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Rec.Autos.Simulators Archive

N2002: OpenGL vs. Direct3D

5 posts by 5 people · 21 Aug 2002 07:05 UTC - 21 Aug 2002 15:33 UTC

Uwe Schuerkamp 21 Aug 2002 07:05 UTC#102047
Hello, I played around with OpenGL in N2002 last night, and I found the only notable difference to be that frame rates seem more "constant" with OpenGL: Usually locked solid around 50fps at Bristol, while Direct3D varies a bit more, say between 56 and 40 when it gets really busy. Is this observation correct or are there other advantages / disadvantages to using OpenGL over DirectX? Thanks in advance for your thoughts, Uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
On Wed, 21 Aug 2002 09:05:49 +0200, Uwe Schuerkamp <[email hidden]> wrote: >Is this observation correct or are there other advantages / >disadvantages to using OpenGL over DirectX? Well... depends on the graphics card I guess. I had better framerates in D3D with my TNT2, but now with a GF2MX400 OpenGL runs better. -- - Igor -
"Uwe Schuerkamp" <[email hidden]> wrote in message news:[email hidden]... > Hello, > > I see a drop-off in both rasterizers, but I start about 10 fps higher with Opengl. dave henrie
Sounds to me like you have Vsync still on for OpenGL. I'll get about the same range in OpenGL and D3D. Just OpenGL is higer than D3D. D3D runs around 20-50 while OpenGL is 40-70. MadDAWG
Uwe.... This has been debated and tested.....pretty much to death.....around here. I was a staunch D3D guy.....but did a set of tests and benchmarks in N2K2 about three months ago. Its not pretty much a given....if you have an Nv video card, especially the newer ones....OGL is it. However, you won't see the complete advantages of OGL if you don't have "ALL" your system settings and ini tweaks set properly (and many people do not). Check it out....... www.pabst-racing.com/webscreens/tweaks.xls Regards, Tom "Uwe Schuerkamp" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (21 lines)> Hello, > > I played around with OpenGL in N2002 last night, and I found the > only notable difference to be that frame rates seem more > "constant" with OpenGL: Usually locked solid around 50fps at > Bristol, while Direct3D varies a bit more, say between 56 and > 40 when it gets really busy. > > Is this observation correct or are there other advantages / > disadvantages to using OpenGL over DirectX? > > Thanks in advance for your thoughts, > > Uwe > > > -- > mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) > Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ > Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) > GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61

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