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Sti+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content1+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p1+ACIAPg-Papyrus next project??+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Jeffrey K. Sti+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Tue, 29 Nov 1994 15:41:43+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPg-I was just curious. +ACY-nbsp+ADs-Does anyone know if Papyrus will be +ADw-br+AD4- doing a Formula-1 simulation? +ACY-nbsp+ADs-I know that Microprose has +ADw-br+AD4- World-Circuit out, but IndyCar Racing was a big hit and +ADw-br+AD4- NASCAR seems destined to surpass that, it only seems logical +ADw-br+AD4- that they would move into F-1. +ACY-nbsp+ADs-Any ideas or comments? +ADw-br+AD4- Also, does anyone know if Papyrus will release a revamped +ADw-br+AD4- version of IndyCar with all the fixes and new features in +ADw-br+AD4- NASCAR that are appicable? +ADw-br+AD4- +ADw-p+AD4-Thanks alot+ACE- +ACY-nbsp+ADs- +ADw-br+AD4- +ADw-p+AD4AJg-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- Jeffrey K. Stier +ADw-br+AD4- +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p2+ACI- class+AD0AIg-post has-profile bg1+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile2+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Pasi P Ahopel+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content2+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p2+ACIAPg-Papyrus next project??+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Pasi P Ahopel+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Sat, 03 Dec 1994 00:27:45+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPg- +ADw-br+AD4- : I was just curious. +ACY-nbsp+ADs-Does anyone know if Papyrus will be +ADw-br+AD4- : doing a Formula-1 simulation? +ACY-nbsp+ADs-I know that Microprose has +ADw-br+AD4- +ADw-p+AD4-If Microprose is making good work with F1GP II is see no need for +ADw-br+AD4- Papyrus F1 in near future. +ACY-nbsp+ADs-F1GP was excellent when it came out, and I'm +ADw-br+AD4- hoping F1GP II will be equally good compared to today's +ACY-quot+ADs-standards+ACY-quot+ADs-. +ADw-br+AD4- +ADw-p+AD4-When the Microprose licence to make F1 games expires? +ADw-br+AD4- +ADw-p+AD4-: World-Circuit out, but IndyCar Racing was a big hit and +ADw-br+AD4- : NASCAR seems destined to surpass that, it only seems logical +ADw-br+AD4- : that they would move into F-1. +ACY-nbsp+ADs-Any ideas or comments? +ADw-br+AD4- +ADw-p+AD4-Personally I'd like to see truck racing simulation. +ACY-nbsp+ADs-I don't know what +ADw-br+AD4- kind of truck series are in US if any, but the european series is fun +ADw-br+AD4- to watch. +ACY-nbsp+ADs-Big cars, more than enough power, road courses and speed +ADw-br+AD4- limiters to 160 km/h (100 mph) make the races close. +ACY-nbsp+ADs- +ADw-br+AD4- +ADw-p+AD4-Drag racing might interesting, but it should be quite complicated on setup +ADw-br+AD4- or it could become boring soon (weather and track sufrace effects varying +ADw-br+AD4- between tracks/starts, etc). +ACY-nbsp+ADs- +ADw-br+AD4- +ADw-p+AD4-Pasi. +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p3+ACI- class+AD0AIg-post has-profile bg2+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile3+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Gary W. Mah+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content3+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p3+ACIAPg-Papyrus next project??+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Gary W. Mah+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Sat, 03 Dec 1994 06:40:17+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4APA-div class+AD0AIg-gQuote+ACIAPg- +ADw-br+AD4- +ACY-gt+ADs-: I was just curious. +ACY-nbsp+ADs-Does anyone know if Papyrus will be +ADw-br+AD4- +ACY-gt+ADs-: doing a Formula-1 simulation? +ACY-nbsp+ADs-I know that Microprose has +ADw-br+AD4- +ACY-gt+ADs-If Microprose is making good work with F1GP II is see no need for +ADw-br+AD4- +ACY-gt+ADs-Papyrus F1 in near future. +ACY-nbsp+ADs-F1GP was excellent when it came out, and I'm +ADw-br+AD4- +ACY-gt+ADs-hoping F1GP II will be equally good compared to today's +ACY-quot+ADs-standards+ACY-quot+ADs-. +ADw-br+AD4- +ACY-gt+ADs-When the Microprose licence to make F1 games expires? +ADw-br+AD4- +ACY-gt+ADs-: World-Circuit out, but IndyCar Racing was a big hit and +ADw-br+AD4- +ACY-gt+ADs-: NASCAR seems destined to surpass that, it only seems logical +ADw-br+AD4- +ACY-gt+ADs-: that they would move into F-1. +ACY-nbsp+ADs-Any ideas or comments? +ADw-br+AD4- +ACY-gt+ADs-Personally I'd like to see truck racing simulation. +ACY-nbsp+ADs-I don't know what +ADw-br+AD4- +ACY-gt+ADs-kind of truck series are in US if any, but the european series is fun +ADw-br+AD4- +ACY-gt+ADs-to watch. +ACY-nbsp+ADs-Big cars, more than enough power, road courses and speed +ADw-br+AD4- +ACY-gt+ADs-limiters to 160 km/h (100 mph) make the races close. +ACY-nbsp+ADs- +ADw-br+AD4- +ACY-gt+ADs-Drag racing might interesting, but it should be quite complicated on setup +ADw-br+AD4- +ACY-gt+ADs-or it could become boring soon (weather and track sufrace effects varying +ADw-br+AD4- +ACY-gt+ADs-between tracks/starts, etc). +ACY-nbsp+ADs- +ADw-br+AD4- +ADw-br+AD4APA-/div+AD4-How about a motorcycle racing simulator. Setup would probably be boring +ADw-br+AD4- since things like stagger, sway bar etc.. are have no meaning on bikes. +ADw-br+AD4- The thought of a Indycar/NASCAR type sim with a tilting horizon makes me +ADw-br+AD4AKgAqACo- my chops. +ACY-nbsp+ADs-As far as I know, nobody has ever attempted this. +ACY-nbsp+ADs-There +ADw-br+AD4- are some cycle games (i.e Accolade Cyclemania) but no real simulators. +ACY-nbsp+ADs- +ADw-br+AD4- +ADw-p+AD4-A good rally or offroad simulator would be fun. +ACY-nbsp+ADs-Q-Rally just doesnt do +ADw-br+AD4- it for me at all (Good Concept, bad program). +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p4+ACI- class+AD0AIg-post has-profile bg1+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile4+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Thomas Beag+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content4+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p4+ACIAPg-Papyrus next project??+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Thomas Beag+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Sat, 03 Dec 1994 09:27:56+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPg- +ADw-br+AD4- +ADw-p+AD4- Well, I've played a few and know of others. +ADw-br+AD4- +ADw-p+AD4-TT Racer on the Sinclair Spectrum was the first - and it was +ADw-br+AD4- surprisingly good considering the platform it was on. It did have some +ADw-br+AD4- setup stuff, mainly to do with playing with your gear ratios. The +ADw-br+AD4- tilted horizon worked well but it needed a better frame-rate. +ADw-br+AD4- +ADw-p+AD4-No Second Prize on the Amiga is not a very serious bike simulation, +ADw-br+AD4- but it is hell of a fun to play. +ACo-Very+ACo- smooth vector graphics and the +ADw-br+AD4- tilting horizon really adds to the feel. I keep moving my head +ADw-br+AD4- whenever I play it. :-) +ADw-br+AD4- +ADw-p+AD4-I think Electronic Arts released a cycle-racing game soon after they +ADw-br+AD4- did Indy 500 (for the Amiga). The title +ACY-quot+ADs-Red Zone+ACY-quot+ADs- comes to mind but I +ADw-br+AD4- have no idea if this is even close to being the correct name. I never +ADw-br+AD4- got hold of it - most reviews said it was quite realistic and pretty +ADw-br+AD4- good - but very hard to learn. +ADw-br+AD4- +ADw-p+AD4--- +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs- Thomas Beagle +AHw- A beagle a day keeps the doctor at bay. +ADw-br+AD4- +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADs-Wellington, NZ +AHw- 4-479-6306 (home) +ACY-nbsp+ADs-4-233-8186 (work) +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p5+ACI- class+AD0AIg-post has-profile bg2+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile5+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Saba+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content5+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p5+ACIAPg-Papyrus next project??+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Saba+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Sat, 03 Dec 1994 17:32:07+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4APA-div class+AD0AIg-gQuote+ACIAPg- +ADw-br+AD4- +ACY-gt+ADs-Subject: Re: Papyrus next project?? +ADw-br+AD4- +ACY-gt+ADs-Date: 2 Dec 1994 13:27:56 +130- +ADw-br+AD4- +ADw-br+AD4APA-/div+AD4-Papyrus cannot release any info on their next project at this time. +ACY-nbsp+ADs-The +ADw-br+AD4- following info does come from reliable sources: +ADw-br+AD4- +ADw-p+AD4-1. +ACY-nbsp+ADs-No plans to update IndyCar at this time. +ADw-br+AD4- 2. +ACY-nbsp+ADs-No plans to add Miami to the IndyCar track collection. +ADw-br+AD4- 3. +ACY-nbsp+ADs-Information on the next project will be available when the next new +ADw-br+AD4- project press release comes out. +ACY-nbsp+ADs-I'd imagine 2Q-95. +ADw-br+AD4- +ADw-p+AD4-This certainly opens the discussion and speculation as to what could be next. +ACY-nbsp+ADs- +ADw-br+AD4- How about a Baja or motocross sim? +ACY-nbsp+ADs-If Microprose still has plans to do F1, I +ADw-br+AD4- don't think Papyrus should waste their time on that project. +ACY-nbsp+ADs-I'm sure MP's +ADw-br+AD4- sim will be terrific. +ACY-nbsp+ADs-If their recent flight sims are any indication, a new +ADw-br+AD4- Formula Grand Prix/World Circuit may just blow us away. +ADw-br+AD4- +ADw-p+AD4-I look for Papyrus to try something entirely different. +ACY-nbsp+ADs-Heck, how about a +ADw-br+AD4- first person decathalon competition? +ADw-br+AD4- +ADw-p+AD4-But my money is on a Speed boat sim. +ADw-br+AD4- +ADw-p+AD4-Opinions? +ADw-br+AD4- +ADw-p+AD4-Ralf Southard +ADw-br+AD4- +ADw-br+AD4- +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p6+ACI- class+AD0AIg-post has-profile bg1+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile6+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-a.fernand+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content6+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p6+ACIAPg-Papyrus next project??+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-a.fernand+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Sun, 04 Dec 1994 00:34:03+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4APA-div class+AD0AIg-gQuote+ACIAPg- +ADw-br+AD4- +ADw-br+AD4- +ACY-gt+ADsAJg-gt+ADs-Subject: Re: Papyrus next project?? +ADw-br+AD4- +ACY-gt+ADsAJg-gt+ADs-Date: 2 Dec 1994 13:27:56 +130- +ADw-br+AD4- +ADw-p+AD4AJg-gt+ADs-Papyrus cannot release any info on their next project at this time. +ACY-nbsp+ADs-The +ADw-br+AD4- +ACY-gt+ADs-following info does come from reliable sources: +ADw-br+AD4- +ADw-p+AD4AJg-gt+ADs-1. +ACY-nbsp+ADs-No plans to update IndyCar at this time. +ADw-br+AD4- +ACY-gt+ADs-2. +ACY-nbsp+ADs-No plans to add Miami to the IndyCar track collection. +ADw-br+AD4- +ACY-gt+ADs-3. +ACY-nbsp+ADs-Information on the next project will be available when the next new +ADw-br+AD4- +ACY-gt+ADs-project press release comes out. +ACY-nbsp+ADs-I'd imagine 2Q-95. +ADw-br+AD4- +ADw-p+AD4AJg-gt+ADs-This certainly opens the discussion and speculation as to what could be next. +ACY-nbsp+ADs- +ADw-br+AD4- +ACY-gt+ADs-How about a Baja or motocross sim? +ACY-nbsp+ADs-If Microprose still has plans to do F1, I +ADw-br+AD4- +ACY-gt+ADs-don't think Papyrus should waste their time on that project. +ACY-nbsp+ADs-I'm sure MP's +ADw-br+AD4- +ACY-gt+ADs-sim will be terrific. +ACY-nbsp+ADs-If their recent flight sims are any indication, a new +ADw-br+AD4- +ACY-gt+ADs-Formula Grand Prix/World Circuit may just blow us away. +ADw-br+AD4- +ADw-p+AD4AJg-gt+ADs-I look for Papyrus to try something entirely different. +ACY-nbsp+ADs-Heck, how about a +ADw-br+AD4- +ACY-gt+ADs-first person decathalon competition? +ADw-br+AD4- +ADw-p+AD4AJg-gt+ADs-But my money is on a Speed boat sim. +ADw-br+AD4- +ADw-p+AD4AJg-gt+ADs-Opinions? +ADw-br+AD4- +ADw-br+AD4APA-/div+AD4-I'm hoping they'll put out a good quality Motorcycle Roadracing Sim for +ADw-br+AD4- either World Superbike, World Grand Prix, or AMA Superbike. I'm sure +ADw-br+AD4- this would be a nice challenge for the programmers. +ADw-br+AD4- +ADw-p+AD4APA-div class+AD0AIg-gQuote+ACIAPgA8-p+AD4AJg-gt+ADs-Ralf Southard +ADw-br+AD4- +ADw-br+AD4- +ADw-br+AD4- +ADw-br+AD4APA-/div+AD4-Alex +ADw-br+AD4- +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p7+ACI- class+AD0AIg-post has-profile bg2+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile7+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Andrew S+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content7+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p7+ACIAPg-Papyrus next project??+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Andrew S+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Sun, 04 Dec 1994 05:18:17+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4- Personally, I'd love to see a motorcycle racing simulation, especially +ADw-br+AD4- now that an Aussie is world champion... +ADw-br+AD4- +ADw-p+AD4-To my knowledge, there has never been a decent bike sim, I think the +ADw-br+AD4- market is waiting for one. +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p8+ACI- class+AD0AIg-post has-profile bg1+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile8+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Louis Carre+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content8+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p8+ACIAPg-Papyrus next project??+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Louis Carre+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Sun, 04 Dec 1994 12:13:37+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4- Well no one has come up with a decent Rally sim yet. A couple of +ADw-br+AD4- efforts have hit the market but nothing of the quality of ICR or +ADw-br+AD4- F1GP. +ADw-br+AD4- +ADw-p+AD4-Regards, +ADw-br+AD4- +ADw-p+AD4AJg-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- Louis +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p9+ACI- class+AD0AIg-post has-profile bg2+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile9+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Ron O+ACYAIw-39+ADs-De+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content9+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p9+ACIAPg-Papyrus next project??+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Ron O+ACYAIw-39+ADs-De+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Mon, 05 Dec 1994 14:37:12+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4-What, are you all nuts? +ADw-br+AD4- +ADw-p+AD4-Let's get sideways+ACE- +ACY-nbsp+ADs-Sprint car simulation, anyone? +ACY-nbsp+ADs-On dirt? +ADw-br+AD4- +ADw-p+AD4-I heard some remark that they wanted to put in the ability to +ADw-br+AD4- get upside-down into the NASCAR simulation, but didn't want to +ADw-br+AD4- delay the release any more. +ACY-nbsp+ADs-Well, I say go ahead and program +ADw-br+AD4- it in, get some dirt trackin' in (definitely need analogue +ADw-br+AD4- accelerator (pedals or pushing forward on a flight yoke)), and +ADw-br+AD4- have a blast+ACE- +ACY-nbsp+ADs-Use less sophisticated graphics, for a blindingly +ADw-br+AD4- fast frame rate (close quarters racing needs it), a panoramic view +ADw-br+AD4- (in lieu of hardware to allow head tilting) ... +ADw-br+AD4- +ADw-p+AD4-Or how about an MTEG simulator, just the trucks, or other classes too? +ADw-br+AD4- +ADw-p+AD4-Anyway, about a motorcycle sim/game with tilting view: Yes, Amiga +ADw-br+AD4- Red Zone, by Psygnosis, has this. +ACY-nbsp+ADs-It's very difficult, but fun. +ADw-br+AD4- The problem is with the other bikes+ADs- they don't behave right and +ADw-br+AD4- your sense of how close you are to them isn't there (rather like +ADw-br+AD4- F1GP, really). +ADw-br+AD4- +ADw-p+AD4-(Not to mention you never wiggle under acceleration. It's a game +ADw-br+AD4- +ACY-nbsp+ADs-rather than a simulation (again, like F1GP).) +ADw-br+AD4- +ADw-p+AD4--- +ADw-br+AD4- +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p10+ACI- class+AD0AIg-post has-profile bg1+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile10+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Darrel David Cher+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content10+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p10+ACIAPg-Papyrus next project??+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Darrel David Cher+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Mon, 05 Dec 1994 19:06:35+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPg- +ADw-br+AD4- +ADw-p+AD4-: How about a motorcycle racing simulator. Setup would probably be boring +ADw-br+AD4- : since things like stagger, sway bar etc.. are have no meaning on bikes. +ADw-br+AD4- +ADw-p+AD4AJg-nbsp+ADs- No, not really. On bike you have intricate suspension setups. You +ADw-br+AD4- +ACY-nbsp+ADs- can adjust front and rear ride height, f/r preload, f/r compression +ADw-br+AD4- +ACY-nbsp+ADs- damping, f/r rebound damping, f/r spring rates, etc. This would provide +ADw-br+AD4- +ACY-nbsp+ADs- some detail in the setups. Heck, be cruel and throw in carb jetting, +ADw-br+AD4- +ACY-nbsp+ADs- unless it's a GP game with fuel injected GP bikes. +ADw-br+AD4- +ACY-nbsp+ADs- It be the first motorcycle +ACY-quot+ADs-sim+ACY-quot+ADs- I think. I've only seen motorcycle +ADw-br+AD4- +ACY-nbsp+ADs- games. +ADw-br+AD4- +ADw-p+AD4-: The thought of a Indycar/NASCAR type sim with a tilting horizon makes me +ADw-br+AD4- :+ACoAKgAq- my chops. +ACY-nbsp+ADs-As far as I know, nobody has ever attempted this. +ACY-nbsp+ADs-There +ADw-br+AD4- : are some cycle games (i.e Accolade Cyclemania) but no real simulators. +ACY-nbsp+ADs- +ADw-br+AD4- +ADw-p+AD4AJg-nbsp+ADs- ICR version 2.0 would be incredible+ACEAIQ- +ADw-br+AD4- +ADw-p+AD4-Darrel +ADw-br+AD4- ------------------------------------------------------------------------- +ACY-nbsp+ADs- +ADw-br+AD4- +ACY-nbsp+ADs- +ACY-nbsp+ADsAXwBfACY-amp+ADsAXwBf- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +AHw- Darrel Cherry +ADw-br+AD4- +ACY-nbsp+ADs- / +ACY-nbsp+ADs- +ACY-nbsp+ADs- +AFw- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADsAfA- San Jose State Math/Computer Science +ADw-br+AD4- +ADw-br+AD4- +ADw-br+AD4- +ACY-nbsp+ADs-C +ACY-nbsp+ADs- ,---+AF8-) +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs------------------------------------------------------- +ADw-br+AD4- +ACY-nbsp+ADs- +AHw- +AHw-,+AF8AXwBfAHw- +ACY-nbsp+ADs- +ACY-quot+ADs-I am Homer of Borg. +ACY-nbsp+ADs-You will be assimilated. +ACY-nbsp+ADs-Resistance +ADw-br+AD4- +ACY-nbsp+ADs- +AHw- +ACY-nbsp+ADsAXABfAF8-/ +ACY-nbsp+ADs- +ACY-nbsp+ADs- is futile. +ACY-nbsp+ADs-Preparation is futi...MMMmmm...doughnut+ACEAJg-quot+ADs- +ADw-br+AD4- +ACY-nbsp+ADs- /+AF8AXwBfAF8AXwBc- +ADw-br+AD4- +ACY-nbsp+ADs-/+AF8AXwBfAF8AXw-/ +AFw- +ACY-nbsp+ADs- +ADw-br+AD4- ------------------------------------------------------------------------- +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p11+ACI- class+AD0AIg-post has-profile bg2+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile11+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Lip+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content11+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p11+ACIAPg-Papyrus next project??+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Lip+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Mon, 05 Dec 1994 11:41:12+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPg- +ADw-br+AD4- : I was just curious. +ACY-nbsp+ADs-Does anyone know if Papyrus will be +ADw-br+AD4- : doing a Formula-1 simulation? +ACY-nbsp+ADs-I know that Microprose has +ADw-br+AD4- : World-Circuit out, but IndyCar Racing was a big hit and +ADw-br+AD4- : NASCAR seems destined to surpass that, it only seems logical +ADw-br+AD4- : that they would move into F-1. +ACY-nbsp+ADs-Any ideas or comments? +ADw-br+AD4- : Also, does anyone know if Papyrus will release a revamped +ADw-br+AD4- : version of IndyCar with all the fixes and new features in +ADw-br+AD4- : NASCAR that are appicable? +ADw-br+AD4- : +ADw-br+AD4- : Thanks alot+ACE- +ACY-nbsp+ADs- +ADw-br+AD4- : +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ADw-br+AD4- : +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- Jeffrey K. Stier +ADw-br+AD4- +ADw-br+AD4- +ADw-p+AD4-I'd like to see a good 4wd/off road simulator (stadium races, BAJA, etc.) or +ADw-br+AD4- a good ol' redneckin' big tires +ACY-amp+ADs- loud exhaust game (anyone ever see street rod +ADw-br+AD4- +ACY-amp+ADs- street rod 2? something along that line but with the complexities of suspen- +ADw-br+AD4- sion +ACY-amp+ADs- engine tuning, +ACY-amp+ADs- better controls) +ADw-br+AD4- +ADw-p+AD4-: +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p12+ACI- class+AD0AIg-post has-profile bg1+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile12+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Julian Bo+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content12+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p12+ACIAPg-Papyrus next project??+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Julian Bo+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Tue, 06 Dec 1994 09:12:39+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPg- +ADw-br+AD4- +ADw-p+AD4APA-div class+AD0AIg-gQuote+ACIAPg- +ADw-br+AD4- +ACY-gt+ADs-: How about a motorcycle racing simulator. Setup would probably be boring +ADw-br+AD4- +ACY-gt+ADs-: since things like stagger, sway bar etc.. are have no meaning on bikes. +ADw-br+AD4- +ACY-gt+ADs- +ACY-nbsp+ADs-No, not really. On bike you have intricate suspension setups. You +ADw-br+AD4- +ACY-gt+ADs- +ACY-nbsp+ADs-can adjust front and rear ride height, f/r preload, f/r compression +ADw-br+AD4- +ACY-gt+ADs- +ACY-nbsp+ADs-damping, f/r rebound damping, f/r spring rates, etc. This would provide +ADw-br+AD4- +ACY-gt+ADs- +ACY-nbsp+ADs-some detail in the setups. +ADw-br+AD4- +ADw-br+AD4APA-/div+AD4-Quite. +ACY-nbsp+ADs-The set up of a motorcycles suspension is very tricky...And if the +ADw-br+AD4- sim had different road surfaces, this would be the ultimate challenge. +ACY-nbsp+ADs-No +ADw-br+AD4- matter how sticky a front tyre is on the bike, with out the springs keeping +ADw-br+AD4- it on the road, you still have no grip. +ADw-br+AD4- +ADw-p+AD4- Actually only Honda have experimented with EFI on 2-stroke GP 500's. +ACY-nbsp+ADs-This +ADw-br+AD4- is more of an issue in WSC with Ducati and now Honda using electronic fuel +ADw-br+AD4- and air mixers. +ADw-br+AD4- +ADw-p+AD4- Accolade's Cycles is a bit dated now, but was a not too bad attempt when it +ADw-br+AD4- was released. +ACY-nbsp+ADs-It was the first sim I saw that had a non-flat road surface - ie +ADw-br+AD4- hills etc. +ADw-br+AD4- +ADw-p+AD4- Maybe, but a 500GP/WSC sim would be NEW+ACE- +ACY-nbsp+ADs-There are quite a few car sims +ADw-br+AD4- that are very good, but the bike sim market has been neglected so long +ADw-br+AD4- now. +ACY-nbsp+ADs-Hell, I might just have to stop buying all great other sims until +ADw-br+AD4- Microprose or someone actually gives me what a really want... +ADw-br+AD4- +ADw-p+AD4-Julian +ADw-br+AD4- +ADw-p+AD4--- +ADw-br+AD4- +ADw-br+AD4- +ADw-p+AD4-Who is this General Failure anyway? +ACY-nbsp+ADs-And why is he reading drive A ? +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p13+ACI- class+AD0AIg-post has-profile bg2+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile13+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Ron W. Au+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content13+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p13+ACIAPg-Papyrus next project??+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Ron W. Au+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Tue, 06 Dec 1994 23:18:00+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPg- +ADw-br+AD4- +ADw-p+AD4APA-div class+AD0AIg-gQuote+ACIAPgA8-p+AD4AJg-gt+ADs-What, are you all nuts? +ADw-br+AD4- +ADw-p+AD4AJg-gt+ADs-Let's get sideways+ACE- +ACY-nbsp+ADs-Sprint car simulation, anyone? +ACY-nbsp+ADs-On dirt? +ADw-br+AD4- +ADw-p+AD4AJg-nbsp+ADs- +AHs-Stuff deleted+AH0- +ADw-br+AD4- +ADw-br+AD4- +ADw-br+AD4APA-/div+AD4-That would be great+ACE- 'Course off-road would be real nice :) Mickey +ADw-br+AD4- Thompson Stadium racing :)) +ADw-br+AD4- +ADw-p+AD4AKw-----------------------+---------------------+----------------------- +ADw-br+AD4- +ADw-br+AD4- +AHw- Sr. Software Engineer +AHw- (407) 677-8333 x135 +AHw- switching to shotgun+ACEAJg-quot+ADsAfA- +ADw-br+AD4- +AHw- Micro Design Int. +ACY-nbsp+ADs- +ACY-nbsp+ADs- +AHw- (407) 677-0221 FAX +ACY-nbsp+ADsAfA- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +ACY-nbsp+ADs- +AHw- +ADw-br+AD4- +-----------------------+---------------------+----------------------- +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p14+ACI- class+AD0AIg-post has-profile bg1+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile14+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Gary W. Mah+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content14+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p14+ACIAPg-Papyrus next project??+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Gary W. Mah+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Wed, 07 Dec 1994 01:09:06+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPgA8-p+AD4- True, the setup of a motorcycle can be tricky but I was speaking in terms of +ADw-br+AD4- the ICR type of suspension changes (Shock stiffness controls all +ADw-br+AD4- parameters at once). +ACY-nbsp+ADs-If this was all that was on a bike sim, it would +ADw-br+AD4- be boring. +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div id+AD0AIg-p15+ACI- class+AD0AIg-post has-profile bg2+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-dl class+AD0AIg-postprofile+ACI- id+AD0AIg-profile15+ACIAPg- +ADw-dt class+AD0AIg-has-profile-rank no-avatar+ACIAPg- +ADw-div class+AD0AIg-avatar-container+ACIAPgA8-/div+AD4-Hendi el-Mubar+ADw-/dt+AD4- +ADw-/dl+AD4- +ADw-div class+AD0AIg-postbody+ACIAPg- +ADw-div id+AD0AIg-post+AF8-content15+ACIAPg- +ADw-h3 class+AD0AIg-first+ACIAPgA8-a href+AD0AIgAj-p15+ACIAPg-Papyrus next project??+ADw-/a+AD4APA-/h3+AD4- +ADw-p class+AD0AIg-author+ACIAPg- +ADw-span class+AD0AIg-responsive-hide+ACIAPg-by +ADw-strong+AD4-Hendi el-Mubar+ADw-/strong+AD4- +ACY-raquo+ADs- +ADw-/span+AD4-Wed, 07 Dec 1994 02:57:22+ADw-/p+AD4- +ADw-div class+AD0AIg-content+ACIAPg-Hi all: +ADw-br+AD4- I guess what I'd like to see next is an even better Indy car sim. +ACY-nbsp+ADs-There +ADw-br+AD4- are many areas for improvement still. +ACY-nbsp+ADs-The AI can be improved even though +ADw-br+AD4- I wouldn't call it bad right now. +ACY-nbsp+ADs-I believe the handling or feel of the +ADw-br+AD4- cars can be improved as well. +ACY-nbsp+ADs-Feature like racing via the network can +ADw-br+AD4- make the game very very interesting. +ACY-nbsp+ADs-Imagine if instead of submitting +ADw-br+AD4- your race results for the ICR challange, you actually race head to head +ADw-br+AD4- with another 10 or 20 other real people at the same time +ACE- +ACY-nbsp+ADs-This can +ADw-br+AD4- make competing in these events real challanging and real fun. +ADw-br+AD4- +ADw-p+AD4-Waiting for ICR 2.0 +ADw-br+AD4- +ADw-p+AD4-Too early to wait for a VIRTUAL REALITY INDYCAR SIM +ACE- +ADw-br+AD4- +ADw-p+AD4-Mohamad +ADw-br+AD4- +AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQ- +ADw-br+AD4- straight ..left ..straight ..left ...straight ..left ..straight ..left ... +ADw-br+AD4- full power..no need to shift... +ADw-br+AD4- Don't fall asleep ... It's oval time .. +ADw-br+AD4- +ADw-p+AD4-Accelerate ...late breaking+dow- shifting ...quickest on power (don't +ADw-br+AD4- get 'er side ways).. +ADw-br+AD4- going through the gearbox few times per lap.... +ADw-br+AD4- chicanes ..s's...hairpins ...a whole bunch of different corners .. +ADw-br+AD4- ..high speed bends ...outbreaking.. +ACY-nbsp+ADs-out accelerating ....slip streaming.. +ADw-br+AD4- Time to test your overall driving skill ? Get busy +ACY-nbsp+ADs-.... It's circuit time. +ADw-br+AD4- +AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9AD0APQA9- +ADw-br+AD4APA-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-hr /+AD4- +ADw-div class+AD0AIg-action-bar bottom+ACIAPg- +ADw-div class+AD0AIg-pagination+ACIAPg- +ADw-ul+AD4- +ADw-li class+AD0AIg-pageleft+ACIAPg-Page:+ADw-/li+AD4APA-li+AD4APA-a href+AD0AIg-8+AF8-d3790533b09a73f8+AF8-1.html+ACI- role+AD0AIg-button+ACIAPg-1+ADw-/a+AD4APA-/li+AD4- +ADw-li+AD4APA-a href+AD0AIg-8+AF8-d3790533b09a73f8+AF8-2.html+ACI- role+AD0AIg-button+ACIAPg-2+ADw-/a+AD4APA-/li+AD4- +ADw-/ul+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div class+AD0AIg-navbar+ACIAPg- +ADw-div class+AD0AIg-inner+ACIAPg- +ADw-br/+AD4- +ADw-p+AD4-1. +ADw-a href+AD0AIg-8+AF8-1834cb58823b6ce7+AF8-1.html+ACIAPg-Cyclemania (was Re: Papyrus next project?)+ADw-/a+AD4APA-/p+AD4- +ADw-p+AD4-2. +ADw-a href+AD0AIg-8+AF8-5ec8dcfba41db0e4+AF8-1.html+ACIAPg-Papyrus next project+ADw-/a+AD4APA-/p+AD4- +ADw-p+AD4-3. +ADw-a href+AD0AIg-8+AF8-70983ed10411dcaf+AF8-1.html+ACIAPg-Papyrus next project?+ADw-/a+AD4APA-/p+AD4- +ADw-p+AD4-4. +ADw-a href+AD0AIg-8+AF8-9e9cec6d28807d0d+AF8-1.html+ACIAPg-Papyrus+ACYAIw-39+ADs- new project?+ADw-/a+AD4APA-/p+AD4- +ADw-p+AD4-5. +ADw-a href+AD0AIg-8+AF8-f58fe6a73dfa0961+AF8-1.html+ACIAPg-Papyrus NASCAR: IWCCCARS Project Update+ADw-/a+AD4APA-/p+AD4- +ADw-p+AD4-6. +ADw-a href+AD0AIg-8+AF8-6bfc1b229dcbbaad+AF8-1.html+ACIAPg-Next Papyrus/Sierra product?+ADw-/a+AD4APA-/p+AD4- +ADw-p+AD4-7. +ADw-a href+AD0AIg-8+AF8-1427aaa534d7c83e+AF8-1.html+ACIAPg-For Papyrus...New Projects 2?+ADw-/a+AD4APA-/p+AD4- +ADw-p+AD4-8. +ADw-a href+AD0AIg-8+AF8-cc9c1e11441e1bca+AF8-1.html+ACIAPg-For Papyrus...Future Projects ?+ADw-/a+AD4APA-/p+AD4- +ADw-p+AD4-9. +ADw-a href+AD0AIg-8+AF8-a7c683662f838949+AF8-1.html+ACIAPg-Papyrus Projects+ADw-/a+AD4APA-/p+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-/div+AD4- +ADw-div class+AD0AIg-spacedbox+ACIAPgA8-div class+AD0AIg-adbox+ACIAPg- +ADwAIQ--- Large Footer --+AD4- +ADw-ins class+AD0AIg-adsbygoogle+ACI- style+AD0AIg-display:block+ACI- data-ad-client+AD0AIg-ca-pub-4601021536021499+ACI- data-ad-slot+AD0AIg-8598264538+ACI- data-ad-format+AD0AIg-auto+ACI- data-full-width-responsive+AD0AIg-true+ACIAPgA8-/ins+AD4- +ADw-script type+AD0-'text/javascript'+AD4- (function() +AHs- var done +AD0- false+ADs- var script +AD0- document.createElement('script')+ADs- script.async +AD0- true+ADs- script.type +AD0- 'text/javascript'+ADs- script.src +AD0- '//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js'+ADs- var createScript +AD0- setTimeout( function()+AHs- document.getElementsByTagName('HEAD').item(0).appendChild(script)+ADs- +AH0-, 400 )+ADs- script.onreadystatechange +AD0- script.onload +AD0- function(e) +AHs- if (+ACE-done +ACYAJg- (+ACE-this.readyState +AHwAfA- this.readyState +AD0APQ- 'loaded' +AHwAfA- this.readyState +AD0APQ- 'complete')) +AHs- (adsbygoogle +AD0- window.adsbygoogle +AHwAfA- +AFsAXQ-).push(+AHsAfQ-)+ADs- +AH0- +AH0AOw- +AH0-)()+ADs- +ADw-/script+AD4- +ADw-/div+AD4APA-/div+AD4- +ADw-div style+AD0AIg-margin:0 auto+ADs-clear:both+ADs-max-width:990px+ADs-text-align:center+ADs-padding:20px+ADsAIgA+-rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to +ADw-a href+AD0AIg-https://racesimcentral.net+ACIAPg-racesimcentral.net+ADw-/a+AD4- as we could not validate the original address. Please +ADw-a href+AD0AIg-https://racesimcentral.net/contact/+ACIAPg-report any+ADw-/a+AD4- pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.+ADw-/div+AD4- +ADw-/body+AD4- +ADwAIQ--- 8+AF8-d3790533b09a73f8+AF8-1 Fri, 07 Jan 2022 06:08:03 GMT --+AD4- +ADw-/html+AD4-