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F1 2002 on Gamespy

6 posts by 6 people · 05 Aug 2002 08:03 UTC - 05 Aug 2002 23:58 UTC

Quinn 05 Aug 2002 08:03 UTC#104470
Hi all, Yesterday I tried racing F1 2002 online (Gamespy) for the first time. Competing cars always flickered in and out of existence on the track, causing overtaking to be virtually impossible - usually resulting in a contact when a car suddenly "appeared" in front of me. Is it always like this with a 56k connection? Can I do anything on my end (detail levels, etc.) to make the game playable online? Faster connection is not possible, because of our monopolistic telephone company here in South Africa! Thanks, Jacques
rrevved 05 Aug 2002 08:11 UTC↳ reply to Quinn#104471
On Mon, 5 Aug 2002 10:03:11 +0200, "Quinn" <[email hidden]> wrote: >Competing cars always flickered in and out of existence on the track, >causing overtaking to be virtually impossible - usually resulting in a >contact when a car suddenly "appeared" in front of me. Is it always like >this with a 56k connection? Yep.
There should be a BIG sticker on the outside of the box.."Multiplayer only possible with Broadband connection." AND even then it is easy to overload the host and produce the same results. I have F1 2001 for the FIA mod and, even tho the 2002 seems to be an upgrade in almost every area, have passed since the multi on both titles is soooo bad. dave henrie "Quinn" <[email hidden]> wrote in message news:3d4e3147$0$[email hidden]...
Quoted text (16 lines)> Hi all, > > Yesterday I tried racing F1 2002 online (Gamespy) for the first time. > Competing cars always flickered in and out of existence on the track, > causing overtaking to be virtually impossible - usually resulting in a > contact when a car suddenly "appeared" in front of me. Is it always like > this with a 56k connection? Can I do anything on my end (detail levels, > etc.) to make the game playable online? Faster connection is not possible, > because of our monopolistic telephone company here in South Africa! > > Thanks, > Jacques > > > >
I tried F12002 online through Gamespy a month ago. I have a cable broadband connection, and still could not compete in a race properly. The only thing I could do was qualifying, providing no cars got near me. They'd jump all around, and were impossible to race anywhere near. The races themselves were disgusting. Everyone piled ontop of eachother on turn 1 at Monza. I just slowed down, and made it through without incident and lead the rest of the race until I caught up to some lapped traffice, and got in an accident. Then gave up. Maybe it has a lot to do with the fact that everyone seems to be spread out across the globe? I suppose if you started a race broadband with people in your general area, the connection rate would be fine? Mike http://mikebeauchamp.com "Dave Henrie" <[email hidden]> wrote in message news:BJu39.154548$uh7.25786@sccrnsc03... > There should be a BIG sticker on the outside of the box.."Multiplayeronly > possible with Broadband connection." > > AND even then it is easy to overload the host and produce the same > results. I have F1 2001 for the FIA mod and, even tho the 2002 seems tobe > an upgrade in almost every area, have passed since the multi on bothtitles
Quoted text (12 lines)> is soooo bad. > dave henrie > "Quinn" <[email hidden]> wrote in message > news:3d4e3147$0$[email hidden]... > > Hi all, > > > > Yesterday I tried racing F1 2002 online (Gamespy) for the first time. > > Competing cars always flickered in and out of existence on the track, > > causing overtaking to be virtually impossible - usually resulting in a > > contact when a car suddenly "appeared" in front of me. Is it always like > > this with a 56k connection? Can I do anything on my end (detail levels, > > etc.) to make the game playable online? Faster connection is not
possible,
Quoted text (10 lines)> > because of our monopolistic telephone company here in South Africa! > > > > Thanks, > > Jacques > > > > > > > > > >
its just awful net code, papyrus can string 20modem players together in a playable fashoion with a server in europe and 1 player from each of the main 20countries on the globe... Mike Beauchamp <[email hidden]> wrote in message news:Y9z39.12803$[email hidden]... > I tried F12002 online through Gamespy a month ago. I have a cablebroadband > connection, and still could not compete in a race properly. The only thingI > could do was qualifying, providing no cars got near me. They'd jump all > around, and were impossible to race anywhere near. The races themselveswere > disgusting. Everyone piled ontop of eachother on turn 1 at Monza. I just > slowed down, and made it through without incident and lead the rest of the > race until I caught up to some lapped traffice, and got in an accident.Then > gave up. > > Maybe it has a lot to do with the fact that everyone seems to be spreadout
Quoted text (28 lines)> across the globe? I suppose if you started a race broadband with people in > your general area, the connection rate would be fine? > > Mike > http://mikebeauchamp.com > > > "Dave Henrie" <[email hidden]> wrote in message > news:BJu39.154548$uh7.25786@sccrnsc03... > > There should be a BIG sticker on the outside of the box.."Multiplayer > only > > possible with Broadband connection." > > > > AND even then it is easy to overload the host and produce the same > > results. I have F1 2001 for the FIA mod and, even tho the 2002 seems to > be > > an upgrade in almost every area, have passed since the multi on both > titles > > is soooo bad. > > dave henrie > > "Quinn" <[email hidden]> wrote in message > > news:3d4e3147$0$[email hidden]... > > > Hi all, > > > > > > Yesterday I tried racing F1 2002 online (Gamespy) for the first time. > > > Competing cars always flickered in and out of existence on the track, > > > causing overtaking to be virtually impossible - usually resulting in a > > > contact when a car suddenly "appeared" in front of me. Is it always
like > > > this with a 56k connection? Can I do anything on my end (detaillevels,
Quoted text (14 lines)> > > etc.) to make the game playable online? Faster connection is not > possible, > > > because of our monopolistic telephone company here in South Africa! > > > > > > Thanks, > > > Jacques > > > > > > > > > > > > > > > > > >
anyone remember the sentiment that it was the FIA that banned online racing in f1 sims? hehe pez "Quinn" <[email hidden]> wrote in message news:3d4e3147$0$[email hidden]...
Quoted text (16 lines)> Hi all, > > Yesterday I tried racing F1 2002 online (Gamespy) for the first time. > Competing cars always flickered in and out of existence on the track, > causing overtaking to be virtually impossible - usually resulting in a > contact when a car suddenly "appeared" in front of me. Is it always like > this with a 56k connection? Can I do anything on my end (detail levels, > etc.) to make the game playable online? Faster connection is not possible, > because of our monopolistic telephone company here in South Africa! > > Thanks, > Jacques > > > >

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