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Rec.Autos.Simulators Archive

Comparison between GTL & GTR

3 posts by 3 people · 06 Jul 2006 21:38 UTC - 13 Jul 2006 05:58 UTC

RocketMan 06 Jul 2006 21:38 UTC#10252
I understand both games are made by the same company. How do they compare? Just a brief comparo will be necessary. I am unable to source GTR here in NZ, but I'm interested in how they compare. Is/Was GTR just an 'upgrade' of the mod for F1 2002? Thanks. -- RocketMan
Go with GTL. The improvements make a huge difference over GTR offline and on. I feel GTL resembles GTR on the physics side and rFactor on the graphics side (obviously more detailed in both respects). A decent combo for sure but GMotor1 GTR/GTL physics feel very dated compared to rFactor. GTR2 I would imagine will be full on GMotor2 instead of the half and half we get with GTL. Mitch "RocketMan" <[email hidden]> wrote in message news:e8jvrq$46t$[email hidden]...
Quoted text (10 lines)> I understand both games are made by the same company. How do they > compare? Just a brief comparo will be necessary. I am unable to source GTR > here in NZ, but I'm interested in how they compare. > Is/Was GTR just an 'upgrade' of the mod for F1 2002? > Thanks. > > -- > > RocketMan >
Bob 13 Jul 2006 05:58 UTC↳ reply to RocketMan#10307
RocketMan wrote: > I understand both games are made by the same company. How do they compare? > Just a brief comparo will be necessary. I am unable to source GTR here in > NZ, but I'm interested in how they compare. > Is/Was GTR just an 'upgrade' of the mod for F1 2002? > Thanks. The most striking difference iis the cars. GTR uses relatively recent cars. They're fast, they handle well, and they're "edgy". Either you're stuck to the track or you're spinning/off. The cars have many setup adjustments possible. There is excellent telemetry. GTL uses vintage cars. Slower all around, and they're soft and slide a lot. Limited setup adjustments, no telemetry. GTR is a substantial step above the earlier version. GTL is reputed to be better online, but I don't know about that.

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