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+ADwAIQ--- Fri, 07 Jan 2022 02:07:58 - Fri, 07 Jan 2022 02:07:58 --+AD4APA-h1 class+AD0AIg-linkback+ACIAPgA8-a href+AD0AIg-https://rec-autos-simulators.net/+ACIAPg-rec.autos.simulators+ADw-/a+AD4APA-/h1+AD4-
+ADw-h2 class+AD0AIg-topic-title+ACIAPg-NASCAR RACING, another take (not-so-long+ACE- :-))+ADw-/h2+AD4-
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+ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Chris Gouch+ADw-/dt+AD4-
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+ADw-div class+AD0AIg-postbody+ACIAPg-
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+ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p1+ACIAPg-NASCAR RACING, another take (not-so-long+ACE- :-))+ADw-/a+AD4APA-/h3+AD4-
+ADw-p class+AD0AIg-author+ACIAPg-
+ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Chris Gouch+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Fri, 18 Nov 1994 22:58:07+ADw-/p+AD4-
+ADw-div class+AD0AIg-content+ACIAPg-
+AFs-I wrote :) +AF0- +ADw-br+AD4- +ADw-p+AD4-: Sim Dim-Lights: +ACY-nbsp+ADs-(really not that many so far) +ADw-br+AD4- : -------------- +ADw-br+AD4- : - Frame-Rate will be sluggish and detail may (will?) be in jeopardy of being +ADw-br+AD4- : +ACY-nbsp+ADs- sacrificied to compensate. +ADw-br+AD4- : - Sound on the SB-16 is a bit scratchy and noisy (more a function of my card +ADw-br+AD4- : +ACY-nbsp+ADs- though I think) +ADw-br+AD4- : - No experience with the modem option yet, but it seems Champ Season is still +ADw-br+AD4- : +ACY-nbsp+ADs- not an option for H2H players. +ADw-br+AD4- : - Manual includes an Index, but not a Glossary of terms used in the StockCar +ADw-br+AD4- : +ACY-nbsp+ADs- world. +ACY-nbsp+ADs-No big deal to me and many are explained in the appropriate places +ADw-br+AD4- : +ACY-nbsp+ADs- in the manual anyway. +ACY-nbsp+ADs-Would be quick reference for the NASCAR-newcomer. +ADw-br+AD4- : - SVGA version is really not an option for full enjoyment, even on the +ADw-br+AD4- : +ACY-nbsp+ADs- higher end 486's and low end Pentiums. +ACY-nbsp+ADs-Get used to low res. FAST+ACE- +ADw-br+AD4- : - Some complaints about the Black Flag not going away. +ACY-nbsp+ADs-I have not seen this +ADw-br+AD4- : +ACY-nbsp+ADs- problem (if it is one?) personally.... and I've seen the 'dark and dirty +ADw-br+AD4- : +ACY-nbsp+ADs- rag' a few times myself +ADs--) +ADw-br+AD4- : - I have noticed the restart race hot key-combo +AF8-sometimes+AF8- will mess up the +ADw-br+AD4- : +ACY-nbsp+ADs- flags and also permit you to pass any amount of cars on the pace lap without +ADw-br+AD4- : +ACY-nbsp+ADs- penalty. +ACY-nbsp+ADs-Happened a few times one night, hasn't happened again since (?) +ADw-br+AD4- : +ACY-nbsp+ADs- for sme reason (Noticed at Martinsville only so far). +ADw-br+AD4- : - No penalization for 'rough-driving'. +ACY-nbsp+ADs-It seems you can crash cars till' the +ADw-br+AD4- : +ACY-nbsp+ADs- proverbial cows come home and you don't suffer (outside of damage).... even +ADw-br+AD4- : +ACY-nbsp+ADs- under yellow flag conditions. +ADw-br+AD4- +ADw-p+AD4---- Some additions to this as of last night: +ADw-br+AD4- +ADw-p+AD4-- above, I mention the +ACY-lt+ADs-restart hot key messing up flags+ACY-gt+ADs-, well I've +ADw-br+AD4- +ACY-nbsp+ADs- discovered more accurately when and why it happens. +ACY-nbsp+ADs-I'll share it here +ADw-br+AD4- +ACY-nbsp+ADs- so others can avoid doing this and seeing the problem. +ACY-nbsp+ADs-It is avoidable +ADw-br+AD4- +ACY-nbsp+ADs- and by no means a serious bug, more of an irratation. +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- - basically if you hot-key restart the race exactly when the +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- yellow flag comes out (ie. WAVING FRANTICALLY), then upon restart +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- the flags become messed up a bit and you can pass all the cars +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- etc. as I mentioned previous. +ACY-nbsp+ADs-However if you wait until the +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- yellow flag +ACY-quot+ADs-calms down+ACY-quot+ADs- (ie. more-or-less 'drooping' on the +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- screen) you are safe to restart. +ACY-nbsp+ADs-Therefore, just wait a second +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- before hitting restart. +ACY-nbsp+ADs-Clears it up and the game resumes normally. +ADw-br+AD4- - another item that concerns me a bit is how fast the AI-cars recover from +ADw-br+AD4- +ACY-nbsp+ADs- a spin or accident. +ACY-nbsp+ADs-They tend to do complete 180's INSTANTLY and un- +ADw-br+AD4- +ACY-nbsp+ADs- realistically after spins and rejoin the field. +ACY-nbsp+ADs-They seem to have no +ADw-br+AD4- +ACY-nbsp+ADs- down time nor any problem 'righting' themselves back in the right +ADw-br+AD4- +ACY-nbsp+ADs- direction. +ADw-br+AD4- - also, has anyone seen multiple AI-car accidents? +ACY-nbsp+ADs-I'm currently in the +ADw-br+AD4- +ACY-nbsp+ADs- process of running a 500-lapper at Martinsville and so far 2 AI-cars +ADw-br+AD4- +ACY-nbsp+ADs- have lossed it and wiped out (no serious damage to them) on their own. +ADw-br+AD4- +ACY-nbsp+ADs- No other cars have been collected in the carnage up to this point. +ADw-br+AD4- +ACY-nbsp+ADs- ( 100 laps into the event). +ACY-nbsp+ADs-Other cars get collected if +AF8-I+AF8- cause +ADw-br+AD4- +ACY-nbsp+ADs- the accident though +ADs--) +ADw-br+AD4- - crash-tollorence, though extremely good, may be a bit too low. +ACY-nbsp+ADs-I have +ADw-br+AD4- +ACY-nbsp+ADs- done some banging with other cars, but more often then not it doesn't +ADw-br+AD4- +ACY-nbsp+ADs- take too terrible much to get them spinning. +ACY-nbsp+ADs-Also, it seems AI cars +ADw-br+AD4- +ACY-nbsp+ADs- do not bump/contact you (on there own) very much and if they do, the +ADw-br+AD4- +ACY-nbsp+ADs- result (so far) seems to be always a spin for them. +ADw-br+AD4- +ADw-p+AD4-Now some other good things +ADs--): +ADw-br+AD4- +ADw-p+AD4-- DEFINATELY AI cars utilize the yellow flag periods+ACE- +ACY-nbsp+ADs-Regardless of their +ADw-br+AD4- +ACY-nbsp+ADs- fuel status. +ACY-nbsp+ADs-They'll come in and at least pick up new 'shoes' if a +ADw-br+AD4- +ACY-nbsp+ADs- number of laps have been completed under green. +ADw-br+AD4- - Tire-wear is far more pre+ACoAKgAq- then fuel status (this is good+ACE-). +ACY-nbsp+ADs-Often +ADw-br+AD4- +ACY-nbsp+ADs- you'll find a need to pit before your fuel is physically gone. +ACY-nbsp+ADs-Especially +ADw-br+AD4- +ACY-nbsp+ADs- if your set-up is a bit off. +ACY-nbsp+ADs-Good work and seem realistic to me. +ADw-br+AD4- - Though I seem to be able to turn faster then record speeds at Martinsville +ADw-br+AD4- +ACY-nbsp+ADs- (only marginally faster though, 95 mph as opposed to 93... not much diff.) +ADw-br+AD4- +ACY-nbsp+ADs- I was really impressed with Atlanta+ACE- +ACY-nbsp+ADs-After re-watching last weekends +ADw-br+AD4- +ACY-nbsp+ADs- race and having a closer inspection of the telemetry, the speeds so far +ADw-br+AD4- +ACY-nbsp+ADs- seem to BANG-ON+ACE- +ACY-nbsp+ADs-Almost frightenly so (in a good way +ADs--) ). +ACY-nbsp+ADs-With only +ADw-br+AD4- +ACY-nbsp+ADs- minor tweaks to the presented set-ups I was hitting about 191-192 on the +ADw-br+AD4- +ACY-nbsp+ADs- straights and 158-161 in the meat of the corners. +ACY-nbsp+ADs-That's impressive as +ADw-br+AD4- +ACY-nbsp+ADs- you'll notice from DW, B.Elliot, and M.Martin's on-board telemetry in +ADw-br+AD4- +ACY-nbsp+ADs- real life... these were the numbers I saw :-) +ACY-nbsp+ADs-Good attention to deatil+ACE- +ADw-br+AD4- +ADw-p+AD4---- Well, back to work and the NASCAR-illiterates that work around me.... +ADw-br+AD4- can you believe? +ACY-nbsp+ADs-A guy actually ask me after thumbing through the manual +ADw-br+AD4- a bit, +ACY-quot+ADs-why do you +AF8-have+AF8- to worry about shock settings and stuff in NASCAR? +ADw-br+AD4- I didn't know they did that+ACEAJg-quot+ADs- +ACY-nbsp+ADs-... I was floored and couldn't even answer, +ADw-br+AD4- that's how off guard it caught me+ACE- :-) +ADw-br+AD4- +ADw-p+AD4---- See ya all and thanks for listening+ACE- +ACY-nbsp+ADs- +ADw-br+AD4- +ADw-p+AD4--- +ADw-br+AD4- Christopher Goucher +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- Atlantic Geoscience Centre +ADw-br+AD4-
+ADw-br+AD4- work: (902) 426-4754 +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs-Dartmouth, Nova Scotia +ADw-br+AD4- home: (902) 865-9270 +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs-CANADA +ADw-br+AD4APA-/div+AD4-
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+ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Bob Hrus+ADw-/dt+AD4-
+ADw-/dl+AD4-
+ADw-div class+AD0AIg-postbody+ACIAPg-
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+ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p2+ACIAPg-NASCAR RACING, another take (not-so-long+ACE- :-))+ADw-/a+AD4APA-/h3+AD4-
+ADw-p class+AD0AIg-author+ACIAPg-
+ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Bob Hrus+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Sat, 19 Nov 1994 00:15:47+ADw-/p+AD4-
+ADw-div class+AD0AIg-content+ACIAPg-
+ADw-br+AD4- +ADw-p+AD4APA-div class+AD0AIg-gQuote+ACIAPg-
+ADw-br+AD4- +ACY-gt+ADs-- also, has anyone seen multiple AI-car accidents? +ACY-nbsp+ADs-I'm currently in the +ADw-br+AD4- +ACY-gt+ADs- +ACY-nbsp+ADs-process of running a 500-lapper at Martinsville and so far 2 AI-cars +ADw-br+AD4- +ACY-gt+ADs- +ACY-nbsp+ADs-have lossed it and wiped out (no serious damage to them) on their own. +ADw-br+AD4- +ACY-gt+ADs- +ACY-nbsp+ADs-No other cars have been collected in the carnage up to this point. +ADw-br+AD4- +ACY-gt+ADs- +ACY-nbsp+ADs-( 100 laps into the event). +ACY-nbsp+ADs-Other cars get collected if +AF8-I+AF8- cause +ADw-br+AD4- +ACY-gt+ADs- +ACY-nbsp+ADs-the accident though +ADs--) +ADw-br+AD4- +ADw-br+AD4APA-/div+AD4-Yes, I've seen one. +ACY-nbsp+ADs-Before turn 3 at Michigan. +ACY-nbsp+ADs-I was about the 8th car in a +ADw-br+AD4- big train. +ACY-nbsp+ADs-Elton Sawyer (2nd in the train) out of nowhere smacked the wall +ADw-br+AD4- and spun. +ACY-nbsp+ADs-Everyone following him (including me+ACE-) was collected. +ACY-nbsp+ADs-I looked +ADw-br+AD4- at reply angle after replay angle and never saw a reason for his wreck. +ADw-br+AD4- +ADw-p+AD4--- +ADw-br+AD4- +------------------------------+-------------------------------------------+ADw-wbr+AD4--- +ADw-br+AD4-
+ADw-br+AD4- +AHw- BNR Inc. +ACY-nbsp+ADs-RTP North Carolina +AHw-USmail: 35 Davis Drive +ACY-nbsp+ADs- +ACY-nbsp+ADs-RTP, NC 27709 +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADsAfA- +ADw-br+AD4- +------------------------------+-------------------------------------------+ADw-wbr+AD4--- +ADw-br+AD4APA-/div+AD4-
+ADw-/div+AD4-
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+ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Brad W Trawe+ADw-/dt+AD4-
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+ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p3+ACIAPg-NASCAR RACING, another take (not-so-long+ACE- :-))+ADw-/a+AD4APA-/h3+AD4-
+ADw-p class+AD0AIg-author+ACIAPg-
+ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Brad W Trawe+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Sat, 19 Nov 1994 04:30:08+ADw-/p+AD4-
+ADw-div class+AD0AIg-content+ACIAPgA8-div class+AD0AIg-gQuote+ACIAPg-
+ADw-br+AD4- +ACY-gt+ADs-: : +ACY-nbsp+ADs- in the manual anyway. +ACY-nbsp+ADs-Would be quick reference for the NASCAR-newcomer. +ADw-br+AD4- +ACY-gt+ADs-: : - SVGA version is really not an option for full enjoyment, even on the +ADw-br+AD4- +ACY-gt+ADs-: : +ACY-nbsp+ADs- higher end 486's and low end Pentiums. +ACY-nbsp+ADs-Get used to low res. FAST+ACE- +ADw-br+AD4- +ADw-br+AD4APA-/div+AD4AJg-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +AF4AXgBeAF4AXgBeAF4AXgBeAF4AXgBeAF4AXgBeAF4- +ADw-br+AD4- I've got a +ACY-quot+ADs-high-end+ACY-quot+ADs- Pentium (90 Mhz) and this game is still +ADw-br+AD4- unplayable in SVGA mode without some tweaking. +ACY-nbsp+ADs-Granted, my graphics +ADw-br+AD4- card isn't the best, but still, it makes we wonder who Papyrus thinks +ADw-br+AD4- is actually going to be able to play this game+ACE- +ACY-nbsp+ADs-There are probably, +ADw-br+AD4- what, 100 video-+ACoAKgAq- consumers there who have machines fast enough +ADw-br+AD4- to handle it with all detail turned on, and of those probably only +ADw-br+AD4- about 10 are NASCAR fans... :-) Anyway, I have found that (a) using +ADw-br+AD4- the +ACY-quot+ADs-mono+ACY-quot+ADs- sound option, (b) reducing the number of opponents by 10 or +ADw-br+AD4- so, and (c) turning off asphalt texture (and usually grass texture as +ADw-br+AD4- well) allows for an acceptable frame refresh rate on my machine. +ACY-nbsp+ADs-The +ADw-br+AD4- lack of road texture really takes away from the feeling of speed, but +ADw-br+AD4- the SVGA graphics are so sharp that I think I can live with it+ACE- +ACY-nbsp+ADs-And +ADw-br+AD4- the graphics and colors on the other cars are just incredible, made my +ADw-br+AD4- jaw drop when I saw them actually. +ACY-nbsp+ADs-I really like the game, but it +ADw-br+AD4- does bother me that it won't run w/ full detail on the fastest machine +ADw-br+AD4- widely available right now... +ACY-nbsp+ADs-This one should definitely become a classic +ADw-br+AD4- as machines that are fast enough to play it come out, but in the interim +ADw-br+AD4- I have a feeling that Papyrus is going to get quite a bit of backlash about +ADw-br+AD4- it. +ADw-br+AD4- +AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8- +ADw-br+AD4-
+ADw-br+AD4- -- +ADw-br+AD4APA-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-div id+AD0AIg-p4+ACI- class+AD0AIg-post has-profile bg1+ACIAPg-
+ADw-div class+AD0AIg-inner+ACIAPg-
+ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile4+ACIAPg-
+ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg-
+ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-NEWWINERA..+ADw-/dt+AD4-
+ADw-/dl+AD4-
+ADw-div class+AD0AIg-postbody+ACIAPg-
+ADw-div id+AD0AIg-post+AF8-content4+ACIAPg-
+ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p4+ACIAPg-NASCAR RACING, another take (not-so-long+ACE- :-))+ADw-/a+AD4APA-/h3+AD4-
+ADw-p class+AD0AIg-author+ACIAPg-
+ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-NEWWINERA..+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Sat, 19 Nov 1994 13:10:02+ADw-/p+AD4-
+ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4AYABb-1+ADs-31+ADs-47mRainbow V 1.06 for Delphi - Test Drive +ADw-br+AD4APA-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-div id+AD0AIg-p5+ACI- class+AD0AIg-post has-profile bg2+ACIAPg-
+ADw-div class+AD0AIg-inner+ACIAPg-
+ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile5+ACIAPg-
+ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg-
+ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-NEWWINERA..+ADw-/dt+AD4-
+ADw-/dl+AD4-
+ADw-div class+AD0AIg-postbody+ACIAPg-
+ADw-div id+AD0AIg-post+AF8-content5+ACIAPg-
+ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p5+ACIAPg-NASCAR RACING, another take (not-so-long+ACE- :-))+ADw-/a+AD4APA-/h3+AD4-
+ADw-p class+AD0AIg-author+ACIAPg-
+ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-NEWWINERA..+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Sat, 19 Nov 1994 13:10:17+ADw-/p+AD4-
+ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4AJg-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- I've got a +ACY-quot+ADs-high-end+ACY-quot+ADs- Pentium (90 Mhz) and this game is still +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- unplayable in SVGA mode without some tweaking. +ACY-nbsp+ADs-Granted, my graphics +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- card isn't the best, but still, it makes we wonder who Papyrus thinks +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- is actually going to be able to play this game+ACE- +ACY-nbsp+ADs-There are probably, +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- what, 100 video-+ACoAKgAq- consumers there who have machines fast enough +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- to handle it with all detail turned on, and of those probably only +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- about 10 are NASCAR fans... :-) Anyway, I have found that (a) using +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- the +ACY-quot+ADs-mono+ACY-quot+ADs- sound option, (b) reducing the number of opponents by 10 or +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- so, and (c) turning off asphalt texture (and usually grass texture as +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- well) allows for an acceptable frame refresh rate on my machine. +ACY-nbsp+ADs-The +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- lack of road texture really takes away from the feeling of speed, but +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- the SVGA graphics are so sharp that I think I can live with it+ACE- +ACY-nbsp+ADs-And +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- the graphics and colors on the other cars are just incredible, made my +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- jaw drop when I saw them actually. +ACY-nbsp+ADs-I really like the game, but it +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- does bother me that it won't run w/ full detail on the fastest machine +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- widely available right now... +ACY-nbsp+ADs-This one should definitely become a +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs-classic as machines that are fast enough to play it come out, but in +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs-the interim I have a feeling that Papyrus is going to get quite a bit +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs-of backlash about it. +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- +AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8- +ADw-br+AD4-
+ADw-br+AD4- +ADw-p+AD4-Brad, +ADw-br+AD4- +ADw-p+AD4-Papyrus will know doubt take some backlash about the +ACY-quot+ADs-processor +ADw-br+AD4- appetite+ACY-quot+ADs- +ADw-br+AD4- +ADw-p+AD4-I have a p-90 with a Stealth 2 meg vram. +ACY-nbsp+ADs-But for the first time with a +ADw-br+AD4- game I had to tweek. +ACY-nbsp+ADs-I've never had to make a boot disk ect. +ACY-nbsp+ADs-But with +ADw-br+AD4- this one I did. +ADw-br+AD4- +ADw-p+AD4-Removed smartdrv, setver, etc. +ACY-nbsp+ADs- +ADw-br+AD4- +ADw-p+AD4-After I made the boot disk, I then put in on the HD rename config's and +ADw-br+AD4- autoexec's and ran memmaker. +ACY-nbsp+ADs-I then ended up with over 7500k of memory. +ADw-br+AD4- +ADw-p+AD4-This made a vast differance in the game even in vga. +ACY-nbsp+ADs-I then put those +ADw-br+AD4- config's and stuff in my muti config.sys file and away I go. +ADw-br+AD4- +ADw-p+AD4-Just a thought here I'm no expert. +ACY-nbsp+ADs-But I was so used to just installing +ADw-br+AD4- a running, that I was suprised I had to +ACY-quot+ADs-tweek+ACY-quot+ADs- +ACY-nbsp+ADs-Might try the boot disk +ADw-br+AD4- program and see what happens, remember to add what you need for the +ADw-br+AD4- sound card. +ADw-br+AD4- +ADw-p+AD4-Hope this helps, +ADw-br+AD4- +ADw-p+AD4-Gerald +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAJg-gt+ADs- -- +ADw-br+AD4- +ADw-p+AD4-NASCAR SVGA It Will Never Be the Same Again+ACEAIQ- +ADw-br+AD4- +ADw-p+AD4AYABb-1+ADs-34+ADs-47mRainbow V 1.06 for Delphi - Test Drive +ADw-br+AD4APA-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-div id+AD0AIg-p6+ACI- class+AD0AIg-post has-profile bg1+ACIAPg-
+ADw-div class+AD0AIg-inner+ACIAPg-
+ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile6+ACIAPg-
+ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg-
+ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-B.May+ADw-/dt+AD4-
+ADw-/dl+AD4-
+ADw-div class+AD0AIg-postbody+ACIAPg-
+ADw-div id+AD0AIg-post+AF8-content6+ACIAPg-
+ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p6+ACIAPg-NASCAR RACING, another take (not-so-long+ACE- :-))+ADw-/a+AD4APA-/h3+AD4-
+ADw-p class+AD0AIg-author+ACIAPg-
+ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-B.May+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Sat, 19 Nov 1994 01:32:54+ADw-/p+AD4-
+ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4-
: : Sim Dim-Lights: +ACY-nbsp+ADs-(really not that many so far) +ADw-br+AD4- : : -------------- +ADw-br+AD4- : : - Frame-Rate will be sluggish and detail may (will?) be in jeopardy of being +ADw-br+AD4- : : +ACY-nbsp+ADs- sacrificied to compensate. +ADw-br+AD4- : : - Sound on the SB-16 is a bit scratchy and noisy (more a function of my card +ADw-br+AD4- : : +ACY-nbsp+ADs- though I think) +ADw-br+AD4- : : - No experience with the modem option yet, but it seems Champ Season is still +ADw-br+AD4- : : +ACY-nbsp+ADs- not an option for H2H players. +ADw-br+AD4- : : - Manual includes an Index, but not a Glossary of terms used in the StockCar +ADw-br+AD4- : : +ACY-nbsp+ADs- world. +ACY-nbsp+ADs-No big deal to me and many are explained in the appropriate places +ADw-br+AD4- : : +ACY-nbsp+ADs- in the manual anyway. +ACY-nbsp+ADs-Would be quick reference for the NASCAR-newcomer. +ADw-br+AD4- : : - SVGA version is really not an option for full enjoyment, even on the +ADw-br+AD4- : : +ACY-nbsp+ADs- higher end 486's and low end Pentiums. +ACY-nbsp+ADs-Get used to low res. FAST+ACE- +ADw-br+AD4- +ADw-p+AD4-My 486DX-33 with ATI Ultra (Mach 8 chip on ISA card) 8 meg RAM makes the game +ADw-br+AD4- look pretty bad. +ACY-nbsp+ADs-Indy 500 and Ferrari Formula One from around 1988 look and +ADw-br+AD4- drive better on a 68000 Amiga 100 than NASCAR does on my 486+ACE- +ACY-nbsp+ADs-What progress +ADw-br+AD4- in 6 years... +ADw-br+AD4- +ADw-p+AD4-I tried SVGA with objects off and all textures off, 4 cars in front, 1 in +ADw-br+AD4- back, -f for FM instead of digital sound (yuk+ACE-), and 2 motor sounds. +ACY-nbsp+ADs-I +ADw-br+AD4- could barely stay on the track since the frame rate was so bad. +ACY-nbsp+ADs-The same +ADw-br+AD4- setup in VGA runs fine, but the 'feel' of the car just isn't there like +ADw-br+AD4- the games I loved on my Amiga. +ACY-nbsp+ADs-I think I'll have to stop using my computer +ADw-br+AD4- as a game machine and buy something that was intended for the purpose. +ADw-br+AD4- Anyone wanna buy a used copy of NASCAR? +ADw-br+AD4- +ADw-p+AD4--- +ADw-br+AD4- Brian R. Mayer +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- Product +ACY-amp+ADs- Manufacturing Systems +ADw-br+AD4-
+ADw-br+AD4APA-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-div id+AD0AIg-p7+ACI- class+AD0AIg-post has-profile bg2+ACIAPg-
+ADw-div class+AD0AIg-inner+ACIAPg-
+ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile7+ACIAPg-
+ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg-
+ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Brad W Trawe+ADw-/dt+AD4-
+ADw-/dl+AD4-
+ADw-div class+AD0AIg-postbody+ACIAPg-
+ADw-div id+AD0AIg-post+AF8-content7+ACIAPg-
+ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p7+ACIAPg-NASCAR RACING, another take (not-so-long+ACE- :-))+ADw-/a+AD4APA-/h3+AD4-
+ADw-p class+AD0AIg-author+ACIAPg-
+ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Brad W Trawe+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Sun, 20 Nov 1994 01:50:06+ADw-/p+AD4-
+ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4-
---Hmmm, that actually wasn't a problem for me. +ACY-nbsp+ADs-I've already had to run +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-memmaker, etc., in the past, so for me even with the CD-ROM driver +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-installed I have plenty of memory free.... +ACY-nbsp+ADs-I suggest using multiple +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-bootup configurations, which is what I do - i.e., in some instances +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-there's no point to load the mouse driver, for example, and I have an +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-option which lets me avoid doing so. +ACY-nbsp+ADs-And now I hear that it's +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-possible to actually install the SVGA version to the hard drive, which +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-will eliminate the need to load the CD-ROM driver+ACE- +ACY-nbsp+ADs-So basically memory +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-problems aren't a concern for me... +ADw-br+AD4- +ADw-p+AD4-
---Well, thanks for the advice. +ACY-nbsp+ADs-I think the +ACY-quot+ADs-tweaking+ACY-quot+ADs- I'm talking about is +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-more related to lack of processing speed (yes, even with a P-90+ACEAIQ-). +ACY-nbsp+ADs-How- +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-ever, using the detail/texture/sound settings I mentioned in the last +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-post, I'm getting a great tradeoff between amazing visuals and frame +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-refresh rate (in fact, even with digital sound +ACo-on+ACo- it's acceptable as +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-well). +ACY-nbsp+ADs-When I first bought the game, I thought I was going to end up +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-having to use the VGA version exclusively for my serious +ACoAKgAq- purposes... +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-but now I'm thinking the SVGA version will be fast enough (especially if +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-I ever get a better video card). +ACY-nbsp+ADs- +ADw-br+AD4- +ADw-p+AD4-
---Yep, I agree. +ACY-nbsp+ADs-I guess I'm a sucker for the +ACY-quot+ADs-eye-candy+ACY-quot+ADs- everyone keeps +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-talking about... :-) +ADw-br+AD4- +AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8- +ADw-br+AD4-
+ADw-br+AD4APA-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-div id+AD0AIg-p8+ACI- class+AD0AIg-post has-profile bg1+ACIAPg-
+ADw-div class+AD0AIg-inner+ACIAPg-
+ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile8+ACIAPg-
+ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg-
+ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-B.May+ADw-/dt+AD4-
+ADw-/dl+AD4-
+ADw-div class+AD0AIg-postbody+ACIAPg-
+ADw-div id+AD0AIg-post+AF8-content8+ACIAPg-
+ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p8+ACIAPg-NASCAR RACING, another take (not-so-long+ACE- :-))+ADw-/a+AD4APA-/h3+AD4-
+ADw-p class+AD0AIg-author+ACIAPg-
+ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-B.May+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Sun, 20 Nov 1994 05:30:10+ADw-/p+AD4-
+ADw-div class+AD0AIg-content+ACIAPg-
: Anyone wanna buy a used copy of NASCAR? +ADw-br+AD4- +ADw-p+AD4-I spoke prematurely. First I'm going to check with ATI for a VESA driver +ADw-br+AD4- (I was using one from Links 386, and the new ATI windows driver did +ADw-br+AD4- wonders for Windows apps). +ACY-nbsp+ADs-Second, Babbages says I can return it, so +ADw-br+AD4- no sense taking a loss. +ACY-nbsp+ADs- +ADw-br+AD4- +ADw-p+AD4-Thanks for the offers, but I'll have to retract my original posting. +ADw-br+AD4- +ADw-p+AD4--- +ADw-br+AD4- Brian R. Mayer +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- Product +ACY-amp+ADs- Manufacturing Systems +ADw-br+AD4-
+ADw-br+AD4APA-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-div id+AD0AIg-p9+ACI- class+AD0AIg-post has-profile bg2+ACIAPg-
+ADw-div class+AD0AIg-inner+ACIAPg-
+ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile9+ACIAPg-
+ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg-
+ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Steve Ow+ADw-/dt+AD4-
+ADw-/dl+AD4-
+ADw-div class+AD0AIg-postbody+ACIAPg-
+ADw-div id+AD0AIg-post+AF8-content9+ACIAPg-
+ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p9+ACIAPg-NASCAR RACING, another take (not-so-long+ACE- :-))+ADw-/a+AD4APA-/h3+AD4-
+ADw-p class+AD0AIg-author+ACIAPg-
+ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Steve Ow+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Sat, 19 Nov 1994 17:14:16+ADw-/p+AD4-
+ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4-
+ADw-br+AD4- +ADw-p+AD4-
Jeeze, I can't believe everyone is still complaining about this. +ACY-nbsp+ADs-Papyrus +ADw-br+AD4- comes up with something that can't really be played fully on today's +ADw-br+AD4- fastest hardware, so rather than make changes so it'll work, THEY GIVE +ADw-br+AD4- YOU THE POWER to set the graphics to whatever you desire. +ACY-nbsp+ADs-I'm glad that +ADw-br+AD4- -I- have the power to decide which part of the eye-candy I can live +ADw-br+AD4- without to make it work, RATHER than the software company mandating it +ADw-br+AD4- for me. +ADw-br+AD4- +ADw-p+AD4-And how about the future? +ACY-nbsp+ADs-You know, the world will not end with P90 systems. +ACY-nbsp+ADs- +ADw-br+AD4- In 2-3 years when systems are running 10X (or more) the performance of what +ADw-br+AD4- they are today, we'll still have this game, and we'll be able to take +ADw-br+AD4- advantage of it even more. +ADw-br+AD4- +ADw-p+AD4-Which tact would you have wanted Papyrus to have taken: +ADw-br+AD4- +ADw-p+AD4-1) +ACY-nbsp+ADs-Release no SVGA version at all because the majority of the systems out +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs- there wouldn't be able to do it? +ADw-br+AD4- +ADw-p+AD4-2) +ACY-nbsp+ADs-Release an SVGA version where Papyrus decided FOR YOU what aspects of the +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs- graphics, sound, and gameplay were and were not important so that it would +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs- run well on a majority of the machines out there? +ADw-br+AD4- +ADw-p+AD4-3) +ACY-nbsp+ADs-Release an SVGA version designed so that you can decide for yourself what +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs- is important and what is not, and that has room to grow for the future? +ADw-br+AD4- +ADw-p+AD4-I for one am glad they chose +ACM-3. +ACY-nbsp+ADs-Stop whining about it. +ADw-br+AD4- +ADw-p+AD4-Later... +ADw-br+AD4- Steve +ADw-br+AD4APA-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-div id+AD0AIg-p10+ACI- class+AD0AIg-post has-profile bg1+ACIAPg-
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+ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile10+ACIAPg-
+ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg-
+ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-NEWWINERA..+ADw-/dt+AD4-
+ADw-/dl+AD4-
+ADw-div class+AD0AIg-postbody+ACIAPg-
+ADw-div id+AD0AIg-post+AF8-content10+ACIAPg-
+ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p10+ACIAPg-NASCAR RACING, another take (not-so-long+ACE- :-))+ADw-/a+AD4APA-/h3+AD4-
+ADw-p class+AD0AIg-author+ACIAPg-
+ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-NEWWINERA..+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Mon, 21 Nov 1994 14:07:29+ADw-/p+AD4-
+ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4-Everyone, +ADw-br+AD4- +ADw-p+AD4-Been playing Nascar to my eyes are tilted at 38 degrees. +ACY-lt+ADs-G+ACY-gt+ADs- +ADw-br+AD4- Great, Great, Great, Sim. +ADw-br+AD4- +ADw-p+AD4-Has anyone noticed any thing dumb in the pitting of the Ai? +ACY-nbsp+ADs-All in all +ADw-br+AD4- the AI seem to be great. +ACY-nbsp+ADs-But it seems like in yellow flag pitting, +ADw-br+AD4- about 10 will go in, then some more the next lap. +ACY-nbsp+ADs-These are all cars on +ADw-br+AD4- the lead lap. +ACY-nbsp+ADs-I've seen those that were in front of me coming down for +ADw-br+AD4- the green suddenly make the pit stops. +ACY-nbsp+ADs-Doesn't make an sense. +ACY-nbsp+ADs-Anybody +ADw-br+AD4- else notice this. +ADw-br+AD4- +ADw-p+AD4-Also on the save game deal. +ACY-nbsp+ADs-If you save between sessions it seems fine. +ADw-br+AD4- +ACY-nbsp+ADs-But if you have to save during a race. +ACY-nbsp+ADs-And 500 miles at Bristol your +ADw-br+AD4- +ACY-nbsp+ADs-gonna want to save. +ACY-nbsp+ADs-It takes all the lapped traffic and puts them +ADw-br+AD4- +ACY-nbsp+ADs-behind you, it also seems like you lose whatever lead you have, and +ADw-br+AD4- +ACY-nbsp+ADs-everybody start from a standing start. +ACY-nbsp+ADs-Is that the way everybody's is +ADw-br+AD4- +ACY-nbsp+ADs-working? +ADw-br+AD4- +ADw-p+AD4-Thanks, +ADw-br+AD4- Gerald +ADw-br+AD4- +ADw-p+AD4-NASCAR SVGA: You can't make me go back +ADw-br+AD4- +ADw-p+AD4AYABb-1+ADs-33+ADs-47mRainbow V 1.06 for Delphi - Test Drive +ADw-br+AD4APA-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-div id+AD0AIg-p11+ACI- class+AD0AIg-post has-profile bg2+ACIAPg-
+ADw-div class+AD0AIg-inner+ACIAPg-
+ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile11+ACIAPg-
+ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg-
+ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Brad W Trawe+ADw-/dt+AD4-
+ADw-/dl+AD4-
+ADw-div class+AD0AIg-postbody+ACIAPg-
+ADw-div id+AD0AIg-post+AF8-content11+ACIAPg-
+ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p11+ACIAPg-NASCAR RACING, another take (not-so-long+ACE- :-))+ADw-/a+AD4APA-/h3+AD4-
+ADw-p class+AD0AIg-author+ACIAPg-
+ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Brad W Trawe+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Mon, 21 Nov 1994 11:48:55+ADw-/p+AD4-
+ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4-
You apparently didn't read the rest of my post. +ACY-nbsp+ADs-I'm totally e+ACoAKgAq-d about +ADw-br+AD4- this game - in fact, I'm thinking about purchasing a T1 since I now have +ADw-br+AD4- two great games to play it with (the other being ICR, of course). +ACY-nbsp+ADs-I fully +ADw-br+AD4- agree with you that it's a good thing that Papyrus chose to let +ACo-us+ACo- decide +ADw-br+AD4- what textures are on, and that they released the SVGA version in the first +ADw-br+AD4- place. +ACY-nbsp+ADs-Definitely a new standard in racing games (to state the obvious). +ADw-br+AD4- +ADw-p+AD4-Questions: (1) I assume Papyrus is planning on having and expansion pack (or +ADw-br+AD4- packs) for this game, right? +ACY-nbsp+ADs-Some of my favorite tracks aren't here, and +ADw-br+AD4- I'm just wondering for future reference since I haven't heard any mention +ADw-br+AD4- about it. +ACY-nbsp+ADs-(2) I notice on the back of the box that they have a picture +ADw-br+AD4- of Martinsville at night - and I read in the manual that you can only race +ADw-br+AD4- the night tracks if you're running the championship. +ACY-nbsp+ADs-I haven't had enough +ADw-br+AD4- free time to get that far yet - has anyone else? +ACY-nbsp+ADs-It looks like it'd be +ADw-br+AD4- pretty cool... +ADw-br+AD4- +ADw-p+AD4AXw--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8--+AF8- +ADw-br+AD4-
+ADw-br+AD4APA-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-div id+AD0AIg-p12+ACI- class+AD0AIg-post has-profile bg1+ACIAPg-
+ADw-div class+AD0AIg-inner+ACIAPg-
+ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile12+ACIAPg-
+ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg-
+ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-William Fost+ADw-/dt+AD4-
+ADw-/dl+AD4-
+ADw-div class+AD0AIg-postbody+ACIAPg-
+ADw-div id+AD0AIg-post+AF8-content12+ACIAPg-
+ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p12+ACIAPg-NASCAR RACING, another take (not-so-long+ACE- :-))+ADw-/a+AD4APA-/h3+AD4-
+ADw-p class+AD0AIg-author+ACIAPg-
+ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-William Fost+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Mon, 21 Nov 1994 05:44:57+ADw-/p+AD4-
+ADw-div class+AD0AIg-content+ACIAPg-
+ADw-br+AD4- : +AFs-I wrote :) +AF0- +ADw-br+AD4- +ADw-p+AD4-: - also, has anyone seen multiple AI-car accidents? +ACY-nbsp+ADs-I'm currently in the +ADw-br+AD4- : +ACY-nbsp+ADs- process of running a 500-lapper at Martinsville and so far 2 AI-cars +ADw-br+AD4- : +ACY-nbsp+ADs- have lossed it and wiped out (no serious damage to them) on their own. +ADw-br+AD4- : +ACY-nbsp+ADs- No other cars have been collected in the carnage up to this point. +ADw-br+AD4- : +ACY-nbsp+ADs- ( 100 laps into the event). +ACY-nbsp+ADs-Other cars get collected if +AF8-I+AF8- cause +ADw-br+AD4- : +ACY-nbsp+ADs- the accident though +ADs--) +ADw-br+AD4- +ADw-p+AD4-Get this I am new to this type of racing and the manual says to start out +ADw-br+AD4- at Talladega. Fine I start practice and doing very good, not the best. +ADw-br+AD4- Finally start the race and about the 8th lap I hear two cars hit, then +ADw-br+AD4- two more bumps, I am alone in the back of the field but ease up on the +ADw-br+AD4- gas thinking to my self +ACY-quot+ADs-I didnt do it+ACY-quot+ADs- +ACY-nbsp+ADs-I coming out of turn 3 at 165mph +ADw-br+AD4- and TOO LATE+ACE- +ACY-nbsp+ADs-15 car pileup ahead. I brake but didnt work, into the +ADw-br+AD4- other cars. Engine gone. I watch awhile and seen some of the other cars +ADw-br+AD4- limped back into the race. I watch the replay over at diferent views and +ADw-br+AD4- cars to see how it happened. Just didnt expect that since ICR didnt have +ADw-br+AD4- too many AI crashes. I guess next time I gotta watch out. +ADw-br+AD4APA-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-div id+AD0AIg-p13+ACI- class+AD0AIg-post has-profile bg2+ACIAPg-
+ADw-div class+AD0AIg-inner+ACIAPg-
+ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile13+ACIAPg-
+ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg-
+ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Adam Watk+ADw-/dt+AD4-
+ADw-/dl+AD4-
+ADw-div class+AD0AIg-postbody+ACIAPg-
+ADw-div id+AD0AIg-post+AF8-content13+ACIAPg-
+ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p13+ACIAPg-NASCAR RACING, another take (not-so-long+ACE- :-))+ADw-/a+AD4APA-/h3+AD4-
+ADw-p class+AD0AIg-author+ACIAPg-
+ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Adam Watk+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Wed, 23 Nov 1994 19:13:19+ADw-/p+AD4-
+ADw-div class+AD0AIg-content+ACIAPg-
+ADw-br+AD4- +ADw-p+AD4-: : : Sim Dim-Lights: +ACY-nbsp+ADs-(really not that many so far) +ADw-br+AD4- : : : -------------- +ADw-br+AD4- : : : - Frame-Rate will be sluggish and detail may (will?) be in jeopardy of being +ADw-br+AD4- : : : +ACY-nbsp+ADs- sacrificied to compensate. +ADw-br+AD4- : : : - Sound on the SB-16 is a bit scratchy and noisy (more a function of my card +ADw-br+AD4- : : : +ACY-nbsp+ADs- though I think) +ADw-br+AD4- : : : - No experience with the modem option yet, but it seems Champ Season is still +ADw-br+AD4- : : : +ACY-nbsp+ADs- not an option for H2H players. +ADw-br+AD4- : : : - Manual includes an Index, but not a Glossary of terms used in the StockCar +ADw-br+AD4- : : : +ACY-nbsp+ADs- world. +ACY-nbsp+ADs-No big deal to me and many are explained in the appropriate places +ADw-br+AD4- : : : +ACY-nbsp+ADs- in the manual anyway. +ACY-nbsp+ADs-Would be quick reference for the NASCAR-newcomer. +ADw-br+AD4- : : : - SVGA version is really not an option for full enjoyment, even on the +ADw-br+AD4- : : : +ACY-nbsp+ADs- higher end 486's and low end Pentiums. +ACY-nbsp+ADs-Get used to low res. FAST+ACE- +ADw-br+AD4- +ADw-p+AD4-: My 486DX-33 with ATI Ultra (Mach 8 chip on ISA card) 8 meg RAM makes the game +ADw-br+AD4- : look pretty bad. +ACY-nbsp+ADs-Indy 500 and Ferrari Formula One from around 1988 look and +ADw-br+AD4- : drive better on a 68000 Amiga 100 than NASCAR does on my 486+ACE- +ACY-nbsp+ADs-What progress +ADw-br+AD4- : in 6 years... +ADw-br+AD4- +ADw-p+AD4-: I tried SVGA with objects off and all textures off, 4 cars in front, 1 in +ADw-br+AD4- : back, -f for FM instead of digital sound (yuk+ACE-), and 2 motor sounds. +ACY-nbsp+ADs-I +ADw-br+AD4- : could barely stay on the track since the frame rate was so bad. +ACY-nbsp+ADs-The same +ADw-br+AD4- : setup in VGA runs fine, but the 'feel' of the car just isn't there like +ADw-br+AD4- : the games I loved on my Amiga. +ACY-nbsp+ADs-I think I'll have to stop using my computer +ADw-br+AD4- : as a game machine and buy something that was intended for the purpose. +ADw-br+AD4- : Anyone wanna buy a used copy of NASCAR? +ADw-br+AD4- +ADw-p+AD4-Well I have in lo-res all detail set to top with 18 cars in front and 10 +ADw-br+AD4- behind, and I don't think it would be possible for it to be much +ADw-br+AD4- smoother. This is on a 486DX2-50 16 meg with a slow ISA video card. Ok +ADw-br+AD4- not the base model of things but since this is a DX2 the real speed is +ADw-br+AD4- only 25Mhz. I have one possiblity for it going really fast on my +ADw-br+AD4- computer, I have all sound turned off as my sound card is a windows one +ADw-br+AD4- and not many games support it yet (Magic Carpet demo does, I must +ADw-br+AD4- commend BullFrog for getting something right :) ). +ADw-br+AD4- +ADw-p+AD4-Adam. +ADw-br+AD4APA-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
+ADw-/div+AD4-
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+ADw-div class+AD0AIg-action-bar bottom+ACIAPg-
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+ADw-br/+AD4-
+ADw-p+AD4-1. +ADw-a href+AD0AIg-http://www.racesimcentral.net/6+AF8-fc9c921443a5a674+AF8-1.htm+ACIAPg-(off Toppic) Lan racing with the Grand Prix Racing and the Nascar Racing PC games+ADw-/a+AD4APA-/p+AD4-
+ADw-p+AD4-2. +ADw-a href+AD0AIg-8+AF8-a92f03c30ec8decc+AF8-1.html+ACIAPg-Nascar Racing 3 - Long standing problems are still present :(+ADw-/a+AD4APA-/p+AD4-
+ADw-p+AD4-3. +ADw-a href+AD0AIg-8+AF8-05f5b540c62e9fc2+AF8-1.html+ACIAPg-Watkins Glen (long) version for NASCAR Racing N2003...at The Pits+ADw-/a+AD4APA-/p+AD4-
+ADw-p+AD4-4. +ADw-a href+AD0AIg-8+AF8-a9a571955abed5cb+AF8-1.html+ACIAPg-My NASCAR Racing 1.21 is not running+ADw-/a+AD4APA-/p+AD4-
+ADw-p+AD4-5. +ADw-a href+AD0AIg-8+AF8-81c874e549943598+AF8-1.html+ACIAPg-DO NOT BUY - Nascar Revolution - Worst Racing Game+ADw-/a+AD4APA-/p+AD4-
+ADw-p+AD4-6. +ADw-a href+AD0AIg-http://www.racesimcentral.net/4+AF8-5852983bf785a3a1+AF8-1.htm+ACIAPg-READ: Not a race story, even better+ACE- (long)+ADw-/a+AD4APA-/p+AD4-
+ADw-p+AD4-7. +ADw-a href+AD0AIg-8+AF8-46703f318967bcbc+AF8-1.html+ACIAPg-NASCAR 2002: Why not HOOTERS and NASCAR.. Daaaaaaaaaaa+ACEAIQAhACEAIQAhACEAIQAhACEAPA-/a+AD4APA-/p+AD4-
+ADw-p+AD4-8. +ADw-a href+AD0AIg-http://www.racesimcentral.net/1+AF8-ba15b7c90d8481e4+AF8-1.htm+ACIAPg-NASCAR Racing Simulators / NASCAR Super Trucks / Top Fuel Dragsters and Funny Cars..+ADw-/a+AD4APA-/p+AD4-
+ADw-p+AD4-9. +ADw-a href+AD0AIg-http://www.racesimcentral.net/5+AF8-ba15b7c90d8481e4+AF8-1.htm+ACIAPg-NASCAR Racing Simulators / NASCAR Super Trucks / Top Fuel Dragsters and Funny Cars..+ADw-/a+AD4APA-/p+AD4-
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+ADw-div style+AD0AIg-margin:0 auto+ADs-clear:both+ADs-max-width:990px+ADs-text-align:center+ADs-padding:20px+ADsAIgA+-rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to +ADw-a href+AD0AIg-https://racesimcentral.net+ACIAPg-racesimcentral.net+ADw-/a+AD4- as we could not validate the original address. Please +ADw-a href+AD0AIg-https://racesimcentral.net/contact/+ACIAPg-report any+ADw-/a+AD4- pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.+ADw-/div+AD4-
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