Race Sim Central
Rec.Autos.Simulators Archive

Re: f1 2002 - demo unplayable?

11 posts by 7 people · 15 Jul 2002 23:16 UTC - 26 Jul 2002 17:09 UTC

To put your triangle figure into perspective.....and your massive bottleneck.. AMD 1.33 T Bird GF2 MX 400 128 PC133 Ram 21.4 MTri/sec Greattttttt card....wasted with that system mate Andy
Steve Rawlinson 16 Jul 2002 00:09 UTC#107903
I recently bought GP4. Pretty good I thought. I bought f1 2001 a while ago but didnt play it much because it didnt support ff. I got the patch, and that was pretty good too. I hve a p3 800 with a geforce 4 ti4600 and get excellent frame rates in both games at 1280x1024. After reading comments in this group about f1 2002 being better than GP4 I d/l the demo. It runs at 1-2 fps. I am not exagerating. Here is my sysinfo.txt: CPU Type: Intel Pentium III 800 MHz System RAM: 128 MB DirectX Version: 4.08.01.0881 Video Card: 3D Blaster 4 Titanium 4600 Video RAM: 152 MBytes Full Triangle Rate: 17.8 MTri/sec High Triangle Rate: 19.3 MTri/sec Medium Triangle Rate: N/A Minimum Triangle Rate: N/A Recommended Object Detail: Medium Recommended Texture Detail: High Any suggestions? steve
Geeze, I dunno how you guys can handle those low poly rates. =) Getting 34.1 mil at 1240x1024x16 with 3x FSAA. Same card as the original poster. Makes me wonder what drivers he's using. I can't imagine the CPU would be holding the poly count back that much. Jason On Tue, 16 Jul 2002 00:16:17 +0100, "Andrew" <[email hidden]> wrote:
Quoted text (18 lines)>To put your triangle figure into perspective.....and your massive >bottleneck.. > >AMD 1.33 T Bird > >GF2 MX 400 > >128 PC133 Ram > > >21.4 MTri/sec > >Greattttttt card....wasted with that system mate > > >Andy > >
> Getting 34.1 mil at 1240x1024x16 with 3x FSAA. Same card as the > original poster. > > Makes me wonder what drivers he's using. I can't imagine the CPU > would be holding the poly count back that much. Just got the latest reference drivers from nvidia. steve
Andrew wrote:
Quoted text (13 lines)> To put your triangle figure into perspective.....and your massive > bottleneck.. > > AMD 1.33 T Bird > > GF2 MX 400 > > 128 PC133 Ram > > > 21.4 MTri/sec > > Greattttttt card....wasted with that system mate
I agree the card outperforms the CPU. But GP4 and F12001 run just fine. F12002 is a slideshow. Must be more to it than that. steve
Same problem here. Running a Micron P4 1.5 GHz, 512K RAM, Leadtek GeForce3 Ti 500. Demo ran at ~2 fps. F1 2001 and Nascar 2002 run like the dickens. I have ordered the retail product and hopefully can get this worked out. TRF "Steve Rawlinson" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (29 lines)> I recently bought GP4. Pretty good I thought. > > I bought f1 2001 a while ago but didnt play it much because it didnt > support ff. I got the patch, and that was pretty good too. > > I hve a p3 800 with a geforce 4 ti4600 and get excellent frame rates > in both games at 1280x1024. > > After reading comments in this group about f1 2002 being better > than GP4 I d/l the demo. It runs at 1-2 fps. I am not exagerating. > > Here is my sysinfo.txt: > > CPU Type: Intel Pentium III 800 MHz > System RAM: 128 MB > DirectX Version: 4.08.01.0881 > Video Card: 3D Blaster 4 Titanium 4600 > Video RAM: 152 MBytes > Full Triangle Rate: 17.8 MTri/sec > High Triangle Rate: 19.3 MTri/sec > Medium Triangle Rate: N/A > Minimum Triangle Rate: N/A > Recommended Object Detail: Medium > Recommended Texture Detail: High > > Any suggestions? > > steve >
-----------== Posted via Newsfeed.Com - Uncensored Usenet News ==---------- http://www.newsfeed.com The #1 Newsgroup Service in the World! -----= Over 100,000 Newsgroups - Unlimited Fast Downloads - 19 Servers =-----
TRF 16 Jul 2002 03:37 UTC#529596
Same problem here. Running a Micron P4 1.5 GHz, 512K RAM, Leadtek GeForce3 Ti 500. Demo ran at ~2 fps. F1 2001 and Nascar 2002 run like the***ens. I have ordered the retail product and hopefully can get this worked out. TRF -----------== Posted via Newsfeed.Com - Uncensored Usenet News ==---------- http://www.newsfeed.com The #1 Newsgroup Service in the World! -----= Over 100,000 Newsgroups - Unlimited Fast Downloads - 19 Servers =-----
Quoted text (7 lines)> Geeze, I dunno how you guys can handle those low poly rates. =) > > Getting 34.1 mil at 1240x1024x16 with 3x FSAA. Same card as the > original poster. > > Makes me wonder what drivers he's using. I can't imagine the CPU > would be holding the poly count back that much.
34.1 mill? pfft - you need about 50 mill before the game runs *smooth* ; )
On Wed, 17 Jul 2002 21:08:23 +1000, "Damien Smith" <[email hidden]> wrote: >34.1 mill? pfft - you need about 50 mill before the game runs *smooth* ; ) I get 46.0 mil at 1024x768x16 with FSAA turned off fwiw. =p As far as I can tell anything above 30 is pretty much overkill except on replays. Jason
> Same problem here. Running a Micron P4 1.5 GHz, 512K RAM, Leadtek GeForce3 > Ti 500. Demo ran at ~2 fps. F1 2001 and Nascar 2002 run like the dickens. > > I have ordered the retail product and hopefully can get this worked out. Any luck? steve

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy