Race Sim Central
Rec.Autos.Simulators Archive

Crammond needs a rethink

10 posts by 10 people · 09 Jul 2002 17:58 UTC - 10 Jul 2002 17:54 UTC

Darf 09 Jul 2002 17:58 UTC#109506
I remember phoning Microprose with the question....How come I have to turn off most of the graphics in GP2 to stop it from framing, when I have got the latest & greatest computer? Their reply was: We have to do this to give our product shelf life. In 2 years time we want it to work well on the machines that are around at the time. The trouble was, after 2 years most people had abandoned it for sims that were effectively using 3D cards etc. By all accounts, GP4 is going to suffer a similar kind of fate. Most people are saying it appears that GP4 is not using the 3D card effectively, if at all. I feel that Crammond's biggest problem, is his unwillingness to look at the Papy Sims and pull them to bits, (even if that isn't quite legal) ,with the object of finding out how they do what they do so brilliantly. How do they get their Sims to perform so well, using minimal resources? ......How do they get their Sims to perform so well using computers that are in general use at the time of the game's release ? ( Not machines that won't even be produced for 2 years or so ) For instance....How can it be that I can race 23 or so other cars half way across the earth using a 56K Modem, with a ping of about 500, with the sim still extremely drivable? Crammonds Sims have always suffered badly whilst in Modem / Multiplayer mode. It seems that he is missing something vital. I clearly remember racing ICR2 on a 486 in multiplayer using a 14400 modem. The Sim performed as if connected on a LAN. Warping etc. was barely even noticeable. The time has come.....we really need a new Open wheeler Papy Sim.
Card 09 Jul 2002 20:41 UTC↳ reply to Darf#109514
Did you tell them you bought it to play now and not two years from now? You know as well as they know that in two years there still will not be a machine around that can run it. This is why that company will not ever see any of my money. I gave up on them some time back. I remember when I first bought GPL four years ago it could run pretty smooth even on my old Pentium 400. And that was/is still a state of the art program as far as I am concerned. It even ran better that Microprose's first Grand Prix game. Maybe you can take the program back and buy something else instead. It is a shame companies to this to their buyers but they do. We can only wish that Papyrus will make an open wheel sim, but they probably won't anytime soon. Microprose knows the shape of the game that they release. They use basically the same computers we do and know what we can expect in terms of FPS. Frankly, I can't imagine putting a product out the door knowing that it is not really useable unless the buyers can come up with the right amount of magical tweaking. In most cases, it can't be done. Good luck! Darf <[email hidden]> wrote in message news:3d2b2437$0$14697$[email hidden]... > I remember phoning Microprose with the question....How come I have toturn > off most of the graphics in GP2 to stop it from framing, when I have gotthe
Quoted text (11 lines)> latest & greatest computer? > Their reply was: > We have to do this to give our product shelf life. In 2 years time we want > it to work well on the machines that are around at the time. > The trouble was, after 2 years most people had abandoned it for sims that > were effectively using 3D cards etc. > By all accounts, GP4 is going to suffer a similar kind of fate. > Most people are saying it appears that GP4 is not using the 3D card > effectively, if at all. > > I feel that Crammond's biggest problem, is his unwillingness to look at
the > Papy Sims and pull them to bits, (even if that isn't quite legal) ,withthe
Quoted text (10 lines)> object of finding out how they do what they do so brilliantly. How do they > get their Sims to perform so well, using minimal resources? ......How do > they get their Sims to perform so well using computers that are in general > use at the time of the game's release ? ( Not machines that won't even be > produced for 2 years or so ) > For instance....How can it be that I can race 23 or so other cars half way > across the earth using a 56K Modem, with a ping of about 500, with the sim > still extremely drivable? Crammonds Sims have always suffered badly whilst > in Modem / Multiplayer mode. It seems that he is missing something vital. > I clearly remember racing ICR2 on a 486 in multiplayer using a 14400
modem.
Quoted text (7 lines)> The Sim performed as if connected on a LAN. > Warping etc. was barely even noticeable. > > The time has come.....we really need a new Open wheeler Papy Sim. > > >
"Darf" <[email hidden]> wrote in message news:3d2b2437$0$14697$[email hidden]... > I remember phoning Microprose with the question....How come I have toturn > off most of the graphics in GP2 to stop it from framing, when I have gotthe
Quoted text (10 lines)> latest & greatest computer? > Their reply was: > We have to do this to give our product shelf life. In 2 years time we want > it to work well on the machines that are around at the time. > The trouble was, after 2 years most people had abandoned it for sims that > were effectively using 3D cards etc. > By all accounts, GP4 is going to suffer a similar kind of fate. > Most people are saying it appears that GP4 is not using the 3D card > effectively, if at all. >
Now I'm really getting tired of all you whiners complaining about how it's impossible to get GP4 to run with a decent framerate on an average computer. I have a perfectly average computer consisting of a P3 800 mhz cpu, Geforce 2 GTS, 384 MB ram, Win XP, and I'm running GP4 with 30 fps and PO around 100%, and no I've not turned down every detail to achieve this, it runs with most graphics options on in 1024*768. And yes first time I played GP4 I got PO at around 300%, but being a gamer and not a lamer I looked around some forums and read the manuals and found out how to make it run smoothly. And actually I'm enjoying this game, yes it has it's faults, but it's also doing a lot of things right and in my opinion it looks far better than F1 2002. So why not take some time to set the game up properly before you start complaning.
Milhouse 10 Jul 2002 00:30 UTC↳ reply to Darf#109441
What I REALLY think he needs to do is write a new game. I already bought GP2. I played GP3 for about five minutes and it looked/felt EXACTLY the same. GP4 sure doesn't look much different, and my guess is it plays similarly too. Milhouse "Darf" <[email hidden]> wrote in message news:3d2b2437$0$14697$[email hidden]... > I remember phoning Microprose with the question....How come I have toturn > off most of the graphics in GP2 to stop it from framing, when I have gotthe
Quoted text (11 lines)> latest & greatest computer? > Their reply was: > We have to do this to give our product shelf life. In 2 years time we want > it to work well on the machines that are around at the time. > The trouble was, after 2 years most people had abandoned it for sims that > were effectively using 3D cards etc. > By all accounts, GP4 is going to suffer a similar kind of fate. > Most people are saying it appears that GP4 is not using the 3D card > effectively, if at all. > > I feel that Crammond's biggest problem, is his unwillingness to look at
the > Papy Sims and pull them to bits, (even if that isn't quite legal) ,withthe
Quoted text (10 lines)> object of finding out how they do what they do so brilliantly. How do they > get their Sims to perform so well, using minimal resources? ......How do > they get their Sims to perform so well using computers that are in general > use at the time of the game's release ? ( Not machines that won't even be > produced for 2 years or so ) > For instance....How can it be that I can race 23 or so other cars half way > across the earth using a 56K Modem, with a ping of about 500, with the sim > still extremely drivable? Crammonds Sims have always suffered badly whilst > in Modem / Multiplayer mode. It seems that he is missing something vital. > I clearly remember racing ICR2 on a 486 in multiplayer using a 14400
modem.
Quoted text (7 lines)> The Sim performed as if connected on a LAN. > Warping etc. was barely even noticeable. > > The time has come.....we really need a new Open wheeler Papy Sim. > > >
Lagwagon 10 Jul 2002 01:12 UTC↳ reply to Darf#109444
Was it not cos the original F1GP was written entirely in assembler (whatever that means - to anyone who knows their P.L.'s) - thus was a technical miracle to get something going so well, but naturally hard to do anything with.? i dont know that for sure, and i'm also not sure but i heard they had tried to port it over to something a bit more flexible... so it's probably a right mess of code and obviously has yet to be built from the ground up in v.4 I dont think papy can do much with an F1 sim due to the public demand for online racing "banging at the door" and FIA licensing issues "bound and gagging" them.... same probably goes for crammond, but they have never produced any decent online coding... Papy have done it before in Nx, it'd be expected and seen as a major shame if not included by them for any reason. I think CART is more likely than F1 for papy, but then as a previous post "where now for papy" has generally concluded, they arn't looking likely to go there in favour of N2003. We can only hope.... "Darf" <[email hidden]> wrote in message news:3d2b2437$0$14697$[email hidden]... > I remember phoning Microprose with the question....How come I have toturn > off most of the graphics in GP2 to stop it from framing, when I have gotthe
Quoted text (11 lines)> latest & greatest computer? > Their reply was: > We have to do this to give our product shelf life. In 2 years time we want > it to work well on the machines that are around at the time. > The trouble was, after 2 years most people had abandoned it for sims that > were effectively using 3D cards etc. > By all accounts, GP4 is going to suffer a similar kind of fate. > Most people are saying it appears that GP4 is not using the 3D card > effectively, if at all. > > I feel that Crammond's biggest problem, is his unwillingness to look at
the > Papy Sims and pull them to bits, (even if that isn't quite legal) ,withthe
Quoted text (10 lines)> object of finding out how they do what they do so brilliantly. How do they > get their Sims to perform so well, using minimal resources? ......How do > they get their Sims to perform so well using computers that are in general > use at the time of the game's release ? ( Not machines that won't even be > produced for 2 years or so ) > For instance....How can it be that I can race 23 or so other cars half way > across the earth using a 56K Modem, with a ping of about 500, with the sim > still extremely drivable? Crammonds Sims have always suffered badly whilst > in Modem / Multiplayer mode. It seems that he is missing something vital. > I clearly remember racing ICR2 on a 486 in multiplayer using a 14400
modem.
Quoted text (7 lines)> The Sim performed as if connected on a LAN. > Warping etc. was barely even noticeable. > > The time has come.....we really need a new Open wheeler Papy Sim. > > >
"Ketil Rolland Hansen" <[email hidden]> wrote in news:3d2b77cc$[email hidden]: > And yes first time I played GP4 I got PO at around 300%, but being a > gamer and not a lamer I looked around some forums and read the manuals > and found out how to make it run smoothly. It is not too much to ask that a game should work out of the box. Z. -- Please remove my_pants when replying by email.
> > > Now I'm really getting tired of all you whiners complaining about how it's > impossible to get GP4 to run with a decent framerate on an averagecomputer. > I have a perfectly average computer consisting of a P3 800 mhz cpu,Geforce > 2 GTS, 384 MB ram, Win XP, and I'm running GP4 with 30 fps and PO around > 100%, and no I've not turned down every detail to achieve this, it runswith
Quoted text (7 lines)> most graphics options on in 1024*768. > And yes first time I played GP4 I got PO at around 300%, but being a gamer > and not a lamer I looked around some forums and read the manuals and found > out how to make it run smoothly. > And actually I'm enjoying this game, yes it has it's faults, but it's also > doing a lot of things right and in my opinion it looks far better than F1 > 2002. So why not take some time to set the game up properly before you
start > complaning. > Please tell me; what is looking better in GP4? My opinion; nothing. Martin.
He 10 Jul 2002 14:01 UTC↳ reply to Henrichsen#109387
On Wed, 10 Jul 2002 14:49:59 +0200, "Henrichsen" <[email hidden]> wrote:
Quoted text (13 lines)> >> And actually I'm enjoying this game, yes it has it's faults, but it's also >> doing a lot of things right and in my opinion it looks far better than F1 >> 2002. So why not take some time to set the game up properly before you >start >> complaning. >> > >Please tell me; what is looking better in GP4? >My opinion; nothing. > >Martin. >
FYI: - the environmental light (sunlight)and how it changes the look of things - the replays - the tracks - the pitcrew and pitstops - the buildings and other track surroundings - the rain effects - the water on the visor maybe some other things too, but those are subject to personal taste. :o) Yeah sure F1200X textures are bigger and carmodels are more detailed. Who scrutinizes them while driving them through that 3D computergame world though???
jlohman 10 Jul 2002 17:17 UTC↳ reply to Darf#109260
> For instance....How can it be that I can race 23 or so other cars half way > across the earth using a 56K Modem, with a ping of about 500, with the sim > still extremely drivable? Crammonds Sims have always suffered badly whilst > in Modem / Multiplayer mode. One simple answer, Papy is good at what they do, and Crammond is not.
In article <3d2b77cc$[email hidden]>, "Ketil Rolland Hansen" <[email hidden]> writes: >And actually I'm enjoying this game, yes it has it's faults, but it's also >doing a lot of things right and in my opinion it looks far better than F1 >2002. So why not take some time to set the game up properly before you start >complaning. How do you know they *haven't* taken time to experiment with setting up the game? Just because you were able to get it to run suitably enough for you doesn't mean anything. You might be happy with 30fps, but that doesn't mean anyone ELSE is. Besides, you buy a game to play NOW. Not to fart around for who know how long trying to configure it just to RUN... Eldred -- Homepage - http://www.umich.edu/~epickett My .sig file is in the shop for repairs... Remove SPAM-OFF to reply.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy