1) It seems as if people are are over-driving the turns while
making a low pass. We can't just haul down into a turn
hoping the guy on the high side backs off or is high enough
to not be hit as we drift high because we went in too hot.
Being on the bottom, it's our job to stay as close to the
apron as possible. This might mean (gak!) reducing our
speed more than we really wanted to, but the end result is
much more prefrrable to the wreck that will ultimately
happen.
There's simply not enough "give" going on to compensate for
the "take". Practice (offline) will help people learn how
to pass more effectively.
2) The restarts continue to be a problem. I am not a fan of
single-file restarts, and yesterday proved to me that they
really aren't any better than our double-file restarts
have been in the past.
The problem up front appears to be fast cars overtaking
slower cars and then making bonzai passes to get around
them. I really have no answer or solution for this. We
could say that there shouldn't be any passing until the
backstretch, but I see that as being just as big of a
problem.
Other problems appear to be people not being ready for
what the car is going to do under sudden acceleration
with fresh tires and maybe a little body damage.
Again, practice will help you become famliar with how
twitchy the car will get under such conditions.
3) Not racing back to the yellow is kinda weird. It
seemed as if nobody was really sure when to back off,
or how much. I think we can stay out of trouble here
if we don't follow immediately behind the person in
front, and don't radically change our line as we
approach other cars. The only problem I see with it
so far is that it seems to take forever for the entire
field to catch up to the pace line.
There's really no way to practice this without actually
racing against each other, and the whole idea there is
not to even have any cautions - a paradox, if ever
there was one.
4) I watched the replay from yesterday's race, and noticed
that even with severe body damage, I was STILL able to
turn 40.0xx times. There are several lessons to be
learned here.
A) Damage physics in the sim truly suck. There's NO WAY
I should have been able to go that fast with what
amounts to no sheet metal aft of the rear tires. My
spoiler was pressed right up against the back edge of
the rear window, and my front end was caved in as
well.
B) Even with severe rear damage, you are still fairly
(and unrealistically) competitive due to the sucky
physics. There's no reason to quit simply because
you are pretty bad off as far as damage goes.
C) The car handles differently, so you have to change
your line and brake, lift, and acceleration points.
D) Practice will help you become accustomed to changes
in the car due to damage.
5) I realize I've become a bit acidic in my post-race
discussions, and I'll try to behave in the future.
--
=========================================================
Redneck Techno-Biker & "programming deity"
http://www.paddedwall.org/john
DeMONS/1 for Nascar Racing 3 & Nascar Legends
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DeMONS/2 for Nascar Racing 4 and 2002 Season (in development)
http://www.paddedwall.org/demons2
RASCAR Roster
http://www.paddedwall.org/rascar
Barbarian Diecast Collector (490+ cars and counting)
http://www.paddedwall.org/diecast
If you want to send me email, go to the first URL shown
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=========================================================
Flame warJohn Simmons' RASCAR driving observations spark spat
John Simmons posted advice for RASCAR drivers on low-line passing and caution behaviour, which many found helpful. redTed called him arrogant and a feud followed. Eldred discussed why he remained about a second off the pace, and others offered suggestions on lines and practice.
Automated summary.
>snip the f****** lot<
Is there no end to this guy's arrogance.
Mike Grandy
www.precision-racing.com
"John Simmons" <[email hidden]> wrote in message
news:[email hidden]...
> 1) It seems as if people are are over-driving the turns while
> making a low pass. We can't just haul down into a turn
> hoping the guy on the high side backs off or is high enough
> to not be hit as we drift high because we went in too hot.
In order to avoid this situation why not just back off a bit on the straight
and allow that car to clear you before entering the corner. Also works great
for those that overdrive late in the race, they go deep and high and you
pass them back low.
My suggestion would be to give lap cars the same consideration you would
lead lap cars. If the car is fast enough there is no need to force a pass
and more often then not you can use that car to help complete a pass
somewhere down the road. Keep in mind that if you were in the same position,
you would want your lap back as well.
>
> Other problems appear to be people not being ready for
> what the car is going to do under sudden acceleration
> with fresh tires and maybe a little body damage.
Of course the main problem here is smooth acceleration and steady turning.
Make sure when you accelerate that you have grip to the track before you put
the pedal to the floor. Enter the turns smoothly and don't make any sudden
moves.
I would suggest only backing off about 5-10 mph when heading to a yellow
flag. Any more than that and you may get run over. I would rather see racing
back to the caution, but thats not always acceptable under certain
conditions.
> There's really no way to practice this without actually
> racing against each other, and the whole idea there is
> not to even have any cautions - a paradox, if ever
Quoted text (21 lines)
> Being on the bottom, it's our job to stay as close to the > apron as possible. This might mean (gak!) reducing our > speed more than we really wanted to, but the end result is > much more prefrrable to the wreck that will ultimately > happen. > > There's simply not enough "give" going on to compensate for > the "take". Practice (offline) will help people learn how > to pass more effectively. > > 2) The restarts continue to be a problem. I am not a fan of > single-file restarts, and yesterday proved to me that they > really aren't any better than our double-file restarts > have been in the past. > > The problem up front appears to be fast cars overtaking > slower cars and then making bonzai passes to get around > them. I really have no answer or solution for this. We > could say that there shouldn't be any passing until the > backstretch, but I see that as being just as big of a > problem.Quoted text (11 lines)
> Again, practice will help you become famliar with how > twitchy the car will get under such conditions. > > 3) Not racing back to the yellow is kinda weird. It > seemed as if nobody was really sure when to back off, > or how much. I think we can stay out of trouble here > if we don't follow immediately behind the person in > front, and don't radically change our line as we > approach other cars. The only problem I see with it > so far is that it seems to take forever for the entire > field to catch up to the pace line.Thanks very much for your comments, John
I, for one, would like to hear them, as having only just started with N2002,
all advice/tips etc are very welcome.
Cheers Lee
Quoted text (98 lines)
> ----- Original Message ----- > From: "John Simmons" <[email hidden]> > Newsgroups: rec.autos.simulators > Sent: Sunday, August 18, 2002 2:21 PM > Subject: RASCAR: General Observations > > > > 1) It seems as if people are are over-driving the turns while > > making a low pass. We can't just haul down into a turn > > hoping the guy on the high side backs off or is high enough > > to not be hit as we drift high because we went in too hot. > > > > Being on the bottom, it's our job to stay as close to the > > apron as possible. This might mean (gak!) reducing our > > speed more than we really wanted to, but the end result is > > much more prefrrable to the wreck that will ultimately > > happen. > > > > There's simply not enough "give" going on to compensate for > > the "take". Practice (offline) will help people learn how > > to pass more effectively. > > > > 2) The restarts continue to be a problem. I am not a fan of > > single-file restarts, and yesterday proved to me that they > > really aren't any better than our double-file restarts > > have been in the past. > > > > The problem up front appears to be fast cars overtaking > > slower cars and then making bonzai passes to get around > > them. I really have no answer or solution for this. We > > could say that there shouldn't be any passing until the > > backstretch, but I see that as being just as big of a > > problem. > > > > Other problems appear to be people not being ready for > > what the car is going to do under sudden acceleration > > with fresh tires and maybe a little body damage. > > > > Again, practice will help you become famliar with how > > twitchy the car will get under such conditions. > > > > 3) Not racing back to the yellow is kinda weird. It > > seemed as if nobody was really sure when to back off, > > or how much. I think we can stay out of trouble here > > if we don't follow immediately behind the person in > > front, and don't radically change our line as we > > approach other cars. The only problem I see with it > > so far is that it seems to take forever for the entire > > field to catch up to the pace line. > > > > There's really no way to practice this without actually > > racing against each other, and the whole idea there is > > not to even have any cautions - a paradox, if ever > > there was one. > > > > 4) I watched the replay from yesterday's race, and noticed > > that even with severe body damage, I was STILL able to > > turn 40.0xx times. There are several lessons to be > > learned here. > > > > A) Damage physics in the sim truly suck. There's NO WAY > > I should have been able to go that fast with what > > amounts to no sheet metal aft of the rear tires. My > > spoiler was pressed right up against the back edge of > > the rear window, and my front end was caved in as > > well. > > > > B) Even with severe rear damage, you are still fairly > > (and unrealistically) competitive due to the sucky > > physics. There's no reason to quit simply because > > you are pretty bad off as far as damage goes. > > > > C) The car handles differently, so you have to change > > your line and brake, lift, and acceleration points. > > > > D) Practice will help you become accustomed to changes > > in the car due to damage. > > > > 5) I realize I've become a bit acidic in my post-race > > discussions, and I'll try to behave in the future. > > > > -- > > ========================================================= > > Redneck Techno-Biker & "programming deity" > > http://www.paddedwall.org/john > > DeMONS/1 for Nascar Racing 3 & Nascar Legends > > http://www.paddedwall.org/demons > > DeMONS/2 for Nascar Racing 4 and 2002 Season (in development) > > http://www.paddedwall.org/demons2 > > RASCAR Roster > > http://www.paddedwall.org/rascar > > Barbarian Diecast Collector (490+ cars and counting) > > http://www.paddedwall.org/diecast > > > > If you want to send me email, go to the first URL shown > > above & click "Send Me Mail" in the contents frame. > > ========================================================= >In article <ajo9eq$1ctum7$[email hidden]>, "redTed"
<[email hidden]> writes:
>>snip the f****** lot<
>
>Is there no end to this guy's arrogance.
I thought he made some very good points. Which part did you disagree with, and
why?
Eldred
--
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Remove SPAM-OFF to reply.
In article <[email hidden]>,
[email hidden] says...
Well, I have this guy killfiled, so I didn't see his post, but
considering I've got him kill-filed, consider the source...
--
=========================================================
Redneck Techno-Biker & "programming deity"
http://www.paddedwall.org/john
DeMONS/1 for Nascar Racing 3 & Nascar Legends
http://www.paddedwall.org/demons
DeMONS/2 for Nascar Racing 4 and 2002 Season (in development)
http://www.paddedwall.org/demons2
RASCAR Roster
http://www.paddedwall.org/rascar
Barbarian Diecast Collector (490+ cars and counting)
http://www.paddedwall.org/diecast
If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================
Quoted text (12 lines)
> In article <ajo9eq$1ctum7$[email hidden]>, "redTed" > <[email hidden]> writes: > > >>snip the f****** lot< > > > >Is there no end to this guy's arrogance. > > I thought he made some very good points. Which part did you disagree with, and > why? > > Eldred >RT...
I don't see anything "arrogant" about John's post race comments. In fact, I
bet you the new guys will find it helpful and probably contains some stuff
they didn't know. I am not a "new guy"....and I still found everything he
said worth reading, as a "reminder" in many cases.
Seems like you are either over-reacting or have some kind of an "ax to
grind" with John?
TP
"redTed" <[email hidden]> wrote in message
news:ajo9eq$1ctum7$[email hidden]...
>
> >snip the f****** lot<
>
> Is there no end to this guy's arrogance.
>
>
He does, but I don't know why (maybe I use too many big words)...
I was merely pointing out where we all need work, and that offline
practice can take care of most of the problems.
In article <9p%79.160896$UU1.28794@sccrnsc03>, [email hidden] says...
--
=========================================================
Redneck Techno-Biker & "programming deity"
http://www.paddedwall.org/john
DeMONS/1 for Nascar Racing 3 & Nascar Legends
http://www.paddedwall.org/demons
DeMONS/2 for Nascar Racing 4 and 2002 Season (in development)
http://www.paddedwall.org/demons2
RASCAR Roster
http://www.paddedwall.org/rascar
Barbarian Diecast Collector (490+ cars and counting)
http://www.paddedwall.org/diecast
If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================
Quoted text (10 lines)
> RT... > > I don't see anything "arrogant" about John's post race comments. In fact, I > bet you the new guys will find it helpful and probably contains some stuff > they didn't know. I am not a "new guy"....and I still found everything he > said worth reading, as a "reminder" in many cases. > > Seems like you are either over-reacting or have some kind of an "ax to > grind" with John? >John Simmons <[email hidden]> wrote in message news:<[email hidden]>...
If the trouble is behind you, the place to begin dropping (gradually!)
to pace speed should be the s/f line. You don't have to slow down
before then (and probably shouldnt) and once you cross it, you can
just roll out of the gas and coast. It doesn't matter if you pass the
pace car or not, as long as you let it catch up to you on that same
lap. The main thing is to stop RACING other cars and just concentrate
on getting back to the s/f line.
If the trouble is ahead of you, well, good luck! Avoid the trouble as
best you can and continue to the S/F line. If you have to slow down a
great deal, try to get out of the racing groove- preferably to the
apron - and stay out till you are up to speed. If you can make it by
without slowing very much, just take it down a notch and drive on to
the S/F.
Of course if the wreck is in turn 1... hmm, not as easy as I thought!
I guess the trouble is really ALWAYS in front of you...
You get a big AMEN from me on this one.
cheers,
Gerald
Quoted text (8 lines)
> 3) Not racing back to the yellow is kinda weird. It > seemed as if nobody was really sure when to back off, > or how much. I think we can stay out of trouble here > if we don't follow immediately behind the person in > front, and don't radically change our line as we > approach other cars. The only problem I see with it > so far is that it seems to take forever for the entire > field to catch up to the pace line.Quoted text (11 lines)
> 4) I watched the replay from yesterday's race, and noticed > that even with severe body damage, I was STILL able to > turn 40.0xx times. There are several lessons to be > learned here. > > A) Damage physics in the sim truly suck. There's NO WAY > I should have been able to go that fast with what > amounts to no sheet metal aft of the rear tires. My > spoiler was pressed right up against the back edge of > the rear window, and my front end was caved in as > well.
"John Simmons" <[email hidden]> wrote in message
news:[email hidden]...
> He does, but I don't know why (maybe I use too many big words)...
>You don't know why ? You want a vivid reminder ??? Arrogant prick
Perfectly said, Gerald.....right on target!
TP
"Gerald Moore" <[email hidden]> wrote in message
news:[email hidden]...
> John Simmons <[email hidden]> wrote in messagenews:<[email hidden]>...
Quoted text (45 lines)
> > > 3) Not racing back to the yellow is kinda weird. It > > seemed as if nobody was really sure when to back off, > > or how much. I think we can stay out of trouble here > > if we don't follow immediately behind the person in > > front, and don't radically change our line as we > > approach other cars. The only problem I see with it > > so far is that it seems to take forever for the entire > > field to catch up to the pace line. > > If the trouble is behind you, the place to begin dropping (gradually!) > to pace speed should be the s/f line. You don't have to slow down > before then (and probably shouldnt) and once you cross it, you can > just roll out of the gas and coast. It doesn't matter if you pass the > pace car or not, as long as you let it catch up to you on that same > lap. The main thing is to stop RACING other cars and just concentrate > on getting back to the s/f line. > > If the trouble is ahead of you, well, good luck! Avoid the trouble as > best you can and continue to the S/F line. If you have to slow down a > great deal, try to get out of the racing groove- preferably to the > apron - and stay out till you are up to speed. If you can make it by > without slowing very much, just take it down a notch and drive on to > the S/F. > > Of course if the wreck is in turn 1... hmm, not as easy as I thought! > I guess the trouble is really ALWAYS in front of you... > > > > 4) I watched the replay from yesterday's race, and noticed > > that even with severe body damage, I was STILL able to > > turn 40.0xx times. There are several lessons to be > > learned here. > > > > A) Damage physics in the sim truly suck. There's NO WAY > > I should have been able to go that fast with what > > amounts to no sheet metal aft of the rear tires. My > > spoiler was pressed right up against the back edge of > > the rear window, and my front end was caved in as > > well. > > You get a big AMEN from me on this one. > > cheers, > GeraldIn article <[email hidden]>, [email hidden]
(Gerald Moore) writes:
>> 4) I watched the replay from yesterday's race, and noticed
>> that even with severe body damage, I was STILL able to
>> turn 40.0xx times. There are several lessons to be
>> learned here.
Geez, I didn't get down to 40.xx with a CLEAN car... Grrr...
Eldred
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Tom Pabst wrote:
For John Simmons and reddyTeddy here, replace with Tom Pabst and David
Powell....
Beers and cheers
(uncle) Goy
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Quoted text (10 lines)
> > RT... > > I don't see anything "arrogant" about John's post race comments. In fact, I > bet you the new guys will find it helpful and probably contains some stuff > they didn't know. I am not a "new guy"....and I still found everything he > said worth reading, as a "reminder" in many cases. > > Seems like you are either over-reacting or have some kind of an "ax to > grind" with John?Quoted text (9 lines)
> RT... > I don't see anything "arrogant" about John's post race comments. In fact, I > bet you the new guys will find it helpful and probably contains some stuff > they didn't know. I am not a "new guy"....and I still found everything he > said worth reading, as a "reminder" in many cases. > Seems like you are either over-reacting or have some kind of an "ax to > grind" with John?In article <[email hidden]>,
[email hidden] says...
(Please don't take this the wrong way) I really am at a loss to explain
why you seem to be so far off the fast pace Eldred, unless you're just
being tooo damn careful, or trying to hard to avoid being treated like a
hockey puck.
I think it's time for you to pull it all the way out and throw it up on
the table with everyone else's so we can all compare sizes.
--
=========================================================
Redneck Techno-Biker & "programming deity"
http://www.paddedwall.org/john
DeMONS/1 for Nascar Racing 3 & Nascar Legends
http://www.paddedwall.org/demons
DeMONS/2 for Nascar Racing 4 and 2002 Season (in development)
http://www.paddedwall.org/demons2
RASCAR Roster
http://www.paddedwall.org/rascar
Barbarian Diecast Collector (490+ cars and counting)
http://www.paddedwall.org/diecast
If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================
Quoted text (10 lines)
> In article <[email hidden]>, [email hidden] > (Gerald Moore) writes: > > >> 4) I watched the replay from yesterday's race, and noticed > >> that even with severe body damage, I was STILL able to > >> turn 40.0xx times. There are several lessons to be > >> learned here. > > Geez, I didn't get down to 40.xx with a CLEAN car... Grrr... >"John Simmons" wrote...
Sheesh... there's a race I'd lose. ;-(
Jan.
=---
Quoted text (10 lines)
> <snip> > (Please don't take this the wrong way) I really am at a > loss to explain why you seem to be so far off the fast > pace Eldred, unless you're just being tooo damn careful, > or trying to hard to avoid being treated like a hockey > puck. > > I think it's time for you to pull it all the way out and > throw it up on the table with everyone else's so we can > all compare sizes.
>
> For John Simmons and reddyTeddy here, replace with Tom Pabst and David
> Powell....
>
>It's redTed, and at the least, Tom Pabst has the courage to stand up and argue his corner.
It's a damn sight more than JS can do.
In article <[email hidden]>, John Simmons
<[email hidden]> writes:
>(Please don't take this the wrong way) I really am at a loss to explain
>why you seem to be so far off the fast pace Eldred, unless you're just
>being tooo damn careful, or trying to hard to avoid being treated like a
>hockey puck.
Nah, I don't take it the wrong way. I'm slow, and I know it. I just don't
know WHY. Could be computer, wheel, monitor, lack of skill, all of the above.
Yeah, I'm careful - I'm trying to keep from crashing and sticking it in the
FENCE.
I take it back - I just checked. My PB is 39.775(I guess I got 1 lucky lap
during the race), and my Qual PB is 40.405. I have another league race there
tonight - we'll see how badly I get beaten...
>I think it's time for you to pull it all the way out and throw it up on
>the table with everyone else's so we can all compare sizes.
LOL! You're SICK, John...<g>
Eldred
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Ah, got it, Goy. Think I will stay out of it then....
TP
"Goy Larsen" <"adsales"@get topica.com> wrote in message
news:lkc89.11630$[email hidden]...
> Tom Pabst wrote:
> >
> > RT...
> >
> > I don't see anything "arrogant" about John's post race comments. Infact, I
> > bet you the new guys will find it helpful and probably contains somestuff
> > they didn't know. I am not a "new guy"....and I still found everythinghe
Quoted text (16 lines)
> > said worth reading, as a "reminder" in many cases. > > > > Seems like you are either over-reacting or have some kind of an "ax to > > grind" with John? > > For John Simmons and reddyTeddy here, replace with Tom Pabst and David > Powell.... > > > Beers and cheers > (uncle) Goy > > http://www.theuspits.com > > "A man is only as old as the woman he feels........" > --Groucho Marx--In article <[email hidden]>,
[email hidden] (EldredP) writes:
>I take it back - I just checked. My PB is 39.775(I guess I got 1 lucky lap
>during the race), and my Qual PB is 40.405. I have another league race there
>tonight - we'll see how badly I get beaten...
I looked in my records file. That 39.775 lap was NOT in the RASCAR race. It
was in another league race on the 3rd. So I may not have run under 40
Saturday. I certainly didn't do it tonight. Practice 40.704, Qual 41.098,
race 40:5xx I think. about 1.2 to 1.5 seconds slower than the rest of the
field(fixed fast setup). Even near the end, I was about.7 seconds slower than
a guy who's car got torn up in 3 different wrecks. He didn't even have a hood,
and my car didn't have a scratch on it.
I'll be resigning from that league in the morning - shit, I almost got lapped
in the last 25 or so lap green flag run to the end. Dammit...
Eldred
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In article <[email hidden]>,
[email hidden] says...
I think it's a copule of things:
1) You're not as comfortable with the fixed setups as some of the rest
of us are. Believe it or not, it just takes some seat time to get used
to it. I run my first "practice" session without any AI to evaluate the
setup and find where the speed is. After that, I with run the AI at
about 94% to get used to traffic on the track. Then, I bump it down to
about 92% to guarantee I'll be able to pass easily, and then once more
at 100% so that most of the AI can pass me easily. By then, I'm ready
for some online stuff.
2) You need to become a bit more aggressive during the race. You can be
afraid to stick your nose into a hairy situation or grab a spot when the
opportunity presents itself. Your connections are good enough that you
can go side-by-side with most of the cars in a RASCAR race. The only
people you should be reluctant to pass are people that are jumping side-
to-side because of warp.
3) Maybe your controller settings are messing with your head. Are you
using a force-feedback controller, or a good old fashioned analog wheel?
What is your linearity setting? Maybe changing it would be a good idea.
4) You're in too many leagues, and you can't devote the time required to
practice for our races (or any of the rest of them for that matter). I
personally don't see how anyone can find the time to participate in more
than one league at a time.
--
=========================================================
Redneck Techno-Biker & "programming deity"
http://www.paddedwall.org/john
DeMONS/1 for Nascar Racing 3 & Nascar Legends
http://www.paddedwall.org/demons
DeMONS/2 for Nascar Racing 4 and 2002 Season (in development)
http://www.paddedwall.org/demons2
RASCAR Roster
http://www.paddedwall.org/rascar
Barbarian Diecast Collector (490+ cars and counting)
http://www.paddedwall.org/diecast
If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================
Quoted text (19 lines)
> In article <[email hidden]>, > [email hidden] (EldredP) writes: > > >I take it back - I just checked. My PB is 39.775(I guess I got 1 lucky lap > >during the race), and my Qual PB is 40.405. I have another league race there > >tonight - we'll see how badly I get beaten... > > I looked in my records file. That 39.775 lap was NOT in the RASCAR race. It > was in another league race on the 3rd. So I may not have run under 40 > Saturday. I certainly didn't do it tonight. Practice 40.704, Qual 41.098, > race 40:5xx I think. about 1.2 to 1.5 seconds slower than the rest of the > field(fixed fast setup). Even near the end, I was about.7 seconds slower than > a guy who's car got torn up in 3 different wrecks. He didn't even have a hood, > and my car didn't have a scratch on it. > I'll be resigning from that league in the morning - shit, I almost got lapped > in the last 25 or so lap green flag run to the end. Dammit... > > Eldred >In article <[email hidden]>, John Simmons
<[email hidden]> writes:
I can pass easily at 85%. 90%, and they're leaving me in the dust on most
tracks.
I don't have the speed to actually RACE with many people. I think I've made
maybe 2 contested passes in the RASCAR races. Most of the spots I gain are
because someone crashes or discos.
>3) Maybe your controller settings are messing with your head. Are you
>using a force-feedback controller, or a good old fashioned analog wheel?
>What is your linearity setting? Maybe changing it would be a good idea.
TSW2mod, no FF. I couldn't tell you linearity exactly - I think it's about
92%-95%. I tried 100% per David's suggestion, and I could NOT control the car.
I'm curious how well I could drive on someone else's rig. Hey Fester - can I
drive your setup when(if?) I come by to get C:PR? :-)
>4) You're in too many leagues, and you can't devote the time required to
>practice for our races (or any of the rest of them for that matter). I
>personally don't see how anyone can find the time to participate in more
>than one league at a time.
How much practice time do you think is needed for a league race? I don't think
it takes 4 hours every day to prepare. Besides, what can you learn in the 4th
hour that you didn't learn in the first 3?
Eldred
--
Homepage - http://www.umich.edu/~epickett
GPLRank:+8.09
N2002 Rank:+22.329
Remove SPAM-OFF to reply.
Quoted text (10 lines)
>I think it's a copule of things: > >1) You're not as comfortable with the fixed setups as some of the rest >of us are. Believe it or not, it just takes some seat time to get used >to it. I run my first "practice" session without any AI to evaluate the >setup and find where the speed is. After that, I with run the AI at >about 94% to get used to traffic on the track. Then, I bump it down to >about 92% to guarantee I'll be able to pass easily, and then once more >at 100% so that most of the AI can pass me easily. By then, I'm ready >for some online stuff.Quoted text (7 lines)
>2) You need to become a bit more aggressive during the race. You can be >afraid to stick your nose into a hairy situation or grab a spot when the >opportunity presents itself. Your connections are good enough that you >can go side-by-side with most of the cars in a RASCAR race. The only >people you should be reluctant to pass are people that are jumping side- >to-side because of warp. >On Tue, 20 Aug 2002 00:36:55 +0100, redTed <[email hidden]> wrote:
>>
> It's redTed, and at the least, Tom Pabst has the courage to stand up and argue his corner.
> It's a damn sight more than JS can do.
just my humble observation:
Presumably, both posters you mention stand up to their opinions
using their real name and do not hide behind some fake nickname
which is what you seem to prefer.
cheers,
uwe
--
mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox)
Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/
Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E)
GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
"Uwe Schuerkamp" <[email hidden]> wrote in message
news:[email hidden]...
> On Tue, 20 Aug 2002 00:36:55 +0100, redTed <[email hidden]> wrote:
> >>
> > It's redTed, and at the least, Tom Pabst has the courage to stand up and argue hiscorner.
My names Ted. What's the friggin' difference ???? It's a real nickname for a real
person..Why am I explaining myself to you anyway.. Good grief. You want names and
addresses ? Phone numbers,perhaps ?
John Simmons, if that is his real name, and who gives a fuck if it isn't anyway, has
"kill-filed" me because he cannot face up to his own inadequacies or his previous nasty
posts made to me about WSC when I started a thread that indicated my belief that it "may"
have been vapourware..Guess what ?..........
IT WAS..
Happy ? Now please go away , Uwe.
Quoted text (8 lines)
> > It's a damn sight more than JS can do. > > just my humble observation: > > Presumably, both posters you mention stand up to their opinions > using their real name and do not hide behind some fake nickname > which is what you seem to prefer. >At Michigan, the #1 scrubber of speed is entering the corners too early and
too fast.
I've found that it's best to let up early, drift down into the apex late,
and make up for it on exit. ESPECIALLY when using a pushy setup like the
fast setup.
I also think, at least with the fast setup, it's faster to stay 1/2 car
width up from the line and not necessarily right down on the line, except
that you want to get as close as possible to it right as you are about to
come out of turns 2/4. You have to have a late entry at slower speeds to do
this.
-Larry
"EldredP" <[email hidden]> wrote in message
news:[email hidden]...
> In article <[email hidden]>, JohnSimmons
don't
> know WHY. Could be computer, wheel, monitor, lack of skill, all of theabove.
> Yeah, I'm careful - I'm trying to keep from crashing and sticking it inthe
> FENCE.
> I take it back - I just checked. My PB is 39.775(I guess I got 1 luckylap
> during the race), and my Qual PB is 40.405. I have another league racethere
Quoted text (8 lines)
> <[email hidden]> writes: > > >(Please don't take this the wrong way) I really am at a loss to explain > >why you seem to be so far off the fast pace Eldred, unless you're just > >being tooo damn careful, or trying to hard to avoid being treated like a > >hockey puck. > > Nah, I don't take it the wrong way. I'm slow, and I know it. I justQuoted text (14 lines)
> tonight - we'll see how badly I get beaten... > > >I think it's time for you to pull it all the way out and throw it up on > >the table with everyone else's so we can all compare sizes. > > LOL! You're SICK, John...<g> > > Eldred > -- > Homepage - http://www.umich.edu/~epickett > GPLRank:+8.09 > N2002 Rank:+22.329 > > Remove SPAM-OFF to reply.In article <[email hidden]>,
[email hidden] says...
It could also be that I have him kill-filed (he's the only person I've
kill-filed, so he is in an exclusive club). The only time I see
anything from him is when someone reponds to him and quotes his
messages.
--
=========================================================
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http://www.paddedwall.org/john
DeMONS/1 for Nascar Racing 3 & Nascar Legends
http://www.paddedwall.org/demons
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http://www.paddedwall.org/demons2
RASCAR Roster
http://www.paddedwall.org/rascar
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http://www.paddedwall.org/diecast
If you want to send me email, go to the first URL shown
above & click "Send Me Mail" in the contents frame.
=========================================================
Quoted text (16 lines)
> On Tue, 20 Aug 2002 00:36:55 +0100, redTed <[email hidden]> wrote: > >> > > It's redTed, and at the least, Tom Pabst has the courage to stand up and argue his corner. > > It's a damn sight more than JS can do. > > just my humble observation: > > Presumably, both posters you mention stand up to their opinions > using their real name and do not hide behind some fake nickname > which is what you seem to prefer. > > > cheers, > > uwe >
"Uwe Schuerkamp" <[email hidden]> wrote in message
news:[email hidden]...
> On Tue, 20 Aug 2002 00:36:55 +0100, redTed <[email hidden]> wrote:
> >>
> > It's redTed, and at the least, Tom Pabst has the courage to stand up and argue hiscorner.
> > It's a damn sight more than JS can do.
>JS is the biggest bullshitter on this NG . Full of himself. remember when he threw his
toys out of the pram and ran off to GPL a few weeks back ? Guess he couldn't cut it
there, now he's come crawling back to his beloved Rascar, where he can carry on insulting,
blaming, abusing all and sundry ...except himself. And her says I'm the only person he's
ever filtered from his reader..LOL.. I expect there are maybe only a dozen of his
favourite suck-ups that are not filtered.
Tom Pabst wrote:
>
> Ah, got it, Goy. Think I will stay out of it then....
Might as well Tom, you're not going to get through to him
Beers and cheers
(uncle) Goy
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
> Ah, got it, Goy. Think I will stay out of it then....
Might as well Tom, you're not going to get through to him
Beers and cheers
(uncle) Goy
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
Eldred,
I had trouble in the same race Eldred and couldn't even finish the freeking
race. At least you were consistent. Im thinking about getting FF wheeel so
that I can get some more input as to what the car is doing. I got a headset
and turned the tire noise up and that helped alot but I think that I am
missing out on some clues. Also, I tried to use the brakes some and that
helped my lap times during practice but I never could get consistent with
it. I tried it in the race and it just slowed me down. I'm starting to get
the 'Eldred Fever' now and don't know what pill to take. I'm afraid if I get
to aggressive, then I will become the wrecker that I so dispise.
<sigh>
grub
"EldredP" <[email hidden]> wrote in message
news:[email hidden]...
> In article <[email hidden]>, JohnSimmons
made
> maybe 2 contested passes in the RASCAR races. Most of the spots I gainare
about
> 92%-95%. I tried 100% per David's suggestion, and I could NOT control thecar.
> I'm curious how well I could drive on someone else's rig. Hey Fester -can I
think
> it takes 4 hours every day to prepare. Besides, what can you learn in the4th
Quoted text (25 lines)
> <[email hidden]> writes: > > >I think it's a copule of things: > > > >1) You're not as comfortable with the fixed setups as some of the rest > >of us are. Believe it or not, it just takes some seat time to get used > >to it. I run my first "practice" session without any AI to evaluate the > >setup and find where the speed is. After that, I with run the AI at > >about 94% to get used to traffic on the track. Then, I bump it down to > >about 92% to guarantee I'll be able to pass easily, and then once more > >at 100% so that most of the AI can pass me easily. By then, I'm ready > >for some online stuff. > > I can pass easily at 85%. 90%, and they're leaving me in the dust on most > tracks. > > >2) You need to become a bit more aggressive during the race. You can be > >afraid to stick your nose into a hairy situation or grab a spot when the > >opportunity presents itself. Your connections are good enough that you > >can go side-by-side with most of the cars in a RASCAR race. The only > >people you should be reluctant to pass are people that are jumping side- > >to-side because of warp. > > > > I don't have the speed to actually RACE with many people. I think I'veQuoted text (7 lines)
> because someone crashes or discos. > > >3) Maybe your controller settings are messing with your head. Are you > >using a force-feedback controller, or a good old fashioned analog wheel? > >What is your linearity setting? Maybe changing it would be a good idea. > > TSW2mod, no FF. I couldn't tell you linearity exactly - I think it'sQuoted text (8 lines)
> drive your setup when(if?) I come by to get C:PR? :-) > > >4) You're in too many leagues, and you can't devote the time required to > >practice for our races (or any of the rest of them for that matter). I > >personally don't see how anyone can find the time to participate in more > >than one league at a time. > > How much practice time do you think is needed for a league race? I don'tQuoted text (9 lines)
> hour that you didn't learn in the first 3? > > Eldred > -- > Homepage - http://www.umich.edu/~epickett > GPLRank:+8.09 > N2002 Rank:+22.329 > > Remove SPAM-OFF to reply.Don't feel bad Eldred,
I used to be fairly competitive in N1, 2, and 3.
N4 and N2002 I am typically slower than most, you probably wouldn't have
much trouble keeping up with me.
I don't know what it is, I just can't seem to put it together with the new
physics engine - or else, my age is catching up with me :).
I also went from a TSW2, to a Momo, and still am running about the same slow
speeds. It's almost like my car just doesn't have the grip to keep up with
others.
Don Burnette
"grubbat" <[email hidden]> wrote in message
news:[email hidden]...
> Eldred,
> I had trouble in the same race Eldred and couldn't even finish thefreeking
> race. At least you were consistent. Im thinking about getting FF wheeel so
> that I can get some more input as to what the car is doing. I got aheadset
> and turned the tire noise up and that helped alot but I think that I am
> missing out on some clues. Also, I tried to use the brakes some and that
> helped my lap times during practice but I never could get consistent with
> it. I tried it in the race and it just slowed me down. I'm starting to get
> the 'Eldred Fever' now and don't know what pill to take. I'm afraid if Iget
the
most
> > tracks.
> >
> > >2) You need to become a bit more aggressive during the race. You canbe
> > >afraid to stick your nose into a hairy situation or grab a spot whenthe
> > >opportunity presents itself. Your connections are good enough that you
> > >can go side-by-side with most of the cars in a RASCAR race. The only
> > >people you should be reluctant to pass are people that are jumpingside-
wheel?
> > >What is your linearity setting? Maybe changing it would be a goodidea.
> >
> > TSW2mod, no FF. I couldn't tell you linearity exactly - I think it's
> about
> > 92%-95%. I tried 100% per David's suggestion, and I could NOT controlthe
> car.
> > I'm curious how well I could drive on someone else's rig. Hey Fester -
> can I
> > drive your setup when(if?) I come by to get C:PR? :-)
> >
> > >4) You're in too many leagues, and you can't devote the time requiredto
> > >practice for our races (or any of the rest of them for that matter). I
> > >personally don't see how anyone can find the time to participate inmore
> > >than one league at a time.
> >
> > How much practice time do you think is needed for a league race? Idon't
> think
> > it takes 4 hours every day to prepare. Besides, what can you learn inthe
Quoted text (15 lines)
> to aggressive, then I will become the wrecker that I so dispise. > <sigh> > grub > > "EldredP" <[email hidden]> wrote in message > news:[email hidden]... > > In article <[email hidden]>, John > Simmons > > <[email hidden]> writes: > > > > >I think it's a copule of things: > > > > > >1) You're not as comfortable with the fixed setups as some of the rest > > >of us are. Believe it or not, it just takes some seat time to get used > > >to it. I run my first "practice" session without any AI to evaluateQuoted text (7 lines)
> > >setup and find where the speed is. After that, I with run the AI at > > >about 94% to get used to traffic on the track. Then, I bump it down to > > >about 92% to guarantee I'll be able to pass easily, and then once more > > >at 100% so that most of the AI can pass me easily. By then, I'm ready > > >for some online stuff. > > > > I can pass easily at 85%. 90%, and they're leaving me in the dust onQuoted text (11 lines)
> > >to-side because of warp. > > > > > > > I don't have the speed to actually RACE with many people. I think I've > made > > maybe 2 contested passes in the RASCAR races. Most of the spots I gain > are > > because someone crashes or discos. > > > > >3) Maybe your controller settings are messing with your head. Are you > > >using a force-feedback controller, or a good old fashioned analogQuoted text (12 lines)
> 4th > > hour that you didn't learn in the first 3? > > > > Eldred > > -- > > Homepage - http://www.umich.edu/~epickett > > GPLRank:+8.09 > > N2002 Rank:+22.329 > > > > Remove SPAM-OFF to reply. > >
>I used to be fairly competitive in N1, 2, and 3.
>N4 and N2002 I am typically slower than most, you probably wouldn't have
>much trouble keeping up with me.
>I don't know what it is, I just can't seem to put it together with the new
>physics engine - or else, my age is catching up with me :).
Dang Don you stole my story. Same thing here except I was OK in N4. When my TM
wheel died I screwed up and bought MSFF and can't seem to get used to it. Also
got flat panel monitor. Sure wish I could think up more excuses but...... :)
Dan


































