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Rec.Autos.Simulators Archive

SCGT Headlights

9 posts by 4 people · 12 Aug 2002 20:26 UTC - 14 Aug 2002 16:59 UTC

TlgtrProd 12 Aug 2002 20:26 UTC#103743
Is there a way to get decent headlights for SCGT...I seem to remember add-on lites? Speed sims is down again at the moment so I have not checked there yet... **** Eat well, stay fit, die anyway......
"TlgtrProd" <[email hidden]> wrote in message news:[email hidden]... > Is there a way to get decent headlights for SCGT...I seem to rememberadd-on > lites? Speed sims is down again at the moment so I have not checked there > yet... > I don't remember them ever getting in-car headlights working for SCGT. THEY DO HAVE WORKING HEADLIGHTS FOR the F1 2001 mods. Spa at night is downright spooky. dave henrie
Dave Henrie wrote: > I don't remember them ever getting in-car headlights working for SCGT. > THEY DO HAVE WORKING HEADLIGHTS FOR the F1 2001 mods. Spa at night is > downright spooky. Spa in the *daytime* is downright spooky at times ;) Well, the old (GPL) Spa anyway. Having just bought SCGT for next-to-nuthin' ($ 5 or so) after reading this group, must say it's nice (with the AOE 'full sim' on of course, and AI set to hard), not quite GPL, but pretty close. But it's got a flaw that shocked me every time (as in 'Ow! What the...?'): sometimes in turn three, the right-hander at Mosport, you suddenly seem to get punted from behind when there's actually no-one near you. Happens so fast you're off the track before there's time to respond. It just snaps away from under ya. Did they ever fix this? (I thought it was in 1.551, but no..) Pretty annoying, it happened several times just when I was in the lead (grr). Other than that, nice program though. Wet racing is pretty good too, but night racing does need actual headlights... Regards, Rudy
if you just got the game..look for GAMMA's version of Donnington...the wet is fabulous!! When Speedsims is up to full speed again (going thru a move..).. LOTS of new tracks with some nice ones coming out soon... **** Eat well, stay fit, die anyway......
TlgtrProd wrote: > if you just got the game..look for GAMMA's version of Donnington...the wet is > fabulous!! Hmm, how d'ya actually install a track? I wanted to try Knockhill, the readme said 'just install into the Patch directory' and nothing else, but no go: won't show up in the list, although I've got all 'normal' tracks. I'm just running standard SCGT 1.551 (w/AOE), btw. Regards, Rudy
"Ruud Dingemans" <[email hidden]> wrote in message news:[email hidden]... > TlgtrProd wrote: > > if you just got the game..look for GAMMA's version of Donnington...thewet is > > fabulous!! > > Hmm, how d'ya actually install a track? I wanted to try Knockhill, the > readme said 'just install into the Patch directory' and nothing else, > but no go: won't show up in the list, although I've got all 'normal'tracks. > I'm just running standard SCGT 1.551 (w/AOE), btw. > > Regards, Rudy KNOCKHILL with a BTCC touring car is a blast. Hammering over the curb at the top of that little hill...great fun... (my two favorite Touring car tracks were Knockhill and the short Brands Hatch.) {notice he's stalling, not answering the question...seems to remember there was a small edit thing to do...but....mind...is mush...} there are several files I think. most go in the patch folder but some go in the mas and dat folders. Pretty much anything ending in .dat or (I THINK!) .scn goes to the dat folder, same with .mas it goes to the mas folder, everything else into the patch folder. I hope I haven't screwed that up too much... dave henrie >
Very simple actually if you have put in the BAN Scene patch...if not get it...it allows you to just put things into the directories/folders (makes adding tracks MUCH easier)...if you have it: .mas files into the MAS folder...any .bmp's to PATCH folder...other files to DAT folder...
"TlgtrProd" <[email hidden]> wrote in message news:[email hidden]... > Very simple actually if you have put in the BAN Scene patch...if not get > it...it allows you to just put things into the directories/folders (makes > adding tracks MUCH easier)...if you have it: .mas files into the MAS > folder...any .bmp's to PATCH folder...other files to DAT folder... > YUP! I Knew I was forgetting something...lol thanks for the info
The headlights in SCGT are non-functional. -Larry "Dave Henrie" <[email hidden]> wrote in message news:_v069.6585$me6.1997@sccrnsc01... > > "TlgtrProd" <[email hidden]> wrote in message > news:[email hidden]... > > Is there a way to get decent headlights for SCGT...I seem to remember > add-on > > lites? Speed sims is down again at the moment so I have not checkedthere
Quoted text (9 lines)> > yet... > > > I don't remember them ever getting in-car headlights working for SCGT. > THEY DO HAVE WORKING HEADLIGHTS FOR the F1 2001 mods. Spa at night is > downright spooky. > > dave henrie > >

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