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Fri, 07 Jan 2022 09:34:48 --+AD4APA-h1 class+AD0AIg-linkback+ACIAPgA8-a href+AD0AIg-https://rec-autos-simulators.net/+ACIAPg-rec.autos.simulators+ADw-/a+AD4APA-/h1+AD4- +ADw-h2 class+AD0AIg-topic-title+ACIAPg-SBLive vs. MX300 - Which SOUNDS better?+ADw-/h2+AD4- +ADw-div class+AD0AIg-action-bar top+ACIAPg- +ADw-div class+AD0AIg-pagination+ACIAPg- +ADw-ul+AD4- +ADw-li class+AD0AIg-pageleft+ACIAPg-Page:+ADw-/li+AD4APA-li+AD4APA-a href+AD0AIg-8+AF8-e4de63074419b4f6+AF8-1.html+ACI- role+AD0AIg-button+ACIAPg-1+ADw-/a+AD4APA-/li+AD4- +ADw-li+AD4APA-a href+AD0AIg-8+AF8-e4de63074419b4f6+AF8-2.html+ACI- role+AD0AIg-button+ACIAPg-2+ADw-/a+AD4APA-/li+AD4- +ADw-/ul+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p16+ACI- class+AD0AIg-post has-profile bg1+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile16+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Gary Edmonds+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content16+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p16+ACIAPg-SBLive vs. MX300 - Which SOUNDS better?+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Gary Edmonds+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Mon, 01 Feb 1999 04:00:00+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4APA-div class+AD0AIg-gQuote+ACIAPg- +ADw-br+AD4- +ACY-gt+ADs-The MX300 is hardwired for A3D. +ACY-nbsp+ADs-It has no programmable DSP (unlike the Live +ADw-br+AD4- +ACY-gt+ADs-card). +ACY-nbsp+ADs-If the MX300 does emulate EAX it will do so strictly in software. +ADw-br+AD4- +ACY-gt+ADs-This would be a large performance hit when you are running today's demanding +ADw-br+AD4- +ACY-gt+ADs-games. +ADw-br+AD4- +ADw-p+AD4AJg-gt+ADs-The chances of a card that has to emulate an API in software sounding better +ADw-br+AD4- +ACY-gt+ADs-than one that natively supports it in hardware are +AF8-very+AF8- slim. +ADw-br+AD4- +ADw-br+AD4APA-/div+AD4-I have read repeatedly that new drivers will allow the MX300 to decode +ADw-br+AD4- EAX in +ACY-quot+ADs-hardware+ACY-quot+ADs-. +ACY-nbsp+ADs-While I am not certain how that is done, I am +ADw-br+AD4- optimistic that it will be a viable solution. +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p17+ACI- class+AD0AIg-post has-profile bg2+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile17+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Marco Format+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content17+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p17+ACIAPg-SBLive vs. MX300 - Which SOUNDS better?+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Marco Format+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Tue, 02 Feb 1999 04:00:00+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4APA-p+AD4APA-div class+AD0AIg-gQuote+ACIAPg- +ADw-br+AD4- +ACY-gt+ADs-The MX300 is hardwired for A3D. +ACY-nbsp+ADs-It has no programmable DSP (unlike the +ADw-br+AD4- Live +ADw-br+AD4- +ACY-gt+ADs-card). +ACY-nbsp+ADs-If the MX300 does emulate EAX it will do so strictly in software. +ADw-br+AD4- +ACY-gt+ADs-This would be a large performance hit when you are running today's +ADw-br+AD4- demanding +ADw-br+AD4- +ACY-gt+ADs-games. +ADw-br+AD4- +ADw-p+AD4AJg-gt+ADs-The chances of a card that has to emulate an API in software sounding +ADw-br+AD4- better +ADw-br+AD4- +ACY-gt+ADs-than one that natively supports it in hardware are +AF8-very+AF8- slim. +ADw-br+AD4- +ADw-br+AD4APA-/div+AD4-I'm not so certain that EAX on the MX300 will run +ACo-strictly+ACo- in software. +ADw-br+AD4- All EAX does is add a reverb effect to the sound (as far as I've explored in +ADw-br+AD4- the Software Development Kit so far) and since the Vortex 2 chip can (as far +ADw-br+AD4- as I know) do this in A3D 2 it should be using at least some hardware to +ADw-br+AD4- speed up the sound playback. As for sound, don't know yet cos it isn't +ADw-br+AD4- available as of yet. +ADw-br+AD4- +ADw-p+AD4-(nb. EAX 2.0 also sounds like it will be fairly similar to A3D 2 so maybe +ADw-br+AD4- the Vortex 2 chips can hardware accelerate that as well, but that will +ADw-br+AD4- probably depend on drivers) +ADw-br+AD4- +ADw-p+AD4-Marco +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p18+ACI- class+AD0AIg-post has-profile bg1+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile18+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Bob +ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content18+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p18+ACIAPg-SBLive vs. MX300 - Which SOUNDS better?+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Bob +ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Fri, 05 Feb 1999 04:00:00+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPg- Also - native support for the Live+ACE- seems to be rather misleading... see +ADw-br+AD4- those Live+ACE- +ADw-br+AD4- logos on boxes? +ACY-nbsp+ADs-Yeah - it's in DirectSound 3D and or DS3D EAX - both of +ADw-br+AD4- which can +ADw-br+AD4- be done on the Vortex 2.0 / MX300. +ACY-nbsp+ADs-In regards to performance hits, yes, the +ADw-br+AD4- MX300 does +ADw-br+AD4- take more CPU cycles... but on a 450 with 128 Megs of RAM, who's gonna +ADw-br+AD4- notice? +ADw-br+AD4- +ADw-p+AD4-It's not like a friggin difference of 30 FPS while playing HL - more like +ADw-br+AD4- 6 - 7.... So what's +ADw-br+AD4- the deal? +ADw-br+AD4- +ADw-p+AD4-My 2 Cents+ACE- +ADw-br+AD4- +ADw-p+AD4-Bob +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p19+ACI- class+AD0AIg-post has-profile bg2+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile19+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Terr+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content19+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p19+ACIAPg-SBLive vs. MX300 - Which SOUNDS better?+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Terr+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Fri, 05 Feb 1999 04:00:00+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPg-EAX WILL run in hardware on the MX300 or any other Vortex 2 card. +ACY-nbsp+ADs-Its a +ADw-br+AD4- myth that it will only run in software. +ADw-br+AD4- -Terry +ADw-br+AD4- +ADw-br+AD4- +ADw-div class+AD0AIg-gQuote+ACIAPgA8-p+AD4- +ADw-br+AD4- +ACY-gt+ADs- +ACY-gt+ADs-The MX300 is hardwired for A3D. +ACY-nbsp+ADs-It has no programmable DSP (unlike the +ADw-br+AD4- +ACY-gt+ADs- Live +ADw-br+AD4- +ACY-gt+ADs- +ACY-gt+ADs-card). +ACY-nbsp+ADs-If the MX300 does emulate EAX it will do so strictly in software. +ADw-br+AD4- +ACY-gt+ADs- +ACY-gt+ADs-This would be a large performance hit when you are running today's +ADw-br+AD4- +ACY-gt+ADs- demanding +ADw-br+AD4- +ACY-gt+ADs- +ACY-gt+ADs-games. +ADw-br+AD4- +ADw-p+AD4AJg-gt+ADs- +ACY-gt+ADs-The chances of a card that has to emulate an API in software sounding +ADw-br+AD4- +ACY-gt+ADs- better +ADw-br+AD4- +ACY-gt+ADs- +ACY-gt+ADs-than one that natively supports it in hardware are +AF8-very+AF8- slim. +ADw-br+AD4- +ADw-p+AD4AJg-gt+ADs- I'm not so certain that EAX on the MX300 will run +ACo-strictly+ACo- in software. +ADw-br+AD4- +ACY-gt+ADs- All EAX does is add a reverb effect to the sound (as far as I've explored in +ADw-br+AD4- +ACY-gt+ADs- the Software Development Kit so far) and since the Vortex 2 chip can (as far +ADw-br+AD4- +ACY-gt+ADs- as I know) do this in A3D 2 it should be using at least some hardware to +ADw-br+AD4- +ACY-gt+ADs- speed up the sound playback. As for sound, don't know yet cos it isn't +ADw-br+AD4- +ACY-gt+ADs- available as of yet. +ADw-br+AD4- +ADw-p+AD4AJg-gt+ADs- (nb. EAX 2.0 also sounds like it will be fairly similar to A3D 2 so maybe +ADw-br+AD4- +ACY-gt+ADs- the Vortex 2 chips can hardware accelerate that as well, but that will +ADw-br+AD4- +ACY-gt+ADs- probably depend on drivers) +ADw-br+AD4- +ADw-p+AD4AJg-gt+ADs- Marco +ADw-br+AD4- +ADw-br+AD4APA-/div+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p20+ACI- class+AD0AIg-post has-profile bg1+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile20+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-DP+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content20+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p20+ACIAPg-SBLive vs. MX300 - Which SOUNDS better?+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-DP+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Fri, 05 Feb 1999 04:00:00+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4- +AD4-EAX WILL run in hardware on the MX300 or any other Vortex 2 card. +ACY-nbsp+ADs-Its a +ADw-br+AD4- +AD4-myth that it will only run in software. +ADw-br+AD4- +AD4--Terry +ADw-br+AD4- +ADw-p+AD4-That would be a nifty trick, considering that EAX runs in hardware only +ADw-br+AD4- through the EMU10K1 processor+ADs- which is used only in the Soundblaster Live +ADw-br+AD4- cards. +ACY-nbsp+ADs-Can you supply a link from Diamond's website that says the MX300 can +ADw-br+AD4- run EAX through the Vortex2 chipset (not software emulation). +ADw-br+AD4- +ADw-p+AD4-I didn't think so. +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-hr /+AD4- +ADw-div class+AD0AIg-action-bar bottom+ACIAPg- +ADw-div class+AD0AIg-pagination+ACIAPg- +ADw-ul+AD4- +ADw-li class+AD0AIg-pageleft+ACIAPg-Page:+ADw-/li+AD4APA-li+AD4APA-a href+AD0AIg-8+AF8-e4de63074419b4f6+AF8-1.html+ACI- role+AD0AIg-button+ACIAPg-1+ADw-/a+AD4APA-/li+AD4- +ADw-li+AD4APA-a href+AD0AIg-8+AF8-e4de63074419b4f6+AF8-2.html+ACI- role+AD0AIg-button+ACIAPg-2+ADw-/a+AD4APA-/li+AD4- +ADw-/ul+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div class+AD0AIg-navbar+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-br/+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div class+AD0AIg-spacedbox+ACIAPgA8-div class+AD0AIg-adbox+ACIAPg- +ADwAIQ--- Large Footer --+AD4- +ADw-ins class+AD0AIg-adsbygoogle+ACI- style+AD0AIg-display:block+ACI- data-ad-client+AD0AIg-ca-pub-4601021536021499+ACI- data-ad-slot+AD0AIg-8598264538+ACI- data-ad-format+AD0AIg-auto+ACI- data-full-width-responsive+AD0AIg-true+ACIAPgA8-/ins+AD4- +ADw-script type+AD0-'text/javascript'+AD4- (function() +AHs- var done +AD0- false+ADs- var script +AD0- document.createElement('script')+ADs- script.async +AD0- true+ADs- script.type +AD0- 'text/javascript'+ADs- script.src +AD0- '//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js'+ADs- var createScript +AD0- setTimeout( function()+AHs- document.getElementsByTagName('HEAD').item(0).appendChild(script)+ADs- +AH0-, 400 )+ADs- script.onreadystatechange +AD0- script.onload +AD0- function(e) +AHs- if (+ACE-done +ACYAJg- (+ACE-this.readyState +AHwAfA- this.readyState +AD0APQ- 'loaded' +AHwAfA- this.readyState +AD0APQ- 'complete')) +AHs- (adsbygoogle +AD0- window.adsbygoogle +AHwAfA- +AFsAXQ-).push(+AHsAfQ-)+ADs- +AH0- +AH0AOw- +AH0-)()+ADs- +ADw-/script+AD4- +ADw-/div+AD4APA-/div+AD4- +ADw-div style+AD0AIg-margin:0 auto+ADs-clear:both+ADs-max-width:990px+ADs-text-align:center+ADs-padding:20px+ADsAIgA+-rec.autos.simulators is a usenet newsgroup formed in December, 1993. 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