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Rec.Autos.Simulators Archive

NetKar Pro Demo

7 posts by 7 people · 22 Jun 2006 20:30 UTC - 26 Jun 2006 15:18 UTC

Pat Dotson 22 Jun 2006 20:30 UTC#10582
I tried the demo last night hoping for an experience similar to that described by the author of the Autosimsport review. I didn't quite get there. The sim seems like it has promise. I definitely like the idea of driving those Formula Fords. The FF was OK. The frame rate wasn't very good on my computer. Something seemed to be missing, but I'm not sure what it was. Is the purchased version better than the demo? Pat Dotson
Gank 22 Jun 2006 22:17 UTC↳ reply to Pat Dotson#10584
<[email hidden]> wrote in message news:[email hidden]...
Quoted text (12 lines)>I tried the demo last night hoping for an experience similar to that > described by the author of the Autosimsport review. I didn't quite get > there. The sim seems like it has promise. I definitely like the idea > of driving those Formula Fords. > > The FF was OK. The frame rate wasn't very good on my computer. > Something seemed to be missing, but I'm not sure what it was. > > Is the purchased version better than the demo? > > Pat Dotson >
I don't have it but I was reading the forums about it at RSC and it looks like it no longer has any support. Too bad as from what I have read and seen of it it looks pretty good. No AI cars though so I wouldn't buy it anyway.
[email hidden] wrote: > I tried the demo last night hoping for an experience similar to that > described by the author of the Autosimsport review. I didn't quite get > there. The sim seems like it has promise. I definitely like the idea > of driving those Formula Fords. IMHO it has great potential as a true hardcore sim. Changing gears in these cars is tricky and every other sim allows you to just flick a micro switch - not with NKPro. Flatspots get modelled too. The physics feel great in the Formula Fords. This could be good... > The FF was OK. The frame rate wasn't very good on my computer. > Something seemed to be missing, but I'm not sure what it was. Some tweaking gets frame rates on a par with other modern sims. The sound is the one that most needs tweaking - setting a latency to 40-50 instead of the default 250 makes a huge improvement for many. No AI nor multiplayer in the demo. > Is the purchased version better than the demo? Still no AI but you do get multiplayer although there are some issues right now - it is a bit hit & miss - some good experiences some bad. You also get to drive the winged cars. The sensible choice would seem to be to wait right now. After the initial close working with the community the development team have gone very quiet - presumably working on fixes - but not communicating the fact. Naturally this leads to speculation. It is good fun but needs more work - which was the case when I bought it and I went in with my eyes open, however investing in a community inspired sim needs dialogue with the developers - which is sadly lacking right now. Hopefully it will change and NKPro and will become the defacto hardcore sim. Right now it is wait and see... Cheers Tony
On Thu, 22 Jun 2006 22:17:27 GMT, Gank wrote: > I don't have it but I was reading the forums about it at RSC and it looks > like it no longer has any support. Too bad as from what I have read and seen > of it it looks pretty good. No AI cars though so I wouldn't buy it anyway. What's really worrying is that seemingly Kunos doesn't even reply to or send out new licenses to people who have trouble registering the sim online (which is a known bug in nkpro) and have "wasted" all their licenses in vain attempts to the get the full sim content. I preordered nkpro too and luckily haven't had any issues with it apart from the well-known bugs, but denying people who've purchased the full sim new licenses for whatever reason the devs might have seems a bit strange to say the least. All the best, uwe -- GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
anyone do anything with the "namie" version anymore? I loved the ferrari (the 62 gt) in that sim, fired it up last night drove all the tracks I had, what a blast. really was shocked that the "new" was nothing like the original... Thank god for GTlegends i guess... Tony Rickard enlightened us with:
Quoted text (39 lines)> [email hidden] wrote: >> I tried the demo last night hoping for an experience similar to that >> described by the author of the Autosimsport review. I didn't quite >> get there. The sim seems like it has promise. I definitely like >> the idea of driving those Formula Fords. > > IMHO it has great potential as a true hardcore sim. Changing gears in > these cars is tricky and every other sim allows you to just flick a > micro switch - not with NKPro. Flatspots get modelled too. The physics > feel great in the Formula Fords. This could be good... > >> The FF was OK. The frame rate wasn't very good on my computer. >> Something seemed to be missing, but I'm not sure what it was. > > Some tweaking gets frame rates on a par with other modern sims. The > sound is the one that most needs tweaking - setting a latency to 40-50 > instead of the default 250 makes a huge improvement for many. > > No AI nor multiplayer in the demo. > >> Is the purchased version better than the demo? > > Still no AI but you do get multiplayer although there are some issues > right now - it is a bit hit & miss - some good experiences some bad. > > You also get to drive the winged cars. > > The sensible choice would seem to be to wait right now. After the > initial close working with the community the development team have > gone very quiet - presumably working on fixes - but not communicating > the fact. Naturally this leads to speculation. It is good fun but > needs more work - which was the case when I bought it and I went in > with my eyes open, however investing in a community inspired sim > needs dialogue with the developers - which is sadly lacking right > now. Hopefully it will change and NKPro and will become the defacto > hardcore sim. Right now it is wait and see... > > Cheers > Tony
Quoted text (10 lines)| The sensible choice would seem to be to wait right now. After the | initial close working with the community the development team have gone | very quiet - presumably working on fixes - but not communicating the | fact. Naturally this leads to speculation. It is good fun but needs more | work - which was the case when I bought it and I went in with my eyes | open, however investing in a community inspired sim needs dialogue with | the developers - which is sadly lacking right now. Hopefully it will | change and NKPro and will become the defacto hardcore sim. Right now it | is wait and see... |
Since the first and only patch of NKP, Kunos has spoken twice, presumably. He no longer feels that he is on the same level as the community, choosing both times to speak through a representative. Now I can understand the president using a press secretary to communicate with the public, but I can't understand Kunos' refusal to speak. More and more I'm getting the feeling that this guy has simply flown the coop. Either he has done this, or he has turned sour from all the criticisms and thinks he is too good to respond. It is a strange situation, from a guy who was so vocal to a guy who now is as silent a small-town downtown at 2am. Until he reappears, my only guess is that he has taken off and will never return. There's no other better way to logically explain this total transformation from exuberance to utter silence. I do like the sim, though. But without some fixes and the promised dev-kit, NKP will die, unless the community-- some of whom seem as arrogant as Kunos (apparently)-- steps up. Alanb
Whatever has happened, I'm glad I didn't buy into this thing right away. -Larry "Alan Bernardo" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (38 lines)>| The sensible choice would seem to be to wait right now. After the > | initial close working with the community the development team have gone > | very quiet - presumably working on fixes - but not communicating the > | fact. Naturally this leads to speculation. It is good fun but needs more > | work - which was the case when I bought it and I went in with my eyes > | open, however investing in a community inspired sim needs dialogue with > | the developers - which is sadly lacking right now. Hopefully it will > | change and NKPro and will become the defacto hardcore sim. Right now it > | is wait and see... > | > > Since the first and only patch of NKP, Kunos has spoken twice, presumably. > He no longer feels that he is on the same level as the community, choosing > both times to speak through a representative. Now I can understand the > president using a press secretary to communicate with the public, but I > can't understand Kunos' refusal to speak. > > More and more I'm getting the feeling that this guy has simply flown the > coop. Either he has done this, or he has turned sour from all the > criticisms and thinks he is too good to respond. It is a strange > situation, > from a guy who was so vocal to a guy who now is as silent a small-town > downtown at 2am. > > Until he reappears, my only guess is that he has taken off and will never > return. There's no other better way to logically explain this total > transformation from exuberance to utter silence. > > I do like the sim, though. But without some fixes and the promised > dev-kit, > NKP will die, unless the community-- some of whom seem as arrogant as > Kunos > (apparently)-- steps up. > > Alanb > > >

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