wheel fans in this country than nascar fans.
Actually, you can't watch Nascar at all in this country. Plenty of F1
coverage, though. I think the fan base is similar.
--
-asbjxrn
I agree but I'd rather have a guy trying to run the proper line than one
that doesn't.
"jason moyer" <[email hidden]> wrote in message
news:[email hidden]...
into
with
> >a
> >> > coupla patches... where are we going to hear what exactly they aim tobe
> >> > working on now? Surely work must have started on something even ifthey
Quoted text (17 lines)
> That's what testing sessions are for. > > There should be a "swift kick to the testes" button for people who try > and learn tracks online. > > Jason > > On Sun, 7 Jul 2002 23:16:59 -0300, "Schooner" <[email hidden]> > wrote: > > >Why? Would you rather drivers not learn to run clean lines? > > > >"Mr. B" <[email hidden]> wrote in message > >news:kA1W8.114793$Uu2.21185@sccrnsc03... > >> How about a patch to turn OFF that damn "ideal racing line" during > >> multiplayer events (you know, like the one where an admin can force the > >> cockpit view). It might just turn some of those video game playersQuoted text (10 lines)
> >> real sim racers. > >> > >> Mr. B > >> > >> > >> "Lagwagon" <[email hidden]> wrote in message > >> news:aga6k8$dhs$[email hidden]... > >> > OK throwing the floodgates wide open now... > >> > > >> > Papy have had N2002 out the door now for quite awhile, and come upQuoted text (11 lines)
> >> > arn't too near a press release type situation. > >> > > >> > What is the something?! go aun... giz us a cloo :-) > >> > > >> > > >> > > >> > >> > > > > >NR2003. I have no illusions there will be anything less, or anything more.
I think the wishes for an Open-Wheel from them are pretty much dead :(
And that's a damned shame, because the have the technology to do it better
than anyone else.
-Larry
"Lagwagon" <[email hidden]> wrote in message
news:aga6k8$dhs$[email hidden]...
Quoted text (11 lines)
> OK throwing the floodgates wide open now... > > Papy have had N2002 out the door now for quite awhile, and come up with a > coupla patches... where are we going to hear what exactly they aim to be > working on now? Surely work must have started on something even if they > arn't too near a press release type situation. > > What is the something?! go aun... giz us a cloo :-) > > >I watched both the Cart and IRL races yesterday. I thought the CART race
was more interesting, to a certain degree, mainly because there was no way
to tell what sort of foolishness was going to happen next.
I thought that one dude was going to bean that rookie right on the head with
his helmet :)
Then, the Rookie who caused the wreck gets "Evicted" from the race for
making a mistake?
CART is a tough crowd.
Oh, and let's not forget the "We'll modify the rules and punish someone,
even after they asked about it just before the race" rule making.
Overall, I found the IRL race more enjoyable.
-Larry
"Card" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (9 lines)
> > > They have already stated that they are working on Nascar Racing 2003. > They > > had stuff about that at E3. > > > > And CART Racing 2003 with new physics model. > >Does Indy Car Racing 2 run under Windows XP ?
-Larry
"ymenard" <[email hidden]> wrote in message
news:PI7W8.643$[email hidden]...
> >"Card" <[email hidden]> wrote
> > But...It does sound good doesn't it! After watching those in-car shots
> from
> > the CART race today all I could think about was Papyrus making a new
> > CART/INDY program with tracks I really enjoyed driving. Oh well. (Kindof
Quoted text (20 lines)
> > sad when ya think about it). > > > Yes, we can always dream :) > > > > But hey, don't we have Icr2 now? Since CART cars now use anti-wheel spin > techniques, Icr2 is pretty realistic except for wheel locking! > > > > -- > -- Fran�ois M�nard <ymenard> > -- http://www.ymenard.8m.com/ > -- This announcement is brought to you by the Shimago-Dominguez > Corporation - helping America into the New World... > > >Yeah, I use it at little raced tracks, like Road Courses or ovals that are
new to me. Mainly for the braking points.
-Larry
"Schooner" <[email hidden]> wrote in message
news:dA6W8.34761$[email hidden]...
with
> a
> > > coupla patches... where are we going to hear what exactly they aim tobe
> > > working on now? Surely work must have started on something even ifthey
Quoted text (17 lines)
> Why? Would you rather drivers not learn to run clean lines? > > "Mr. B" <[email hidden]> wrote in message > news:kA1W8.114793$Uu2.21185@sccrnsc03... > > How about a patch to turn OFF that damn "ideal racing line" during > > multiplayer events (you know, like the one where an admin can force the > > cockpit view). It might just turn some of those video game players into > > real sim racers. > > > > Mr. B > > > > > > "Lagwagon" <[email hidden]> wrote in message > > news:aga6k8$dhs$[email hidden]... > > > OK throwing the floodgates wide open now... > > > > > > Papy have had N2002 out the door now for quite awhile, and come upQuoted text (10 lines)
> > > arn't too near a press release type situation. > > > > > > What is the something?! go aun... giz us a cloo :-) > > > > > > > > > > > > > > >Larry (The Other Larry) wrote:
> I thought that one dude was going to bean that rookie right on the head with
> his helmet :)
That was funny as hell. I was just waiting to see Bruno pull him out of
the car & whoop him. I don't blame him, under those circumstances I'd
be pretty pissed too.
>
> Then, the Rookie who caused the wreck gets "Evicted" from the race for
> making a mistake?
>
> CART is a tough crowd.
It was quite a stupid mistake that could have gotten others seriously
injured. It's not the first time he's pulled this kind of stunt either.
Listening to Pat Patrick's comments, he may not have a job as a driver
too much longer.
--
Fester
elrikk wrote:
>
> Sorry about that typo. With you having such an obviously Nordic name, Goy
> Larsen, I of course intended to type "from Up Over".
Well, at least you didn't think I was from Sweden .... :-)
Beers and cheers
(uncle) Goy
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Dave Henrie wrote:
>
> Norway or Australia? Whats the difference? if you fold the map over they
> are practically next door neighbors. Weren't they both :) former English
> prison settlements???
> (ducking)
> dave henrie
LOL
Actually, we used to pillage England when we had nothing better to do,
like pillaging France, of course this was 1000 years ago and our
military strength might have dwindled a bit since then......
Beers and cheers
(uncle) Goy
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
>"Larry (The Other Larry)" <[email hidden]> wrote
> Does Indy Car Racing 2 run under Windows XP ?
Mine runs, but since I use an USB joystick I can't drive it anymore. I also
don't have any sound. It's a pity, because I still raced Icr2 quite often.
I liked the way the cars acted. I could do anything with those cars,
because of how long I've been racing the sim.
--
-- Fran�ois M�nard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...
I don't know where it is on the car, but it would have been funny as hell if
all Bruno did was pull the e switch (that shuts off the car immediatly) and
left him there.
-Stuart Becktell
"Uncle Fester" <[email hidden]> wrote in message
news:[email hidden]...
> Larry (The Other Larry) wrote:
>
> > I thought that one dude was going to bean that rookie right on the headwith
Quoted text (25 lines)
> > his helmet :) > > > That was funny as hell. I was just waiting to see Bruno pull him out of > the car & whoop him. I don't blame him, under those circumstances I'd > be pretty pissed too. > > > > > Then, the Rookie who caused the wreck gets "Evicted" from the race for > > making a mistake? > > > > CART is a tough crowd. > > > It was quite a stupid mistake that could have gotten others seriously > injured. It's not the first time he's pulled this kind of stunt either. > Listening to Pat Patrick's comments, he may not have a job as a driver > too much longer. > > -- > > Fester > > >"ymenard" wrote...
> > <snip>
> Mine runs, but since I use an USB joystick I can't drive it
> anymore. I also don't have any sound. It's a pity, because
> I still raced Icr2 quite often. I liked the way the cars
> acted. I could do anything with those cars, because of how
> long I've been racing the sim.
Strange Frank... it works with my MOMO on Win98 (USB as well). No FF,
obviously and I did have some trouble getting sound from my "new" (i.e.
bought after ICR2) PCI512 soundcard. Don't remember how I fixed that in the
end.
Revisiting the game brought home a couple of things to me. Firstly, what an
amazing game it was for it's day. Secondly, how sofisticated the driving
model is in what, nowadays, are deemed "less serious" similations compared
to this nearly 6-year old effort. Thirdly, how much of an FF-junkie I've
become. Difficult to imagine I once mastered ICR2, could run 100% races
without making mistakes and catch slides. Now it just doesn't "talk to me"
anymore because it's not talking through my arms.
Going back to CPR with a faster computer and an FF wheel was an even bigger
disappointment to me.
We really need someone to pick up on this type of racing. Would the mid to
late 90's CART heydays also be inaccessible due to licencing issues?
Jan.
=---
>"Jan Verschueren" <[email hidden]> wrote
> Strange Frank... it works with my MOMO on Win98 (USB as well). No FF,
> obviously and I did have some trouble getting sound from my "new" (i.e.
> bought after ICR2) PCI512 soundcard. Don't remember how I fixed that inthe
> end.
I guess you race the Windows version of Icr2 (you know... CART Racing)?. I
have the original, and best GUI ever, DOS version.
> Revisiting the game brought home a couple of things to me. Firstly, whatan
> amazing game it was for it's day. Secondly, how sofisticated the driving
> model is in what, nowadays, are deemed "less serious" similations compared
> to this nearly 6-year old effort. Thirdly, how much of an FF-junkie I've
> become. Difficult to imagine I once mastered ICR2, could run 100% races
> without making mistakes and catch slides. Now it just doesn't "talk to me"
> anymore because it's not talking through my arms.
True, true ;)
Icr2 is still almost exactly the same as Icr1. If you ever find a copy of
the original Indycar Racing, you'll find that the similarities are
incredible. It's like GP3-->GP4 in terms of ressemblance. So that's even
more incredible, the fact that a decade old simulation is still playable and
entertaining.
--
-- Fran�ois M�nard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...
"ymenard" wrote...
> ><snip>
> I guess you race the Windows version of Icr2 (you know...
> CART Racing)?. I have the original, and best GUI ever,
> DOS version.
I use the dos version as well, patched to v1.0.2.
I still own ICR1... haven't installed it in ages though.
> So that's even more incredible, the fact that a decade old
> simulation is still playable and entertaining.
Really good games/sims never lose their appeal.
Jan.
=---
Quoted text (7 lines)
> > <snip> > True, true ;) > > Icr2 is still almost exactly the same as Icr1. If you ever > find a copy of the original Indycar Racing, you'll find that > the similarities are incredible. It's like GP3-->GP4 in > terms of ressemblance.I use the dos version as well, patched to v1.0.2.
I still own ICR1... haven't installed it in ages though.
Really good games/sims never lose their appeal.
Jan.
=---
>"Jan Verschueren" <[email hidden]> wrote
> I use the dos version as well, patched to v1.0.2.
Well like you said you used Windows 98 as an OS, not XP. Unfortunately, XP
is a completely new beast even if you run it in compatibility mode. Icr2
worked perfectly for me in DOS back in Win98SE also :(
--
-- Fran�ois M�nard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...
On Mon, 8 Jul 2002 18:49:23 -0400, "ymenard"
<[email hidden]> wrote:
>Icr2 is still almost exactly the same as Icr1. If you ever find a copy of
>the original Indycar Racing, you'll find that the similarities are
>incredible. It's like GP3-->GP4 in terms of ressemblance. So that's even
>more incredible, the fact that a decade old simulation is still playable and
>entertaining.
I have to disagree. First, in the eye candy department, you went
from 320x200x8bitx15Hz to 640x480x8bitx30Hz (for all machines).
Rendition 3D users got amazing 16bit color with anti-aliasing and
faster frame rate (in Turbo mode).
Also, NASCAR 1 had a more sophisticated physics model (than ICR1),
which was carried over to ICR2/CART. I was able to successfully drive
ICR1 using just button inputs for throttle and brake. For N1, ICR2
and later, you had to have real analog throttle and brake input.
So concludes our trip down memory lane... :)
"But in a way, fear is a big part of racing, because if there was
nothing to be frightened of, and no limit, any fool could get into
a motor car and racing would not exist as a sport." -- Jim Clark
Stuart Becktell wrote:
> I don't know where it is on the car, but it would have been funny as hell if
> all Bruno did was pull the e switch (that shuts off the car immediatly) and
> left him there.
LOL! That would have been a fine worth paying. :-)
--
Fester
>"Jeff Vincent" <[email hidden]> wrote
> I have to disagree. First, in the eye candy department, you went
> from 320x200x8bitx15Hz to 640x480x8bitx30Hz (for all machines).
That's the main thing. Papyrus went from VGA to SVGA.. Oooooh (took them 4
years to do that). The track files are the same, really they are 90% the
same except for some added objects. All the road tracks are the same model.
> Rendition 3D users got amazing 16bit color with anti-aliasing and
> faster frame rate (in Turbo mode).
Originally Icr2 did not have that, it was only added as an extra.
> Also, NASCAR 1 had a more sophisticated physics model (than ICR1),
> which was carried over to ICR2/CART. I was able to successfully drive
> ICR1 using just button inputs for throttle and brake. For N1, ICR2
> and later, you had to have real analog throttle and brake input.
??? Icr1 used analogue braking, and heck even with NR2002 drivers are able
to successfully drive with just button inputs for throttle and brake. Icr1
and every early Papyrus title (even include Indianapolis 500 : The
Simulation) also shared a very common base game engine, all the way to
Nascar Racing 3 and Nascar Legends. Load Icr2 in VGA, then load Icr1.
You'll see that it's very much a similar title, but with some tweaks here
and there. Like I wrote, the same gap as let's say GP3 and GP4. I've never
said it was a bad thing.
--
-- Fran�ois M�nard <ymenard>
-- http://www.ymenard.8m.com/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...
"Larry (The Other Larry)" <[email hidden]> wrote in message
news:s9iW8.36334$%%[email hidden]...
> I watched both the Cart and IRL races yesterday. I thought the CART race
> was more interesting, to a certain degree, mainly because there was no way
> to tell what sort of foolishness was going to happen next.
>
> I thought that one dude was going to bean that rookie right on the headwith
And yet it's the IRL that can take a clearly stated rule, and completely
ignore it to alter the outcome of a race. The IRL rulebook used to state,
until after the Indy 500 that is, that racing will continue UNTIL the Yellow
flag/lights are displayed. Since the Team Kool Green owner proved, at great
cost, that his driver Paul Tracey had indeed completed the pass BEFORE the
yellow lights were on, The child of satan ignored his own rules and created
a new interpretation AFTER THE FACT: Racing now ceases when they DECIDE to
throw a yellow.
So whatever happens on track between the time they say 'lets display a
yellow, and however long it takes them to pickup the flag and wave it...is
irrelevant. If I were a Canadien citizen, I might think of filing some
sort of bias lawsuit. And Team Kool Green should pursue this further...if
only to stick 'he who shall remane nameless' with a big legal bill.
dave henrie
Quoted text (14 lines)
> his helmet :) > > Then, the Rookie who caused the wreck gets "Evicted" from the race for > making a mistake? > > CART is a tough crowd. > > Oh, and let's not forget the "We'll modify the rules and punish someone, > even after they asked about it just before the race" rule making. > > Overall, I found the IRL race more enjoyable. > > -Larry >Bummer :(
Hey! I just got an idea!
If I rememer right, ICR2 ran pretty good on a 450MHz PIII machine.
And I have that old GamePort version of the MSFFW.
Maybe I'll take PartitionMagic and steal away 1GB from my Terminal Server
machine, and install Win98 on it just for these old SIMS.
-Larry
"ymenard" <[email hidden]> wrote in message
news:pumW8.995$[email hidden]...
> >"Larry (The Other Larry)" <[email hidden]> wrote
> > Does Indy Car Racing 2 run under Windows XP ?
>
>
> Mine runs, but since I use an USB joystick I can't drive it anymore. Ialso
> don't have any sound. It's a pity, because I still raced Icr2 quiteoften.
Quoted text (15 lines)
> I liked the way the cars acted. I could do anything with those cars, > because of how long I've been racing the sim. > > > > > > -- > -- Fran�ois M�nard <ymenard> > -- http://www.ymenard.8m.com/ > -- This announcement is brought to you by the Shimago-Dominguez > Corporation - helping America into the New World... > > >In article <[email hidden]>, Uncle Fester <[email hidden]>
writes:
>It was quite a stupid mistake that could have gotten others seriously
>injured. It's not the first time he's pulled this kind of stunt either.
> Listening to Pat Patrick's comments, he may not have a job as a driver
>too much longer.
Yeah, I was VERY surprised to hear Pat 'hang him out to dry' like that...
Eldred
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In article <DuBW8.337850$[email hidden]>, "Dave Henrie"
<[email hidden]> writes:
Oh damn - I hadn't heard that(proof of the pass). I thought the yellow came on
before the pass was complete. Therefore Helio won.
If that's NOT the case, then that was a screwed up decision. I wanted Helio to
win, but Tracy should have been given the victory.
Eldred
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Quoted text (8 lines)
> And yet it's the IRL that can take a clearly stated rule, and completely >ignore it to alter the outcome of a race. The IRL rulebook used to state, >until after the Indy 500 that is, that racing will continue UNTIL the Yellow >flag/lights are displayed. Since the Team Kool Green owner proved, at great >cost, that his driver Paul Tracey had indeed completed the pass BEFORE the >yellow lights were on, The child of satan ignored his own rules and created >a new interpretation AFTER THE FACT: Racing now ceases when they DECIDE to >throw a yellow.In article <kA1W8.114793$Uu2.21185@sccrnsc03>, "Mr. B"
<[email hidden]> writes:
>How about a patch to turn OFF that damn "ideal racing line" during
>multiplayer events (you know, like the one where an admin can force the
>cockpit view). It might just turn some of those video game players into
>real sim racers.
>
So what's wrong with letting people use the 'ideal racing line' setting? Give
me something better than "It's arcade shite..."
Eldred
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I can only assume people want it off so they can get some edge at a new
track for a few laps.
It does nothing more than help a person run the best way around the track
which is what you should want from everyone in a race. the better everyone
can drive the better the race will be.
"EldredP" <[email hidden]> wrote in message
news:[email hidden]...
Give
Quoted text (10 lines)
> In article <kA1W8.114793$Uu2.21185@sccrnsc03>, "Mr. B" > <[email hidden]> writes: > > >How about a patch to turn OFF that damn "ideal racing line" during > >multiplayer events (you know, like the one where an admin can force the > >cockpit view). It might just turn some of those video game players into > >real sim racers. > > > > So what's wrong with letting people use the 'ideal racing line' setting?Quoted text (8 lines)
> me something better than "It's arcade shite..." > > Eldred > -- > Homepage - http://www.umich.edu/~epickett > My .sig file is in the shop for repairs... > > Remove SPAM-OFF to reply.> So what's wrong with letting people use the 'ideal racing line' setting?Give
> me something better than "It's arcade shite..."
>
> Eldred
> --Well, for one thing, it doesn't do anything for the old 'immersion factor'.
We are pretending to be real race drivers here.....
Well when you consider the fact that real drivers can walk the track and
many do on a new track I think it's a valid item.
If you don't like it you can turn it off.
I'm sure some think DW track talks are unfair too, we wouldn't want people
learning the right way around a track now would we ;)
"Peter Ford" <[email hidden]> wrote in message
news:gLfX8.482375$cQ3.40803@sccrnsc01...
factor'.
> We are pretending to be real race drivers here.....
>
>
Quoted text (7 lines)
> > So what's wrong with letting people use the 'ideal racing line' setting? > Give > > me something better than "It's arcade shite..." > > > > Eldred > > -- > Well, for one thing, it doesn't do anything for the old 'immersion"ymenard" <[email hidden]> wrote in message news:<ZFqW8.1364$[email hidden]>...
> >"Jan Verschueren" <[email hidden]> wrote
> > I use the dos version as well, patched to v1.0.2.
>
> Well like you said you used Windows 98 as an OS, not XP. Unfortunately, XP
> is a completely new beast even if you run it in compatibility mode. Icr2
> worked perfectly for me in DOS back in Win98SE also :(
Go here and get the VDM Sound Program, it's for Windows XP and will
allow you to run DOS based games will full sound support and also full
wheel support, including USB wheels.
I've tried it with the Dos version of ICR2, and it works perfectly
with my home edition of Win XP. It does not work with Win95/98.
http://www.ece.mcgill.ca/~vromas/vdmsound/
The Jet
"ymenard" <[email hidden]> wrote in message news:<ZFqW8.1364$[email hidden]>...
> >"Jan Verschueren" <[email hidden]> wrote
> > I use the dos version as well, patched to v1.0.2.
>
> Well like you said you used Windows 98 as an OS, not XP. Unfortunately, XP
> is a completely new beast even if you run it in compatibility mode. Icr2
> worked perfectly for me in DOS back in Win98SE also :(
Go here and get the VDM Sound Program, it's for Windows XP and will
allow you to run DOS based games will full sound support and also full
wheel support, including USB wheels.
I've tried it with the Dos version of ICR2, and it works perfectly
with my home edition of Win XP. It does not work with Win95/98.
http://www.ece.mcgill.ca/~vromas/vdmsound/
The Jet
"ymenard" <[email hidden]> wrote in message news:<ZFqW8.1364$[email hidden]>...
> >"Jan Verschueren" <[email hidden]> wrote
> > I use the dos version as well, patched to v1.0.2.
>
> Well like you said you used Windows 98 as an OS, not XP. Unfortunately, XP
> is a completely new beast even if you run it in compatibility mode. Icr2
> worked perfectly for me in DOS back in Win98SE also :(
Go here and get the VDM Sound Program, it's for Windows XP and will
allow you to run DOS based games will full sound support and also full
wheel support, including USB wheels.
I've tried it with the Dos version of ICR2, and it works perfectly
with my home edition of Win XP. It does not work with Win95/98.
http://www.ece.mcgill.ca/~vromas/vdmsound/
The Jet
With our identically dented rear-ends...
:)
-Larry
"Peter Ford" <[email hidden]> wrote in message
news:gLfX8.482375$cQ3.40803@sccrnsc01...
factor'.
> We are pretending to be real race drivers here.....
>
>
Quoted text (7 lines)
> > So what's wrong with letting people use the 'ideal racing line' setting? > Give > > me something better than "It's arcade shite..." > > > > Eldred > > -- > Well, for one thing, it doesn't do anything for the old 'immersionIn article <KpdX8.36276$[email hidden]>, "Schooner"
<[email hidden]> writes:
>I can only assume people want it off so they can get some edge at a new
>track for a few laps.
>It does nothing more than help a person run the best way around the track
>which is what you should want from everyone in a race. the better everyone
>can drive the better the race will be
Yeah, I would think it can only HELP...
Eldred
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